[QUOTE=Game Zombie;37899853][URL="https://dl.dropbox.com/u/31115055/TF2/LoD_project.rar"][IMG]https://dl.dropbox.com/u/31115055/TF2/LoD_Promo_P1.png[/IMG][/URL]
There's probably fucked up smoothing everywhere. Just let me know about it and I'll fix it. I'll probably redo the FoS, and Tomislav since they both have some "small" problems.[/QUOTE]
Good, but I want to point out Elbagast already made LODs for the Airborne Armaments pack:
[url]http://tf2mods.net/mod.php?id=171[/url]
That oughta save you some work.
Congrats evil. Hope it leads to your first long overdue self-made.
Can you use modded LODs with custom animations? All the items listed besides the Short Circuit I have modded with new animatinos.
Probably a dumb question since one is world models and the other is view models. I forgot how c_models work though.
I'm currently working on replacing the Pyro's grenades with the original napalm ones in the files. Wish me luck. :3
[QUOTE=Game Zombie;37899853][URL="https://dl.dropbox.com/u/31115055/TF2/LoD_project.rar"][IMG]https://dl.dropbox.com/u/31115055/TF2/LoD_Promo_P1.png[/IMG][/URL]
There's probably fucked up smoothing everywhere. Just let me know about it and I'll fix it. I'll probably redo the FoS, and Tomislav since they both have some "small" problems.[/QUOTE]
Oh cool, I can use this for my maxframes mod.
[QUOTE=RetroMike;37901287]Doubt it will improve my chances but I mucked with the texture. figured out how to get spec on paintable textures with some help.
[IMG]https://dl.dropbox.com/u/62926950/LI_Thumb.png[/IMG][/QUOTE]
Could we get a mod version that replaces the small ghosts on Eyeaduct?
[QUOTE=Agent Fedora;37901631]Good, but I want to point out Elbagast already made LODs for the Airborne Armaments pack:
[url]http://tf2mods.net/mod.php?id=171[/url]
That oughta save you some work.[/QUOTE]
I'll still do them anyway since I'd like to see how low I can get their poly count and it also let's me see how others model things.
[QUOTE=mixshifter;37901757]Can you use modded LODs with custom animations? All the items listed besides the Short Circuit I have modded with new animatinos.
Probably a dumb question since one is world models and the other is view models. I forgot how c_models work though.[/QUOTE]
If the animations are kept in a separate file which they are in TF2 it'll be fine.
If any of you guys are interested I made Lantern Imp re-skins for the Balloonicorn and Robro.
[url]http://tf2mods.net/mod.php?id=513[/url]
Maybe not tonight but tomorrow I will make Viaduct ghost replacements and pack them into the Same file
[url]http://gamebanana.com/tf2/skins/121034[/url]
get a load of THIS hornses ass
[QUOTE=-=NARH=-;37902418][url]http://gamebanana.com/tf2/skins/121034[/url]
get a load of THIS hornses ass[/QUOTE]
You think [b]that's[/b] bad?
[url=http://tf2mods.net/mod.php?id=419]Look[/url] [url=http://tf2mods.net/mod.php?id=418]at[/url] [url=http://tf2mods.net/mod.php?id=416]these[/url] [url=http://tf2mods.net/mod.php?id=417]abominations[/url].
I'm damn surprised they aren't taken down, yet.
Someone should make a full military cosmetic set for all 9 classes. Not all the same items, obviously, but each class gets a military uniform from their homeland. Minus Soldier, Medic, and Spy.
[QUOTE=RetroMike;37901287]Doubt it will improve my chances but I mucked with the texture. figured out how to get spec on paintable textures with some help.
[IMG]https://dl.dropbox.com/u/62926950/LI_Thumb.png[/IMG][/QUOTE]
Its bloody adorable, but the artstyle seems like its more suited towards something like Spiral Knights.
Still, I love it tons.
[QUOTE=AbeX300;37902486]You think [b]that's[/b] bad?
[url=http://tf2mods.net/mod.php?id=419]Look[/url] [url=http://tf2mods.net/mod.php?id=418]at[/url] [url=http://tf2mods.net/mod.php?id=416]these[/url] [url=http://tf2mods.net/mod.php?id=417]abominations[/url].
I'm damn surprised they aren't taken down, yet.[/QUOTE]
[IMG]http://niggaupload.com/images/F4LTM.png[/IMG]
What
[QUOTE=Xanthias;37902887]Its bloody adorable, but the artstyle seems like its more suited towards something like Spiral Knights.
Still, I love it tons.[/QUOTE]
yeah. the eyes. shadow and general size makes me think of spiral knights as well.
Even thought it cant wear hats, can you put the spiral sallet on it for a picture? lol
[url]https://www.dropbox.com/s/oi6fkzl3d53gnuv/pyro.png[/url]
I couldn't get team colors to work, but here's what I have so far. :3
[QUOTE=RetroMike;37901287]Doubt it will improve my chances but I mucked with the texture. figured out how to get spec on paintable textures with some help.
[IMG]https://dl.dropbox.com/u/62926950/LI_Thumb.png[/IMG][/QUOTE]
The only real improvement I have for it is that the entire body should be paintable, not just the arms.
Halloween items shouldn't really be paintable, just for consistency. I can't recall any items added in the halloween updates that have been paintable.
[QUOTE=Mr, Jukebox;37905035]Halloween items shouldn't really be paintable, just for consistency. I can't recall any items added in the halloween updates that have been paintable.[/QUOTE]
What about the Skulls and the Juju? Or am I missing something?
[QUOTE=DrCactus;37905046]What about the Skulls and the Juju? Or am I missing something?[/QUOTE]
and gibus and headsplitter
Reposting an idea
Tentacles breaking out of the Pyro's gasmask filters. Lots of small ones out of the front filter, a single large one out the side filter.
[QUOTE=ArakanI;37896673]Ofc it does:
[IMG]http://nukeaduke.com/img/australian.jpg[/IMG][/QUOTE]
I stand corrected.
[QUOTE=DrCactus;37905046]What about the Skulls and the Juju? Or am I missing something?[/QUOTE]
I'm talking about Halloween exclusive items. Knowing Valve, something like that imp wouldn't be made year round.
[QUOTE=Mr, Jukebox;37905131]I'm talking about Halloween exclusive items. Knowing Valve, something like that imp wouldn't be made year round.[/QUOTE]
I don't think they'd put exclusivity on community items.
:v: And the most terribly late Halloween 2012 submission is :v:
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=100733204][img]http://cloud-2.steampowered.com/ugc/1135163718238598740/3B558523EE438D6EB0B5BE8F7333D343D4EE4FC3/[/img][/url]
edit: unexpected page king...
[QUOTE=JZeeba;37905790]:v: And the most terribly late Halloween 2012 submission is :v:
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=100733204][img]http://cloud-2.steampowered.com/ugc/1135163718238598740/3B558523EE438D6EB0B5BE8F7333D343D4EE4FC3/[/img][/url]
edit: unexpected page king...[/QUOTE]
I didnt notice the little arms at first.lol
shame the cutoff was the first.
[QUOTE=ArakanI;37896673]Ofc it does:
[IMG]http://nukeaduke.com/img/australian.jpg[/IMG][/QUOTE]
Where's the wifebeater and southern cross tattoo?
[B][U]BAD SMISSMAS IDEA NUMBER ONE:[/U][/B]
Floating sleigh pet.
Im working on other smissmas concepts that dont suck, but they are to be kept to myself.
[QUOTE=JZeeba;37905790]:v: And the most terribly late Halloween 2012 submission is :v:
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=100733204][img]http://cloud-2.steampowered.com/ugc/1135163718238598740/3B558523EE438D6EB0B5BE8F7333D343D4EE4FC3/[/img][/url]
edit: unexpected page king...[/QUOTE]
I hope it works with the sore eyes. Could you show it?
God I really hate the 'disconnected floating item' concept. I don't want a million random things following the mercs. It's just... it's going too far. Balloonicorn at least was Pyrovision only.
[QUOTE=JZeeba;37905790]:v: And the most terribly late Halloween 2012 submission is :v:
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=100733204][img]http://cloud-2.steampowered.com/ugc/1135163718238598740/3B558523EE438D6EB0B5BE8F7333D343D4EE4FC3/[/img][/url]
edit: unexpected page king...[/QUOTE]
Hows it work with hats?
Can you show it with the area 451 hat on?
For double alien action.
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