I wouldn't mind seeing a wire, that's about it. Maybe make the tape slightly less jagged.
the trigger looks way too big and it also looks like the soldier has no grip space
[QUOTE=Happyfaic;25541590]the trigger looks way too big and it also looks like the soldier has no grip space[/QUOTE]
His hands are large but he still has room with the trigger guard.
The trigger and grip itself were intended to look like a comically oversized bazooka grip:
[img_thumb]http://historydocumented.com/wordpress/wp-content/uploads/2009/07/bazookasmithsonian.jpg[/img_thumb]
It's a little large but it's actually not all that bad when Soldier's holding the thing as his hand obscures it. However if enough people agree I can go back and redo the trigger.
Yeah, I think the trigger looks a bit off. I see what you were trying to do, but the trigger guard looks too big yet still cramped at the same time. I think it'd look better if it was modeled after that bazooka picture.
Yep it's kinda funny but it probably would look nicer smaller.
[QUOTE=Nzdjh;25541558]Alright since most people seem to agree that the Bomb Launcher doesn't need any more details I think I'm ready to go ahead and unwrap/texture it.
[img_thumb]http://img638.imageshack.us/img638/7540/bombprogress.jpg[/img_thumb]
Does everyone agree that the model is fine as it is? Nothing else to add? Speak now or forever hold your [b]peace.[/b][/QUOTE]
Hold your [b]piece.[/b] :eng101:
[QUOTE=NanoSquid;25541703]Hold your [b]piece.[/b] :eng101:[/QUOTE]
:raise:
[QUOTE=Dachande;25541727]:raise:[/QUOTE]
Your [b]piece[/b] of the conversation.
Thats not how it goes i don't think...
[QUOTE=Nzdjh;25541627]His hands are large but he still has room with the trigger guard.
The trigger and grip itself were intended to look like a comically oversized bazooka grip:
[img_thumb]http://historydocumented.com/wordpress/wp-content/uploads/2009/07/bazookasmithsonian.jpg[/img_thumb]
It's a little large but it's actually not all that bad when Soldier's holding the thing as his hand obscures it. However if enough people agree I can go back and redo the trigger.[/QUOTE]
Well I see now where you're coming from, however you need to balance the size of the trigger with the extra "space" the guard offers. In the reference pic the hole between the trigger and the guard is several times as big as the trigger itself, in your version it is the opposite.
[editline]21st October 2010[/editline]
[QUOTE=Dachande;25541794]Thats not how it goes i don't think...[/QUOTE]
That's not how I think it goes either...
[QUOTE=NanoSquid;25541751]Your [b]piece[/b] of the conversation.[/QUOTE]
No, it's definitely peace.
[img]http://img23.imageshack.us/img23/598/triggerx.jpg[/img]
Better?
Is the soldier compensating for something with that bazooka?
[QUOTE=Dachande;25541886]Is the soldier compensating for something with that bazooka?[/QUOTE]
Possibly.
More likely he simply found a decomissioned atomic bomb and decided that he could make a rocket launcher out of it. No one told Soldier that atomic bombs don't work like that.
[QUOTE=Nzdjh;25541845]No, it's definitely peace.
[img_thumb]http://img23.imageshack.us/img23/598/triggerx.jpg[/img_thumb]
Better?[/QUOTE]
Better.
Are you planning on submitting this to valve?
If so, if it gets ingame, im suspecting something like
Bigger splash or more damage
Slower rocket or Slower Reload or Less rockets a clip(-75%)
If it its something like that, would kick ass.
I was just about to say that that's not how bombs work :v:
[QUOTE=Nzdjh;25541845]No, it's definitely peace.
[img_thumb]http://img23.imageshack.us/img23/598/triggerx.jpg[/img_thumb]
Better?[/QUOTE]
Very much so :)
[QUOTE=Suttles;25541932]Are you planning on submitting this to valve?
If so, if it gets ingame, im suspecting something like
Bigger splash or more damage
Slower rocket or Slower Reload or Less rockets a clip(-75%)
If it its something like that, would kick ass.[/QUOTE]
Yeah I've actually already submitted it in the past as part of my Polycount entry. However I'm going back and remaking it since the model was pretty sloppy and rushed.
Those are some pretty generic stats, in all honesty. I was thinking more something like when you get a 25 kill streak everyone is killed and the round instantly ends.
Oh wait.
[b]And the winner of skin of the month goes to![/b]
[img]http://image.fpsbanana.com/ss/srends/102911a.jpg[/img]
It's beautiful :downsbravo:
Anyway, offtopic, but I'd really like to see a rocket-launcher with increased knockback and aerial minicrits, but no damage at all on grounded enemies. Normal rocket speed, normal splash.
[QUOTE=FatalTomato;25542283]And the winner of skin of the month goes to!
[img_thumb]http://image.fpsbanana.com/ss/srends/102911a.jpg[/img_thumb][/QUOTE]
oh jesus :barf:
[editline]20th October 2010[/editline]
[QUOTE=Detroit Matt;25542401]It's beautiful :downsbravo:
Anyway, offtopic, but I'd really like to see a rocket-launcher with increased knockback and aerial minicrits, but [b]no damage at all on grounded enemies[/b]. Normal rocket speed, normal splash.[/QUOTE]
that'd be a terrible idea if the item replaced the RL
Elbagast finally released his scatter-gun mod:
[img_thumb]http://tf2mods.net/files/screenshots/61971Gun%20Thumbnail.jpg[/img_thumb]
[url]http://tf2mods.net/mods/141/The-Brawlers-Blaster/[/url]
[QUOTE=FatalTomato;25542283][b]And the winner of skin of the month goes to![/b]
[img_thumb]http://image.fpsbanana.com/ss/srends/102911a.jpg[/img_thumb][/QUOTE]
Well compared to manly anime muscles heavy I think this is much MUCH better.
oh god i jizzed
[QUOTE=Detroit Matt;25542401]It's beautiful :downsbravo:
Anyway, offtopic, but I'd really like to see a rocket-launcher with increased knockback and aerial minicrits, but no damage at all on grounded enemies. Normal rocket speed, normal splash.[/QUOTE]
It sounds kind of cool, but in practice it would probably just be really annoying.
[QUOTE=Jack DeRipper;25542493]Well compared to manly anime muscles heavy I think this is much MUCH better.[/QUOTE]
Anime models always look really bad, but that one was just hilariously disturbing.
Numbers are malleable :downs:
Anyway, is there any release time for that rl, Nzdjh?
[QUOTE=Detroit Matt;25542537]Numbers are malleable :downs:
Anyway, is there any release time for that rl, Nzdjh?[/QUOTE]
I'll probably unwrap and texture it tonight or tomorrow. So... probably by the weekend.
[QUOTE=Shugo;25525073]Oh shit, dude. Did your files survive? :ohdear:[/QUOTE]
Yeah, everything's backed up on a hilariously large portable drive. Just gotta buy a new internal HDD for my gaming PC (currently on a laptop). The only thing lost is time! Also sanity.
[img]http://i52.tinypic.com/30macsj.jpg[/img]
how many times has this been done? seriously, I'd like an informed estimate of how many times this has been done.
[QUOTE=Nzdjh;25541926]Possibly.
More likely he simply found a decomissioned atomic bomb and decided that he could make a rocket launcher out of it. No one told Soldier that atomic bombs don't work like that.[/QUOTE]
And for whatever reason it actually shoots rockets.
[QUOTE=Pockets;25543597][img_thumb]http://i52.tinypic.com/30macsj.jpg[/img_thumb]
how many times has this been done? seriously, I'd like an informed estimate of how many times this has been done.[/QUOTE]
[media]http://dog.fpsbanana.com/ss/srends/70215a.jpg[/media]
Is the only time it was done in any way.
[editline]20th October 2010[/editline]
:v:
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