• TF2 Emporium 49
    10,001 replies, posted
[QUOTE=Sparkwire;37764441]export the z-fighting faces as their own model, and combine them in the qc, that usually solves z-fighting.[/QUOTE] what command is used to compile two meshes together?
[QUOTE=Schmoes;37764293]I almost thought that was Female Scout[/QUOTE] It looks like the female scout to a lot of people. I like that it does.(not for weird reasons.lol)
Is anyone willing to create any of my sketches on page 7 ? WOULD BE GREATLY APRECIATED!!!
Might need to do a few tweaks to this design, I dunno yet, could this knife work in TF2? [IMG]http://imageshack.us/a/img812/9937/crimsonthornconcept2.PNG[/IMG]
Guys, you're my last hope for this. My friend is making a map, but whenever he tries to put custom models and textures on it, they show up as error models and black and purple squares. We searched online for a fix and the method we tried ended up corrupting his map so he had to start over. How would he go about compiling the map with the custom models without anyone who wants to play on it manually downloading them? I've seen plenty of servers with custom models and textures and they automatically get downloaded when I joined, how can my friend get his map to do the same?
[QUOTE=Exparagus;37764733]Guys, you're my last hope for this. My friend is making a map, but whenever he tries to put custom models and textures on it, they show up as error models and black and purple squares. We searched online for a fix and the method we tried ended up corrupting his map so he had to start over. How would he go about compiling the map with the custom models without anyone who wants to play on it manually downloading them? I've seen plenty of servers with custom models and textures and they automatically get downloaded when I joined, how can my friend get his map to do the same?[/QUOTE] Use a program to pack all the files into the map, such as this one: [url]http://www.bagthorpe.org/bob/cofrdrbob/pakrat.html[/url] :smile:
[QUOTE=Saint Jimmy;37764772]Use a program to pack all the files into the map, such as this one: [url]http://www.bagthorpe.org/bob/cofrdrbob/pakrat.html[/url] :smile:[/QUOTE] Thanks, I'll let my friend know, you're a big help
[IMG]http://imageshack.us/a/img407/6074/tf2halloweenitemsfroot.png[/IMG] Ok get this a [B]Gravestone Dispenser[/B]. Created with some sort of [B]Halloween PDA [/B]such as the one I did like a [B]Skull PDA [/B]with and Engie Helmet and Buttons for TEETH! I personally think the [B]Spy Stake [/B]will be simple enough to make.... A [B]Candy Corn Hat [/B]for all classes or just pyro....Could also be reskin for Party Hat. Distributed through haloween update. IDK about the medic [B]vampire[/B] set it's all jumbled together...If anyone is interested in these contact meee!!!!
[IMG]http://puu.sh/17Dql.png[/IMG]
[QUOTE=Exparagus;37764788]Thanks, I'll let my friend know, you're a big help[/QUOTE] You might want [URL="http://forums.tf2maps.net/showthread.php?t=12601"]a Pakrat tutorial[/URL] as well. Also thanks to the guys saying friendly stuff. I don't know how to respond without sounding like I'm either self-absorbed or fishing for sympathy, but.. Well, it makes me happy.
[QUOTE=Sexy Robot;37764851][IMG]http://puu.sh/17Dql.png[/IMG][/QUOTE] the edge there betewwn the molten part and the solid part of the candle is a bit strong i think and maybe make the phong stronger with some high contrast on the phongmask?
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=98325944][img]http://cloud-2.steampowered.com/ugc/1137414449427270847/F97939988FBED0FA05AC91DFA59B2FC1415C297B/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=98321389][img]http://cloud-2.steampowered.com/ugc/1137414449427208518/39719A23873BCC4C55F9A114027DD2E8A74623C5/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=98322414][img]http://cloud.steampowered.com/ugc/1137414449427244356/4864D17F8B7F9E8167F95E7E0095352F4D58A140/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=98323008][img]http://cloud.steampowered.com/ugc/1137414449427263325/FD6941AE2A70B97566A67B467726D3433A2B5C54/[/img][/url] Links lead to the workshop.
[QUOTE=Sexy Robot;37764851][IMG]http://puu.sh/17Dql.png[/IMG][/QUOTE] yeah yeah the model and the texture is nice but it seems way too flashy and detailed and polished like most of the stuff that comes out of emp which bugs me examples: [t]http://wiki.teamfortress.com/w/images/7/74/Backpack_Scattergun.png[/t] good [t]http://wiki.teamfortress.com/w/images/c/cd/Backpack_Shortstop.png[/t] pushing it but still good and then there's the models that go way out of their way to be pleasing to the eye when something simple like the scattergun looks a-okay just my two cents
[QUOTE=WiltheKid;37765087]yeah yeah the model and the texture is nice but it seems way too flashy and detailed and polished like most of the stuff that comes out of emp which bugs me[/QUOTE] Arn't candelabra's kinda intended to be refined and fancy/flashy looking? That's like the whole deal about em isn't it. pretty much when it boils down to it [i]they are[/i] a flashy/fancy candle holder
[QUOTE=WiltheKid;37765087]yeah yeah the model and the texture is nice but it seems way too flashy and detailed and polished like most of the stuff that comes out of emp which bugs me examples: [t]http://wiki.teamfortress.com/w/images/7/74/Backpack_Scattergun.png[/t] good [t]http://wiki.teamfortress.com/w/images/c/cd/Backpack_Shortstop.png[/t] pushing it but still good and then there's the models that go way out of their way to be pleasing to the eye when something simple like the scattergun looks a-okay just my two cents[/QUOTE] those are guns, not melees kinda different
[QUOTE=psyke;37765188]Arn't candelabra's kinda intended to be refined and fancy/flashy looking? That's like the whole deal about em isn't it. pretty much when it boils down to it [i]they are[/i] a flashy/fancy candle holder[/QUOTE] yes and no yes because that is an accurate description and no because there is probably a better way to go about making a flashy candle holder that doesn't have tiny intricate details but looks ornate and still fits the game [QUOTE=Venezuelan;37765200]those are guns, not melees kinda different[/QUOTE] i'm talking about in general you meaty turd
the scattergun is pretty underdetailed compared to other things [img]https://dl.dropbox.com/u/39556064/beut.jpg[/img] in terms of texture that is
[QUOTE=blaholtzen;37765230]the scattergun is pretty underdetailed compared to other things [img]https://dl.dropbox.com/u/39556064/beut.jpg[/img][/QUOTE] that fits better than sexy's candelabra for sure tho also it's bigger than a tiny candle holder and needs more details or it would look like a big chunk of solid metal the tiny candle holder in question will only be seen significantly in first person and hardly by anyone else model wise since you were talking about textures [sp]i'm taking over the thread, fuckers[/sp]
how do I make my thing better to uvw unwrap it looks really funky atm
[QUOTE=WiltheKid;37765216]i'm talking about in general you meaty turd[/QUOTE] well in general, melees are a bit flashier. why am I a turd :C
[QUOTE=WiltheKid;37765237]that fits better than sexy's candelabra for sure tho also it's bigger than a tiny candle holder and needs more details or it would look like a big chunk of solid metal the tiny candle holder in question will only be seen significantly in first person and hardly by anyone else model wise since you were talking about textures [sp]i'm taking over the thread, fuckers[/sp][/QUOTE] Have you seen the scale of the candle holder? it's on bar with the paintrain.
[QUOTE=psyke;37765286]Have you seen the scale of the candle holder? it's on bar with the paintrain.[/QUOTE] [url]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/af9a7672.png[/url] this basically
[QUOTE=psyke;37765286]Have you seen the scale of the candle holder? it's on bar with the paintrain.[/QUOTE] the paintrain is a plank of wood with a nail in it and an okay texture and it is completely up to par with stock weapons and the candle holder is, well, a candle holder with intricate details, a sculpted skull, rubies, melting wax (the candles aren't even lit which is weird but not significant), the little doolys at the top of the candle holders, and metal rings around the bases of the candle holders and the center of the whole peice. also it bugs me how the jewels in the skulls eyes don't match the ones elsewhere
[QUOTE=Blueleaf;37763783]Ages ago I had the idea of giving him a bubble pipe [IMG]http://dslrfairytale.files.wordpress.com/2012/02/h-armstrong-roberts-boy-blowing-bubbles-from-pipe-profile.jpg[/IMG] So you get another smoking related misc minus actual smoking.[/QUOTE] I know I'm late to the party, but if anybody did this, I could look into making a modified particle system and test rig to show it off and how it'd work (and to submit).
Instead of a candleholder, how about a candlestick? [img]http://www.cluedofan.com/fan_art/ian_janosko/WeaponCardCandlestick.jpg[/img]
Quick question. I know the Scattergun uses the W for the world model but does it use the C or the V for the first person?
[QUOTE=ZnT00;37763251][img]http://i.imgur.com/zGThU.png[[/img] think its ready to bake and be textured by some kind soul?[/QUOTE] I recommend removing the lamps in the scene for baking tf2 items. And as a note, NEVER apply the edge split modifier.
[QUOTE=Nzdjh;37764931][url=http://steamcommunity.com/sharedfiles/filedetails/?id=98325944][img]http://cloud-2.steampowered.com/ugc/1137414449427270847/F97939988FBED0FA05AC91DFA59B2FC1415C297B/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=98321389][img]http://cloud-2.steampowered.com/ugc/1137414449427208518/39719A23873BCC4C55F9A114027DD2E8A74623C5/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=98322414][img]http://cloud.steampowered.com/ugc/1137414449427244356/4864D17F8B7F9E8167F95E7E0095352F4D58A140/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=98323008][img]http://cloud.steampowered.com/ugc/1137414449427263325/FD6941AE2A70B97566A67B467726D3433A2B5C54/[/img][/url] Links lead to the workshop.[/QUOTE] This is fantastic. Loving the Ghostbusters-esque backpack.
[QUOTE=Simski;37765365]Instead of a candleholder, how about a candlestick? [img]http://www.cluedofan.com/fan_art/ian_janosko/WeaponCardCandlestick.jpg[/img][/QUOTE] What, nobody else like Cluedo :(?
[QUOTE=Quinnjdq;37765433]Quick question. I know the Scattergun uses the W for the world model but does it use the C or the V for the first person?[/QUOTE] V
Sorry, you need to Log In to post a reply to this thread.