• TF2 Emporium 49
    10,001 replies, posted
can someone make mod that makes the neck part of the track terrorizer smaller? i like the jacket but i think it looks kind of weird since the scouts neck is so thin.
Whatever happened to having an archive of decompiled items for easy access? I need a decompiled heavy model and studiomdldecomplier is being a piece of shit. Halp plz?
[QUOTE=VernoGuy;37999818][img]http://dl.dropbox.com/u/96692528/Gas%20Spray.jpg[/img] I'm always looking for ways to give the spy more classic spy gear and I think this concept certainly falls into that category. This is a concept for a concealed gas gun designed to fit into the sharp dresser animation, but instead thrusting and stabbing its thrusting and spraying. The equip animation also works since the gas gun's tube is designed to be retractable. [SUB][B]Edited:[/B][/SUB] [URL="http://i.imgur.com/w9yi5.jpg"]Full Size Image [/URL][/QUOTE] doesn't seem to make much practical sense. spraying slow acting gas at someone's back killing them instantly
[QUOTE=Venezuelan;38001811]doesn't seem to make much practical sense. spraying slow acting gas at someone's back killing them instantly[/QUOTE] This is a game where spiked brass knuckles deal less damage, barbed wire makes things do more damage on people who are on fire, hitting machines makes them work better, and compressed flammable gas can extinguish people who are burning. I think it's safe to say that practical sense is thrown out the window for nitty gritty things.
[QUOTE=Venezuelan;38001811]doesn't seem to make much practical sense. spraying slow acting gas at someone's back killing them instantly[/QUOTE] What if it's acid?
[url=https://dl.dropbox.com/u/37749778/Releases/TheDullahanforUHHHH.rar][img]https://dl.dropbox.com/u/37749778/Releases/TheDullahanforUHHHHPromo.png[/img][/url]
[QUOTE=-=NARH=-;38001936][url=https://dl.dropbox.com/u/37749778/Releases/TheDullahanforUHHHH.rar][img]https://dl.dropbox.com/u/37749778/Releases/TheDullahanforUHHHHPromo.png[/img][/url][/QUOTE] What's it replace guy?
[QUOTE=Totenkreuz;38001939]What's it replace guy?[/QUOTE] "The Dullahan for the Headtaker"
Right... Can you make an eyelander version?
[QUOTE=Psychopath12;38001850]This is a game where spiked brass knuckles deal less damage, barbed wire makes things do more damage on people who are on fire, hitting machines makes them work better, and compressed flammable gas can extinguish people who are burning. I think it's safe to say that practical sense is thrown out the window for nitty gritty things.[/QUOTE] Shooting yourself with explosives isn't a suicidal act; it's viable means of transpiration.
[QUOTE=Totenkreuz;38001969]Right... Can you make an eyelander version?[/QUOTE] The original was for the Eyelander.
[QUOTE=Totenkreuz;38001969]Right... Can you make an eyelander version?[/QUOTE] The original version already replaces the Eyelander. Oh, nevermind
[QUOTE=Ducksink;38000966]experimenting with classes..what do you think? [IMG]http://cloud-2.steampowered.com/ugc/560955325155591057/233B0ED567BEAE25DE2C280093F4C64FD777BB07/[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/560955325155601594/17C8F732676991764CEEDDA8382B55EA4DCE1BAD/[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/560955325155598764/414DFD10618CFDE358DABA4BBC7007A41913BF8C/[/IMG][/QUOTE] I liek it on engi. But the big question. Hows it on pyro.
[QUOTE=Rexic;38002043]I liek it on engi. But the big question. Hows it on pyro.[/QUOTE] Rexic, ladies and gents, he'll be here all week, whether you want it or not. [sp]Just kidding, rexic, love you man[/sp] Shit, 100th post. Oh well, just another in a sea of terribleness by yours truly.
[QUOTE==DarkStar=;37999172]Small request: Could someone replace the class select music with this one? [media]http://www.youtube.com/watch?v=KxMdFMJdeYg[/media][/QUOTE] I can do this, I'll also throw in MvC2 and 3 themes as well.
[QUOTE=-=NARH=-;38001936][url=https://dl.dropbox.com/u/37749778/Releases/TheDullahanforUHHHH.rar][img]https://dl.dropbox.com/u/37749778/Releases/TheDullahanforUHHHHPromo.png[/img][/url][/QUOTE] Can you make a version with the purple glow/reflections?
[QUOTE=Psychopath12;38001850]This is a game where spiked brass knuckles deal less damage, barbed wire makes things do more damage on people who are on fire, hitting machines makes them work better, and compressed flammable gas can extinguish people who are burning. I think it's safe to say that practical sense is thrown out the window for nitty gritty things.[/QUOTE] unrealistic stats are entirely different from a weapon looking like it doesn't even work
[QUOTE=Venezuelan;38002468]unrealistic stats are entirely different from a weapon looking like it doesn't even work[/QUOTE] It could always be a Secondary item instead of a knife, despite using Sharp Dresser animations. A gas/acid gun instead of a revolver would be pretty neat.
[QUOTE=IrregularToasty;38002562]It could always be a Secondary item instead of a knife, despite using Sharp Dresser animations. A gas/acid gun instead of a revolver would be pretty neat.[/QUOTE] How would it register hit detection, the same way as the pyro's flame particles? [sp]I could squirt some gas around the corner and then someone could walk into it and die. Wait, that didn't come out right.....[/sp]
[QUOTE=C4rnage;38002437]Can you make a version with the purple glow/reflections?[/QUOTE] I knew I should have done that!
[QUOTE=snookypookums;38002593]How would it register hit detection, the same way as the pyro's flame particles? [sp]I could squirt some gas around the corner and then someone could walk into it and die. Wait, that didn't come out right.....[/sp][/QUOTE] I think the hit detection would be same as the knife, but instead of actually penetrating it would just be gas and there would be no instant kill backstabs.
[url=https://dl.dropbox.com/u/37749778/Releases/TheDullahanforUHHHH.rar][img]https://dl.dropbox.com/u/37749778/Releases/TheDullahanforUHHHHPromo.png[/img][/url] There I updated it with a Haunted variant that has that purple glow about it. No need to update the op with this as it should automatically update as well.
Am I the only having problems with Source SDK? HLMV won't load and I want to look at some models.
[QUOTE=IrregularToasty;38002562]It could always be a Secondary item instead of a knife, despite using Sharp Dresser animations. A gas/acid gun instead of a revolver would be pretty neat.[/QUOTE] then why make it use sharp dresser at all? why not just make a gun?
[QUOTE=El Fonz0;38003140]Am I the only having problems with Source SDK? HLMV won't load and I want to look at some models.[/QUOTE] Try defragging your TF2 files.
[QUOTE=-=NARH=-;38003152]Try defragging your TF2 files.[/QUOTE] What does defragging do?
[QUOTE=El Fonz0;38003185]What does defragging do?[/QUOTE] It analyses what files are missing/damaged. It will take a while, it will probably stuck at 99/100%, give it time.
[QUOTE=Venezuelan;38003146]then why make it use sharp dresser at all? why not just make a gun?[/QUOTE] Because it's a cool classic spy weapon. and there's nothing wrong with using animations from one slot to be used for another.
DUDE SERIOUSLY...this Item...is the best...I have ever seen in my life..I may sound insane but seriously. I LOVE THIS SOOOOO MUCH....it is my wallpaper....i AM IN LOVE. I really like it on engi. It should also be on demo....my goodness...will you marry me?<---Just made a fool of myself...:dance:[QUOTE=Ducksink;38000966]experimenting with classes..what do you think? [IMG]http://cloud-2.steampowered.com/ugc/560955325155591057/233B0ED567BEAE25DE2C280093F4C64FD777BB07/[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/560955325155601594/17C8F732676991764CEEDDA8382B55EA4DCE1BAD/[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/560955325155598764/414DFD10618CFDE358DABA4BBC7007A41913BF8C/[/IMG][/QUOTE]
[QUOTE=unlimi_Ted;38003321]Because it's a cool classic spy weapon. and there's nothing wrong with using animations from one slot to be used for another.[/QUOTE] I've never seen a wrist mounted gas sprayer, not sure I'd call it a classic And the reason why is that it's really confusing otherwise. You see a spy with sharp dresser animations and now you have to worry if it's a knife or gun
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