• TF2 Emporium 49
    10,001 replies, posted
Hmm [img]https://dl.dropbox.com/u/900111/coolsoldier.PNG[/img]
ogm u jus kopy my idea for reload reported
[QUOTE=NeoDement;37972934]Hmm [img]https://dl.dropbox.com/u/900111/coolsoldier.PNG[/img][/QUOTE] mmmmmaggotsssssss
[t]http://img15.hostingpics.net/pics/365765chopchop.png[/t]
a new knife would have been boss for that promo
[QUOTE=Sparkwire;37973063]a new knife would have been boss for that promo[/QUOTE] I like vanilla weps :3
[QUOTE=Batandy;37972914][img]http://niggaupload.com/images/BgRYq.png[/img] Ingame[/QUOTE] It's still too bright and the wood is too reddish, especially for the blue spy. Also you should try to add some slight variety of the metal colors among the barrels and the other metal parts. Besides that it's starting to look really good.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=101758710"][IMG]http://i.imgur.com/QIF3V.png[/IMG][/URL] Workshop release, bother Tal for a mod version.
Reminds me of WH40K for some reason.
[QUOTE=Deodorant;37972931][URL="http://facepunch.com/showthread.php?t=1213338&p=37933118&viewfull=1#post37933118"] Yeah, Tal.[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=8085&searchtext="] And[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=76933760&searchtext="]some[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=83868617&searchtext="]other[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=19068&searchtext="]people.[/URL][/QUOTE] I found a Jugg armor on a skin site , its the same one you linked , thanks though :v: [editline]9th October 2012[/editline] [QUOTE=Batandy;37972914][img]http://niggaupload.com/images/BgRYq.png[/img] Ingame[/QUOTE] Ive never noticed the stiching on the spys gloves , also whats the lupra replace?
[QUOTE=Chubby Bunnys;37973254]I found a Jugg armor on a skin site , its the same one you linked , thanks though :v: [editline]9th October 2012[/editline] Ive never noticed the stiching on the spys gloves , also whats the lupara replace?[/QUOTE] It replaces the entranger for now
Texture progress on the gremlins guise: [IMG]http://puu.sh/1d4q1[/IMG] [IMG]http://puu.sh/1d4rd[/IMG] [IMG]http://puu.sh/1d4tS[/IMG]
[QUOTE=Constructor;37971661]I feel like making another set [sup][sup][sup]out of ideas though[/sup][/sup][/sup] [sup][sup][sup][sup][sup]wink wonk[/sup][/sup][/sup][/sup][/sup][/QUOTE] I could doodle another doodle to make a set to go with the previous doodle that I showed you if you want :v:
[QUOTE=Danger21;37971772]Also it is suitable for christmas update[/QUOTE] It might look cool with a sophisticated santa color scheme and hat. [thumb]http://i.imgur.com/He41Z.jpg[/thumb]
[QUOTE=MilesPyrower;37973997]Texture progress on the gremlins guise: [IMG]http://puu.sh/1d4q1[/IMG] [IMG]http://puu.sh/1d4rd[/IMG] [IMG]http://puu.sh/1d4tS[/IMG][/QUOTE] fucking either make the tube completely or not at all no half-measures, motherfucker
[QUOTE=Void Skull;37974510]fucking either make the tube completely or not at all no half-measures, motherfucker[/QUOTE] I am not modeling and rigging a hole tube and aviation breathpack or oxygen canister or whatever viation breathmask hoses go to, which would be way over the poly limit in any case. The original gremlins guise had a torn hose anyway. Edit: Plus the barons blazer uses the grenade equip region so it would be even more impractical.
Quick question, but what are the file names for the shooting sounds of a wrangled sentry?
[QUOTE=Sparkwire;37967042][IMG]http://puu.sh/1cRLr/b076b641702999c4be03b5545f9e75c5[/IMG] [IMG]http://puu.sh/1cS5K/461ccc9c0a3bf3d264db1b0420b6c40c[/IMG] [IMG]http://puu.sh/1cTBW/5c8aea5b470226cb8cba73863406406b[/IMG] varsity jacket by pogo, sparkwire, and void[/QUOTE] -I have no fucking clue what I'm talking about-
[QUOTE=Batandy;37973680]It replaces the entranger for now[/QUOTE] Doesn't it feel a bit weird to run around with a giant sawed-off shotgun and deal, like, negative damage? Lovely gun, by the way.
[QUOTE=Spot of Tea;37974737]Oh god I love that the creases are modelled rather than being a normal map[/QUOTE] wink wonk
[QUOTE=Spot of Tea;37974737]Oh god I love that the creases are modelled rather than being a normal map[/QUOTE] normal maps = details that aren't on a model but look like it so mission accomplished
Also here's another. [IMG]http://imageshack.us/a/img10/7962/batteryassault.png[/IMG] Um.. Is it possible to make a gunslinger-style melee that doesn't disable the arm bodygroup? If not, that's pretty inconvenient I guess. If that's the case, damn.
[QUOTE=Deodorant;37975022]Also here's another. [IMG]http://imageshack.us/a/img10/7962/batteryassault.png[/IMG] Um.. Is it possible to make a gunslinger-style melee that doesn't disable the arm bodygroup? If not, that's pretty inconvenient I guess. If that's the case, damn.[/QUOTE] I like that a lot. Someone please make it.
[QUOTE=Deodorant;37975022]Also here's another. [IMG]http://imageshack.us/a/img10/7962/batteryassault.png[/IMG] Um.. Is it possible to make a gunslinger-style melee that doesn't disable the arm bodygroup? If not, that's pretty inconvenient I guess. If that's the case, damn.[/QUOTE] it would be really easy to just use replace the bodygroup with itself, but the animations would look akward as they're clearly designed for a robot hand (and also that's assuming the normal hand and robot hand have the same bones). In theory it could go over the gunslinger robot hand too, or you could just make your own simple alternate robot hand.
[QUOTE=Venezuelan;37975119]it would be really easy to just use replace the bodygroup with itself, but the animations would look akward as they're clearly designed for a robot hand (and also that's assuming the normal hand and robot hand have the same bones). In theory it could go over the gunslinger robot hand too, or you could just make your own simple alternate robot hand.[/QUOTE] You could perhaps entirely replace the brass knuckles, and instead maybe make it a medieval gauntlet or some shit? [img]http://news.cnet.com/i/bto/20090225/a96b_medieval_steel_gauntlets.jpg[/img] So it's like a big heavy metal glove wired to a car battery.
[QUOTE=Archimedes;37975288]You could perhaps entirely replace the brass knuckles, and instead maybe make it a medieval gauntlet or some shit? [img]http://news.cnet.com/i/bto/20090225/a96b_medieval_steel_gauntlets.jpg[/img] So it's like a big heavy metal glove wired to a car battery.[/QUOTE] A Sentry inspired gauntlet with spikes on the knuckles
So i'm losing faith. All these [sp]awesome[/sp]contributors getting valve comments on their stuff is getting depressing. Looks like i'll never get anything ingame, the only comment I got was on the reanimator.... 1 year ago. I'm not a Svdl, nor a Sparkwire, nor Larolaro. I'm not a ronin, nor a psyke, nor a constructor. And I'm not sure if I want to keep my hopes up going through the files looking for my stuff on every update. And now that Pie Tony is gone I don't even have a designed texturer. I always try to fit the style, find original ideas like the pyro's mohawk, making use of the animations in a different and unexpected way, to add diversity to the game with what's already in it. Then they add a cat for the engineer. It's like a middle finger to people actually trying to stay in the style of the game. That or broken stuff. I have 5 items on the 5 first top rated all time page. So i guess my stuff is actually liked, but getting no official comments is really confusing. I'd like to have something to work on. Are my folders not right? Does it lacks source files? Is my stuff incompatible due to technical/aesthetic issues? I won't say that modding is getting boring, it isn't. But it's the lack of recognition from valve on my work is making me feel like I'm doing something wrong, but I don't know why. I keep getting tons of good comments, tons of winners. But no "nah we don't want that because X". So yeah, I'll probably do the scout pack i wanted to do, then I'll see. Will I quit after? I have no idea. [sp] I just want the fashionable megalomaniac ingame.[/sp]
[QUOTE=NapyDaWise;37975427]So i'm losing faith. All these [sp]awesome[/sp]contributors getting valve comments on their stuff is getting depressing. Looks like i'll never get anything ingame, the only comment I got was on the reanimator.... 1 year ago. I'm not a Svdl, nor a Sparkwire, nor Larolaro. I'm not a ronin, nor a psyke, nor a constructor. And I'm not sure if I want to keep my hopes up going through the files looking for my stuff on every update. And now that Pie Tony is gone I don't even have a designed texturer. I always try to fit the style, find original ideas like the pyro's mohawk, making use of the animations in a different and unexpected way, to add diversity to the game with what's already in it. Then they add a cat for the engineer. It's like a middle finger to people actually trying to stay in the style of the game. That or broken stuff. I have 5 items on the 5 first top rated all time page. So i guess my stuff is actually liked, but getting no official comments is really confusing. I'd like to have something to work on. Are my folders not right? Does it lacks source files? Is my stuff incompatible due to technical/aesthetic issues? I won't say that modding is getting boring, it isn't. But it's the lack of recognition from valve on my work is making me feel like I'm doing something wrong, but I don't know why. I keep getting tons of good comments, tons of winners. But no "nah we don't want that because X". So yeah, I'll probably do the scout pack i wanted to do, then I'll see. Will I quit after? I have no idea. [sp] I just want the fashionable megalomaniac ingame.[/sp][/QUOTE] But your stuff is good :smith:
[QUOTE=NapyDaWise;37975427]So i'm losing faith. All these [sp]awesome[/sp]contributors getting valve comments on their stuff is getting depressing. Looks like i'll never get anything ingame, the only comment I got was on the reanimator.... 1 year ago. I'm not a Svdl, nor a Sparkwire, nor Larolaro. I'm not a ronin, nor a psyke, nor a constructor. And I'm not sure if I want to keep my hopes up going through the files looking for my stuff on every update. And now that Pie Tony is gone I don't even have a designed texturer. I always try to fit the style, find original ideas like the pyro's mohawk, making use of the animations in a different and unexpected way, to add diversity to the game with what's already in it. Then they add a cat for the engineer. It's like a middle finger to people actually trying to stay in the style of the game. That or broken stuff. I have 5 items on the 5 first top rated all time page. So i guess my stuff is actually liked, but getting no official comments is really confusing. I'd like to have something to work on. Are my folders not right? Does it lacks source files? Is my stuff incompatible due to technical/aesthetic issues? I won't say that modding is getting boring, it isn't. But it's the lack of recognition from valve on my work is making me feel like I'm doing something wrong, but I don't know why. I keep getting tons of good comments, tons of winners. But no "nah we don't want that because X". So yeah, I'll probably do the scout pack i wanted to do, then I'll see. Will I quit after? I have no idea. [sp] I just want the fashionable megalomaniac ingame.[/sp][/QUOTE] At least when you're mentioned, Valve won't dismiss anything involving you.
maybe make some Dota items to try something different? Although I think that's an ol boys club too, like TF2 is sort of becoming.
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