[QUOTE=DatWut?;25548715]Probably late, but: re-enable them?
[editline]21st October 2010[/editline]
The idea is good, but you should remove the default sound. I can take a looks into items_game.txt and change some lines.[/QUOTE]
I did remove it, I just clipped the end off and added it.
edit: Made a second fix.
[url]http://www.youtube.com/watch?v=E0SNvrbKLEE[/url]
[QUOTE=CWalkthroughs;25549449]I did remove it, I just clipped the end off and added it.
edit: Made a second fix.
[url]http://www.youtube.com/watch?v=E0SNvrbKLEE[/url][/QUOTE]
Do want. :v:
[QUOTE=CWalkthroughs;25548488][url]http://www.youtube.com/watch?v=h4N3I1P76eQ[/url]
Made a sound mod(fix?) for the Eternal Reward.
Feedback?[/QUOTE]
Unfortunately, while I'd like to include something like this in my sound fix mod, there's no current method that i know of for replacing draw sounds on a per-weapon basis. You'd have to replace the draw sounds for both knives. :frown:
[QUOTE=Shugo;25550432]Unfortunately, while I'd like to include something like this in my sound fix mod, there's no current method that i know of for replacing draw sounds on a per-weapon basis. You'd have to replace the draw sounds for both knives. :frown:[/QUOTE]
Then how about just a submission then?
Or should I scout around for a way to fix?
[QUOTE=Shugo;25550432]Unfortunately, while I'd like to include something like this in my sound fix mod, there's no current method that i know of for replacing draw sounds on a per-weapon basis. You'd have to replace the draw sounds for both knives. :frown:[/QUOTE]
I just checked items_game and game_sounds_weapons... I found nothing aswell...
It's even more impossible because the default knife has 7, yes 7, different .WAV files for each click.
Actually, you could replace the first with the appropriate sound and redirect the rest to an empty soundfile.
I still have no clue how you'd actually go about replacing the files though.
Come to think of it, Shugo, could you and Tony do some Kritzkreig sound replacements? It'd be interesting to hear a medigun that sounds a bit larger but a bit less hollow.
[QUOTE=AlfieSR;25550671]It's even more impossible because the default knife has 7, yes 7, different .WAV files for each click.[/QUOTE]
Ah crap.
Alright, I fixed the Sniper's arab sword. Not only is it fixed, it can now replace the shiv or the bushwacka, too.
[img]http://img535.imageshack.us/img535/9710/thesniperisafaggot.jpg[/img]
[url]http://www.fpsbanana.com/skins/99581[/url]
Cool, now make the Bazaar Bargain replace the Sydney Sleeper :)
[QUOTE=NeoDement;25551426]Cool, now make the Bazaar Bargain replace the Sydney Sleeper :)[/QUOTE]
And the Top Gun's Tied Thing for Ol' Snaggletooth.
And something for the Croc Sheild...
Then we're perfect!
[url]http://www.facepunch.com/showthread.php?1016946-Polycount-Pack-winners-average-45-000-payout-first-2-weeks[/url]
My god.
I need to make something awesome now.
Anyone kind enough to give me some tutorials on how to texture in source?
You'll get hearts in return :3:
Made those 3 variation for an early idea I had.
They are basically players been hit and have the fire been extinguished be Milk or Jarate.
[IMG]http://i1039.photobucket.com/albums/a480/Hecates_Gaspar/fireout.png[/IMG]
full fire/half fire/just the jar
Nice, I prefer the half fire.
I was thinking on a Flamethrower/Degreaser icon too. Since you only made a generic air-blasts compression.
(re-posting for new page)
Made those 3 variation for an early idea I had.
They are basically players been hit and have the fire been extinguished be Milk or Jarate.
[IMG]http://i1039.photobucket.com/albums/a480/Hecates_Gaspar/fireout.png[/IMG]
full fire/half fire/just the jar
I deprecated those anyway, after someone gave me a pretty good argument for why there's no use for them :P
[editline]21st October 2010[/editline]
(I know who you are, I just don't remember your username)
[QUOTE=AlfieSR;25550671]It's even more impossible because the default knife has 7, yes 7, different .WAV files for each click.
Actually, you could replace the first with the appropriate sound and redirect the rest to an empty soundfile.
I still have no clue how you'd actually go about replacing the files though.
Come to think of it, Shugo, could you and Tony do some Kritzkreig sound replacements? It'd be interesting to hear a medigun that sounds a bit larger but a bit less hollow.[/QUOTE]
Uhm, I replaced the kinfe opening sound with one sound. The other 6 files are something completly different, but ingame I can only hear the content from the first sound.
Does anybody have a quick guide to modeling with a easy-to-understand program? :saddowns:
The only type of program I used was metasequoia and Milkshape 30-day trial.
[QUOTE=Frying Dutchman;25551861]Anyone kind enough to give me some tutorials on how to texture in source?
You'll get hearts in return :3:[/QUOTE]
Retoast for new page.
[QUOTE=Hecates;25552078]I was thinking on a Flamethrower/Degreaser icon too. Since you only made a generic air-blasts compression.
(re-posting for new page)
Made those 3 variation for an early idea I had.
They are basically players been hit and have the fire been extinguished be Milk or Jarate.
[img_thumb]http://i1039.photobucket.com/albums/a480/Hecates_Gaspar/fireout.png[/img_thumb]
full fire/half fire/just the jar[/QUOTE]
You're making me want to redo my flame engulf icon.
Hey, NeoDement, I have a little question. WHen someone does from the faterburn, it always shows up as the default FlameThrower Icon. Even when someone does from the Degreaser's Afterburn. My question now is, can/could we have a simple flame for the Afterburn?
[highlight]EDIT: Me is el Stupido Grande[/highlight]
[QUOTE=DatWut?;25552794]Hey, NeoDement, I have a little question. WHen someone does from the faterburn, it always shows up as the default FlameThrower Icon. Even when someone does from the Degreaser's Afterburn. My question now is, can/could we have a simple flame for the Afterburn?[/QUOTE]
FFFFFffffffff.
[QUOTE=EDDY TT;25552678]You're making me want to redo my flame engulf icon.[/QUOTE]
[QUOTE=EDDY TT;25552898]FFFFFffffffff.[/QUOTE]
I shouldn't type, get something to eat and then Post what I typed. You see what can happen there. :v:
if you guys can find me some epic duel music i'll get back to working on my map
because its hard a shit to find any
has someone made a glasses-less mod for the fez yet
[QUOTE=EDDY TT;25552678]You're making me want to redo my flame engulf icon.[/QUOTE]
So do it :D
i knew it
no pokemon music its not epic just nostalgic :frown:
[QUOTE=Dachande;25553024]if you guys can find me some epic duel music i'll get back to working on my map
because its hard a shit to find any[/QUOTE]
How about some from "The Good, The Bad and The Ugly"?
CLint Eastwood harmonica sounds pretty awesome too.
[editline].[/editline]
Music is in the post below.
[QUOTE=Dachande;25553024]if you guys can find me some epic duel music i'll get back to working on my map
because its hard a shit to find any[/QUOTE]
[media]http://www.youtube.com/watch?v=NOKhQ8ObQ7E[/media]
edit: oh hecates you wizard you
[img]http://ompldr.org/vNXZ4eg/barchart.jpg[/img]
So yeah, the current item distribution.
Doesn't include multiclass hats. Does include promo weapons (big kill, lugermorph, golden wrench etc)
each group is named after the slot - slot 2 is the watches for the spy.
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