• Team Fortress 2 General Chat - Nice? Naughty? I'm the guy with the gifts
    10,001 replies, posted
Guys, for a TF2GC present to Calle, we need to give him [URL="http://wiki.teamfortress.com/wiki/Carl"]this[/URL]
[QUOTE=DatWut?;38922641]Yes. You could've checked the wiki to see if it has stats. Anyway, the idea for the weapon is good, buuuut... it just doesn't work our very well in my opinion. I mean if you can hit enemies with grenades, you might aswell use the default Grenade Launcher or the Loch-n-Load, far more damage. A well aimed pipe at the feet also knocks back enemies.[/QUOTE] But here's the thing: It's much easier to hit people with the Cannon because it has a +50% projectile speed increase. [code]"996" { "name" "The Loose Cannon" "first_sale_date" "2012/12/19" "item_class" "tf_weapon_cannon" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_logname" "loose_cannon" "item_iconname" "loose_cannon_explosion" "item_type_name" "#TF_Weapon_GrenadeLauncher" "item_name" "#TF_Weapon_Cannon" "item_slot" "primary" "anim_slot" "secondary" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_demo_cannon/c_demo_cannon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_demo_cannon/c_demo_cannon.mdl" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "override projectile type" { "attribute_class" "override_projectile_type" "value" "17" } "grenade launcher mortar mode" { "attribute_class" "grenade_launcher_mortar_mode" "value" "2" } "grenade not explode on impact" { "attribute_class" "grenade_not_explode_on_impact" "value" "1" } "damage bonus HIDDEN" { "attribute_class" "mult_dmg" "value" "1.5" } "Projectile speed increased HIDDEN" { "attribute_class" "mult_projectile_speed" "value" "1.5" } "grenade damage reduction on world contact" { "attribute_class" "grenade_damage_reduction_on_world_contact" "value" "0.5" } "cannonball push back" { "attribute_class" "cannonball_push_back" "value" "1" } } }[/code]
[QUOTE=DatWut?;38922641]Yes. You could've checked the wiki to see if it has stats. Anyway, the idea for the weapon is good, buuuut... it just doesn't work our very well in my opinion. I mean if you can hit enemies with grenades, you might aswell use the default Grenade Launcher or the Loch-n-Load, far more damage. A well aimed pipe at the feet also knocks back enemies.[/QUOTE] A more creative idea would be to make it like the SBC cannon, where it goes through enemies but does less damage the more enemies it hits, cutting it down by like a half each time or something with an initial damage nerf. Now [I]that [/I]would have some nice potential.
I got a Nice Crate and Naughty Crate. Someone give me keys, please. [editline]21st December 2012[/editline] Eh, scratch that. How much do people sell their Australium Gold? How much is it for the Market?
[t]http://i.imgur.com/NqHam.jpg[/t] [code]T_TFBot_Giant_Metalbeard { Class Demoman Name "Major Bomber" ClassIcon demo_bomber Skill Normal Health 40000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload CharacterAttributes { "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 "health regen" 200 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage_giving_scale" 0.1 } }[/code] Found in the robot_giant file. I'm so glad this doesn't exist in any waves, yet...
[QUOTE]There were 50 items in your list. Here they are in random order: 1. # Kirbyfactor 2. # MiKaXsUs 3. # NapyDaWise 4. # Wizudd bird 5. # IvoryJubilee 6. # usaokay 7. # Drury 8. # Quiet Maniac 9. # Confuzzed Otto 10. # Juzzar 11. # fruityfruit 12. # OffTheRoad 13. # Ceiling Man 14. # Kaymon 15. # Zerfenus 16. # Evil_Knevil 17. # NassimO PotatO 18. # Linda,Octopus 19. # ned_ballad 20. # Goodwell 21. # light dasher 22. # Petachepas 23. # Ripper Roo 24. # Dr. Ethan Asia 25. # 4yourmalice 26. # DaWhatTheFox 27. # -Iker- 28. # Ax3l 29. # Speedofart 30. # Pocket Medic 31. # iWhatIsLove 32. # Scizor 33. # EvilPengy 34. # AbeX300 35. # UberMunchkin 36. # NateDude 37. # maxumym 38. # HyperTails 39. # GLH 40. # BioBlast 41. # DatWut? 42. # Blueleaf 43. # Strongbad 44. # TomZa 45. # Elcaro 46. # calle7112 47. # MasterFen007 48. # Harakiwi 49. # WhatANiceName 50. # Psychopath12 Timestamp: 2012-12-21 16:55:14 UTC[/QUOTE] :toot: what game do you want
Could I have some time to think?
yeah no rush
Good evening, GC.
What's going on [t]http://puu.sh/1Dzw2[/t]
I'm going crazy here I'll give anyone a genuine lone star for 2 naughty crates ;-;
[QUOTE=Constructor;38922887]:toot: what game do you want[/QUOTE] So close, gg Kirby :3
But, seriously, why did Valve [URL="http://wiki.teamfortress.com/wiki/Carl"]add my Dad's hair?[/URL]
how to change effects on the new medigun?
[QUOTE=RandomSpy;38923053]how to change effects on the new medigun?[/QUOTE] Middle Mouse Button eg Click the mouse wheel if your mouse doesn't do that you can change it in the options
[img]http://puu.sh/1DzGB[/img] [img]http://puu.sh/1DzGh[/img] Must not buy a naguhty key BUT HOW? [QUOTE=DaWhatTheFox;38921590][t]http://puu.sh/1DwYV[/t] Damn, I love these new items.[/QUOTE] Is the wiki page with every cosmetic that got in on this update up?
[QUOTE=RandomSpy;38923053]how to change effects on the new medigun?[/QUOTE] convert it to communism
[QUOTE=AbeX300;38922830][t]http://i.imgur.com/NqHam.jpg[/t] [code]T_TFBot_Giant_Metalbeard { Class Demoman Name "Major Bomber" ClassIcon demo_bomber Skill Normal Health 40000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload CharacterAttributes { "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 "health regen" 200 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage_giving_scale" 0.1 } }[/code] Found in the robot_giant file. I'm so glad this doesn't exist in any waves, yet...[/QUOTE] Finally, A real mvm boss rather than the silly NOT 100FT TALL engi bot...
Something's not right here... [t]http://i.imgur.com/wTmh5.png[/t]
I don't know why, but the Medibeam seems to be invisible after I heal someone for a short time. What is going on?
[QUOTE=leonthefox;38923072][img]http://puu.sh/1DzGB[/img] [img]http://puu.sh/1DzGh[/img] Must not buy a naguhty key BUT HOW? Is the wiki page with every cosmetic that got in on this update up?[/QUOTE] I don't know.
[QUOTE=Wizudd bird;38923095]Finally, A real mvm boss rather than the silly NOT 100FT TALL engi bot...[/QUOTE] Now I gotta try that.
[QUOTE=Elcaro;38923003]But, seriously, why did Valve [URL="http://wiki.teamfortress.com/wiki/Carl"]add my Dad's hair?[/URL][/QUOTE] Wait, that is a ATHF reference, right?
[QUOTE=AbeX300;38922830][t]http://i.imgur.com/NqHam.jpg[/t] [code]T_TFBot_Giant_Metalbeard { Class Demoman Name "Major Bomber" ClassIcon demo_bomber Skill Normal Health 40000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload CharacterAttributes { "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 "health regen" 200 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage_giving_scale" 0.1 } }[/code] Found in the robot_giant file. I'm so glad this doesn't exist in any waves, yet...[/QUOTE] The wiki says: (+)40,000 HP (+)30% knockback resistance (+)70% airblast knockback resistance (+)Extra +90% vertical airblast resistance (+)Regenerates 200 HP per second (+)100% crit chance (+)80% faster firing speed (+)70% faster reload rate (+)200% clip size (+)50% faster projectile speed (+)Provides 90% less rage (-)-68% move speed (-)Does not fire until fully reloaded [B]Edit:[/B] Also, Sergeant crits (I) 1.9x larger in size (+)60,000 HP (+) +60% knockback resistance (+)Extra +90% vertical airblast resistance (+) 1.5x damage dealt (+)100% crit chance (+)Regenerates 250 HP per second (+) +30% faster projectile speed (+) +40% faster reload rate (+) +80% faster firing speed (+) +7 rockets in clip (+) Provides 90% less rage (-) -50% move speed (-) Does not fire until fully reloaded
[QUOTE=RandomSpy;38923166]The wiki says: (+)40,000 HP (+)30% knockback resistance (+)70% airblast knockback resistance (+)Extra +90% vertical airblast resistance (+)Regenerates 200 HP per second (+)100% crit chance (+)80% faster firing speed (+)70% faster reload rate (+)200% clip size (+)50% faster projectile speed (+)Provides 90% less rage (-)-68% move speed (-)Does not fire until fully reloaded[/QUOTE] I'm not sure why you even needed to point that out...
[QUOTE=Pnukup;38923146]Wait, that is a ATHF reference, right?[/QUOTE] No, my dad actually looks like that, if you paint it Orange.
[QUOTE=Pnukup;38923146]Wait, that is a ATHF reference, right?[/QUOTE] You do know there was an Adult Swim update, didn't you?
[QUOTE=elevate;38923175]You do know there was an Adult Swim update, didn't you?[/QUOTE] I know it's called Aqua Unit patrol something now, yeah, but I still remember it as Aqua Teen Hunger Force.
[QUOTE=Pnukup;38923189]I know it's called Aqua Unit patrol something now, yeah, but I still remember it as Aqua Teen Hunger Force.[/QUOTE] Goddamnit. I mean on TF2. They added Adult Swim items.
[QUOTE=Pnukup;38923189]I know it's called Aqua Unit patrol something now, yeah, but I still remember it as Aqua Teen Hunger Force.[/QUOTE] There was an Adult Swim update yesterday, included Carl's usual set and few others
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