[img]http://img843.imageshack.us/img843/3593/bomblaunchersrevenge.jpg[/img]
Progress.
Mostly the same as the old one but the actual model itself is much cleaner and better optimized. I feel like it needs more detail but I can't think of anything to add onto it without it becoming too cluttered.
If the Soldier is going to hold the handles on the bottom with one hand each, he won't be able to aim down the sights. Move the sights down, and it will work.
The sights are more for looks than anything. I actually don't want them in the way since they'd obscure the screen. Honestly I don't even know if I'm going to keep the sights.
You should keep the sights, definately. Actually, you should add a few more sights just to be safe. You could also make them neon while you're at it.
I got my left4dead 2 items. HUZZZZAAHHH
[QUOTE=Pockets;25524279]You should keep the sights, definately. Actually, you should add a few more sights just to be safe. You could also make them neon while you're at it.[/QUOTE]
I'll add some Direct Hit scopes and laser sights too.
I'm working on a few killicons, for a few items in TF2.
[IMG]http://fc05.deviantart.net/fs71/f/2010/291/4/3/backburner_custom_killicon_by_cwalkthroughs-d310fb6.png[/IMG]
[URL="http://cwalkthroughs.deviantart.com/#/d310fb6"]Backburner Killicon[/URL]
[IMG]http://fc07.deviantart.net/fs71/f/2010/291/8/8/g_r_u_custom_killicon_by_cwalkthroughs-d310ffr.png[/IMG]
[URL="http://cwalkthroughs.deviantart.com/#/d310ffr"]Gloves of Running Urgently Killicon[/URL]
[IMG]http://fc07.deviantart.net/fs70/f/2010/291/3/7/frying_pan_killicon_custom_by_cwalkthroughs-d310fhv.png[/IMG]
[URL="http://cwalkthroughs.deviantart.com/#/d310fhv"]Frying Pan custom Killicon[/URL]
[IMG]http://fc05.deviantart.net/fs70/f/2010/213/0/f/Custom_Combat_Sentry_Kill_Icon_by_CWalkthroughs.png[/IMG]
[URL="http://cwalkthroughs.deviantart.com/gallery/#/d2vd2lc"]Combat Sentry Killicon[/URL]
Still in progress, but they seem finished. But not sure, if they are, or aren't.
EDIT: Also made a mod pack for Earbuds texture.
[url]http://www.fpsbanana.com/skins/102778[/url]
[QUOTE=Nzdjh;25524370]I'll add some Direct Hit scopes and laser sights too.[/QUOTE]
a giant iron-sight on the top wouldn't hurt either.
[QUOTE=CWalkthroughs;25524463]I'm working on a few killicons, for a few items in TF2.
[img_thumb]http://fc05.deviantart.net/fs71/f/2010/291/4/3/backburner_custom_killicon_by_cwalkthroughs-d310fb6.png[/img_thumb]
[URL="http://cwalkthroughs.deviantart.com/#/d310fb6"]Backburner Killicon[/URL]
[img_thumb]http://fc07.deviantart.net/fs71/f/2010/291/8/8/g_r_u_custom_killicon_by_cwalkthroughs-d310ffr.png[/img_thumb]
[URL="http://cwalkthroughs.deviantart.com/#/d310ffr"]Gloves of Running Urgently Killicon[/URL]
[img_thumb]http://fc07.deviantart.net/fs70/f/2010/291/3/7/frying_pan_killicon_custom_by_cwalkthroughs-d310fhv.png[/img_thumb]
[URL="http://cwalkthroughs.deviantart.com/#/d310fhv"]Frying Pan custom Killicon[/URL]
[img_thumb]http://fc05.deviantart.net/fs70/f/2010/213/0/f/Custom_Combat_Sentry_Kill_Icon_by_CWalkthroughs.png[/img_thumb]
[URL="http://cwalkthroughs.deviantart.com/gallery/#/d2vd2lc"]Combat Sentry Killicon[/URL]
Still in progress, but they seem finished. But not sure, if they are, or aren't.
EDIT: Also made a mod pack for Earbuds texture.
[URL]http://www.fpsbanana.com/skins/102778[/URL][/QUOTE]
[I]Did you use goddamned MS Paint for that?[/I]
[QUOTE=A B.A. Survivor;25524625][I]Did you use goddamned MS Paint for that?[/I][/QUOTE]
Not Entirely.
Oh hey, it's a bright new day to work on my HUD just gon-
[img]http://img822.imageshack.us/img822/3575/harddiskproblem.jpg[/img]
Dangit dag nabbit dammit.
[QUOTE=The Kins;25524905]Oh hey, it's a bright new day to work on my HUD just gon-
[img_thumb]http://img822.imageshack.us/img822/3575/harddiskproblem.jpg[/img_thumb]
Dangit dag nabbit dammit.[/QUOTE]
Oh shit, dude. Did your files survive? :ohdear:
[QUOTE=Pockets;25524583]a giant iron-sight on the top wouldn't hurt either.[/QUOTE]
[img]http://img514.imageshack.us/img514/3291/tacticool.jpg[/img]
I don't think it has enough scopes yet.
[QUOTE=Nzdjh;25525080][img_thumb]http://img514.imageshack.us/img514/3291/tacticool.jpg[/img_thumb]
I don't think it has enough scopes yet.[/QUOTE]
Where the fuck are the lasers?
[QUOTE=EDDY TT;25525094]Where the fuck are the lasers?[/QUOTE]
Yeah you're right, I forgot them.
[img]http://img842.imageshack.us/img842/7826/tacticool2.jpg[/img]
[QUOTE=Nzdjh;25525193]Yeah you're right, I forgot them.
[img_thumb]http://img842.imageshack.us/img842/7826/tacticool2.jpg[/img_thumb][/QUOTE]
My, someones compensating for something.
[QUOTE=Nzdjh;25525193]Yeah you're right, I forgot them.
[img_thumb]http://img842.imageshack.us/img842/7826/tacticool2.jpg[/img_thumb][/QUOTE]
Needs more rocket launchers.
Like R.Y.N.O style.
A rocket that shoots rocket launchers.
[QUOTE=A B.A. Survivor;25525415]A rocket that shoots rocket launchers.[/QUOTE]
Sounds like something Gadgetron would make.
[QUOTE=Nzdjh;25524182][img_thumb]http://img843.imageshack.us/img843/3593/bomblaunchersrevenge.jpg[/img_thumb]
Progress.
Mostly the same as the old one but the actual model itself is much cleaner and better optimized. I feel like it needs more detail but I can't think of anything to add onto it without it becoming too cluttered.[/QUOTE]
It doesn't need more detail it just needs a cool texture like before.
please say your going to texture it with a female mascot on the side like they had with there planes and stuff?
[img]http://imagecache2.allposters.com/images/NGSPOD02/104504.jpg[/img]
Or pretty much what's on the payload bomb.
[QUOTE=BaronVonFail;25525988]please say your going to texture it with a female mascot on the side like they had with there planes and stuff?
[img_thumb]http://imagecache2.allposters.com/images/NGSPOD02/104504.jpg[/img_thumb]
Or pretty much what's on the payload bomb.[/QUOTE]
Yes. Onirik has drawn a really nice pin-up girl that I plan to have adorn the side of the bomb. Just to give you an idea it'll be similar to the one that was on my [url=http://img121.imageshack.us/img121/6934/contestpromo.jpg]Polycount Entry[/url]. Except slightly better.
Oh yeah! I thought the concept and model looked similar. And now you mention it i may of seen the picture they did. Im running on slow this morning.
GAH i want this pack so bad
[url]http://jseamanart.carbonmade.com/projects/2756342#2[/url]
but instead valve keeps giving classes the ability to heal themselves,
making the medic more rare and useless.
which also ruins the point of the medic update that was supposed to make more people play medic.
/late, but still
[QUOTE=blaholtzen;25526264]GAH i want this pack so bad
[url]http://jseamanart.carbonmade.com/projects/2756342#2[/url]
but instead valve keeps giving classes the ability to heal themselves,
making the medic more rare and useless.
which also ruins the point of the medic update that was supposed to make more people play medic.
/late, but still[/QUOTE]
Holy fucking sex! I want those models NOW! Please tell me he released those.
I don't think he did, sadly
That Medic pack should've replaced the Soldier pack.
[QUOTE=blaholtzen;25526264]GAH i want this pack so bad
[url]http://jseamanart.carbonmade.com/projects/2756342#2[/url]
but instead valve keeps giving classes the ability to heal themselves,
making the medic more rare and useless.
which also ruins the point of the medic update that was supposed to make more people play medic.
/late, but still[/QUOTE]
:10bux: says it's the final poly pack.
[QUOTE=Djokson;25526731]:10bux: says it's the final poly pack.[/QUOTE]
I take your bet and raise you a hat.
Honestly, by the way this is going, it's a heavy pack. The heavy got the worst polycount packs, but he's the mascot.
[editline]20th October 2010[/editline]
I'd like to say that the heavy packs were by no means terrible, but compared to the quality of the others they were slightly lacking.
[QUOTE=Reds;25526782]I take your bet and raise you a hat.
Honestly, by the way this is going, it's a heavy pack. The heavy got the worst polycount packs, but he's the mascot.
[editline]20th October 2010[/editline]
Better take back that bet, a mod on the steam forums confirmed the pack was a medic pack.
I'd like to say that the heavy packs were by no means terrible, but compared to the quality of the others they were slightly lacking.[/QUOTE]
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