i feel like making reskins, give me some ideas and/or inspiration
[QUOTE=blaholtzen;25509067]i feel like making reskins, give me some ideas and inspiration[/QUOTE]
we don't take kindly to reskins around here
Depends on the quality and usability. Rocket Jumper skin is awesome.
Blaholtzen's Pack was awesome, too.
[editline]19th October 2010[/editline]
Also
[QUOTE=DatWut?;25507093]Guys, I have a problem with the Bushwacka.
[URL=http://www.imagebanana.com/view/bxalhi8w/cp_gorge0029.jpg][img_thumb]http://img5.imagebanana.com/img/bxalhi8w/thumb/cp_gorge0029.jpg[/img_thumb][/URL]
[URL=http://www.imagebanana.com/view/n09qgpmx/cp_gorge0032.jpg][img_thumb]http://img5.imagebanana.com/img/n09qgpmx/thumb/cp_gorge0032.jpg[/img_thumb][/URL]
In bright areas, the Bushwacka becomes purple, while in dark areas, it's normal.
[editline]19th October 2010[/editline]
Some help please?[/QUOTE]
Repost for new page, some help please.
[QUOTE=fullmetalninja;25509341]we don't take kindly to reskins around here[/QUOTE]
i am fully aware of this, although my steampunk skins were very well received so i figured it was ok :3
[editline]19th October 2010[/editline]
[QUOTE=DatWut?;25509411]Blaholtzen's Pack was awesome, too.[/QUOTE]
was? its not even done yet ><
[editline]19th October 2010[/editline]
i better start making the new steampunk ones, (with wealthy blue and worker red theme)
Damn you Ubermunchkin, you put in some files into your "Jag For Southern Hospitality" which don't even belong there. For Example your HD w_sapper (which is okay to me) but you also put in some files for the bushwacka which fucked my Bushwacka up. I removed those two and now my Bushwacka is fine again. :argh:
[QUOTE=UberMunchkin;25509979]Sorry guys :v:
forgot about them...[/QUOTE]
... how? :frog:
[QUOTE=UberMunchkin;25509979]Sorry guys :v:
forgot about them...[/QUOTE]
It's okay. I was just wondering what was causing that shit to happen. I removed the Jag Models to find out if that was the porblem, problem remained, reinstalled The Jag and then it asked me to overwrite the files for "w_sapper" and "c_croc_knife". I was like "What the fuck?"
[QUOTE=fullmetalninja;25509341]we don't take kindly to reskins around here[/QUOTE]
shutup stupid he's been here longer than you clearly since you haven't even seen his awesome skins
How much longer for Daimaos paint? :saddowns:
Whatever happened to the Steam-punk TF2 mod?
[QUOTE=Zenpod;25514009]Whatever happened to the Steam-punk TF2 mod?[/QUOTE]
Yeah, it was the one reskin pack I actually wanted to use.
Reskins are only liked when it's something with a point and effective.
Like the beta reskins, or that one really fancy steampunk pack.
[QUOTE=Zenpod;25514009]Whatever happened to the Steam-punk TF2 mod?[/QUOTE]
i stopped working on it momentary, i'm getting back on it... started making some more concept art and like i said earlier i'm gonna add some design-difference to the teams and such
I want El Gringo Pack + La Cucaracha Natascha/Sasha sound replacement.
That would be awesome.
[QUOTE=Skooge;25505700]Try this maybe. The order is kind of weird, but it works for me and I'm afraid to change stuff around.
[code]$cd "C:\Users\[my name]\Desktop\the Fortress Democracy\Output"
$modelname "player\items\pyro\pyro_domination.mdl"
$model "body" "pyro_domination.dmx.smd"
$cdmaterials "\models\player\items\pyro\"
$texturegroup skinfamilies
{
{ "fortress_democracy_red" }
// Model uses material "\models\player\items\pyro\fortress_democracy_red.vmt"
{ "fortress_democracy_blu" }
}
$hboxset "default"
// Model uses material "\models\player\items\pyro\fortress_democracy_blu.vmt"
$surfaceprop "cloth"
$illumposition 2.430 0.344 78.788
$sequence idle "idle" fps 30.00
$collisionmodel "phymodel.smd" {
$mass 5.0
$inertia 1.00
$damping 0.00
$rotdamping 0.00
}[/code]
mainly, you don't need the ".vmt" on these parts
{ "fortress_democracy_red" }
I don't think you need the "$hbox 0 "bip_head" -4.631 -12.854 -2.995 5.319 0.013 8.583" either.
If that doesn't work, are you sure the VMTs are in the [B]materials[/B]/models/etc folder?
If so, then that's all I can think of.
Also, you can probably rename your model to something besides pyro_domination.dmx.smd without anything going wrong (the .smd file I mean. Not the .mdl) Just might make it slightly easier.[/QUOTE]
Thanks Skooge, this was a lot of help. Everythings working all hunky-dory now.
This mod isn't very big yet, but over time it will grow. Let me know if there's any way I can make the readme clearer.
[url=http://tf2.benbur.net/Mods/Other/CustomIcons/archive.rar][img]http://tf2.benbur.net/Mods/Other/CustomIcons/customicons_minipromo.png[/img][/url]
I currently plan to do all of SVDLs old weapons, because SVDL is cool:
[quote]
The American Dream: [url]http://www.fpsbanana.com/skins/88463[/url]
Maxine: [url]http://www.fpsbanana.com/skins/91113[/url]
Canberra Carbine: [url]http://www.fpsbanana.com/skins/101022[/url]
Silenced Special: [url]http://www.fpsbanana.com/skins/98130[/url]
Texan Tribarrel: [url]http://www.fpsbanana.com/skins/98134[/url][/quote]
(any authors feel free to link to this mod from your weapons download page if you like it)
[QUOTE=NeoDement;25516688]This mod isn't very big yet, but over time it will grow. Let me know if there's any way I can make the readme clearer.
[url=http://tf2.benbur.net/Mods/Other/CustomIcons/archive.rar][img_thumb]http://tf2.benbur.net/Mods/Other/CustomIcons/customicons_minipromo.png[/img_thumb][/url]
I currently plan to do all of SVDLs old weapons, because SVDL is cool:
(any authors feel free to link to this mod from your weapons download page if you like it)[/QUOTE]
link to the mods?
Sorry if I'm beating a dead horse, but does anyone know what ever happened to the Engineer's Ghostbuster proton pack?
[QUOTE=Suttles;25516780]link to the mods?[/QUOTE]
In the archive.
[QUOTE=NeoDement;25516821]In the archive.[/QUOTE]
sexy
[QUOTE=NeoDement;25516821]In the archive.[/QUOTE]
Any chance you could do a killicon for this mod?
[url]http://www.fpsbanana.com/skins/77134[/url]
I'll put all requests in a professional sticky note on my desktop.
[QUOTE=NeoDement;25516688]This mod isn't very big yet, but over time it will grow. Let me know if there's any way I can make the readme clearer.
[url=http://tf2.benbur.net/Mods/Other/CustomIcons/archive.rar][img_thumb]http://tf2.benbur.net/Mods/Other/CustomIcons/customicons_minipromo.png[/img_thumb][/url]
I currently plan to do all of SVDLs old weapons, because SVDL is cool:
(any authors feel free to link to this mod from your weapons download page if you like it)[/QUOTE]
Awesome. I'm not on my own computer right now so I can't download this to see how it works, but I was just curious...how does it work? Have you separated each weapon into its own texture so that there's only one script file that references multiple textures, or is there a big set of scripts that have every combination of custom weapons anyone could have?
The complicated make your own script way, like Hecates. Multiple script files you have to copy and paste into one big script file, they all reference little parts of the same texture.
[editline]19th October 2010[/editline]
(still waiting on Galago's automated icon picker, everyone PM him to annoy him)
[QUOTE=NeoDement;25517094]The complicated make your own script way, like Hecates. Multiple script files you have to copy and paste into one big script file, they all reference little parts of the same texture.[/QUOTE]
Yeah, that system makes the most sense. I just wanted to know if you went the "make-your-own-script kit" route or the "God, I just know half the people who download this will be too dumb to edit the script files..." route. :v:
[editline]19th October 2010[/editline]
[QUOTE=NeoDement;25517094](still waiting on Galago's automated icon picker, everyone PM him to annoy him)[/QUOTE]
I believe he is, in turn, waiting for me to catch back up and continue the Community Improvement Pack, so I apologize for being slow. :v:
That was why I was waiting so long before I released it, yeah. But it's just gonna take forever.
Neo, just to you know, I have 'not-yet-released' icons done for the [b]Silenced Special[/b] and the [b]Texas Tribarrel[/b].
Would you like to merge all the custom icons done in one big sheet? I could give you mine to expand the pack a little... ^^
I was gonna ask you about that eventually, so yeah. Sounds cool.
With all these soundmods we need the Dosh! sound for the minigun.
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