[QUOTE=Blitz n' Barrag;38064855]Done
[IMG]http://www.neuropod.net/imagehost/uploads/3cf5b0446d33df18ecad03a563f8eccd.png[/IMG][/QUOTE]
I think I may take a shot at this after work tonight. Mostly for practice and maybe for workshop if I can make it good enough.
[QUOTE=kenshin6;38065411]I think I may take a shot at this after work tonight. Mostly for practice and maybe for workshop if I can make it good enough.[/QUOTE]
If so may I texture it?
I have an idea. [sp] Original idea, do not steal[/sp]
How about we give Engineer A GLOVE on his left arm, as a MISC?
[QUOTE=coverop;38065506]I have an idea. [sp] Original idea, do not steal[/sp]
How about we give Engineer A GLOVE on his left arm, as a MISC?[/QUOTE]
It better be named "The Respectful Rubber Glove"
[QUOTE=omitrix212;38065562]It better be named "The Respectful Rubber Glove"[/QUOTE]
With long-ass description about pretty much nothing.
[QUOTE=Blitz n' Barrag;38064855]Done
[IMG]http://www.neuropod.net/imagehost/uploads/3cf5b0446d33df18ecad03a563f8eccd.png[/IMG][/QUOTE]
Where'd you get the T-Pose images of the classes?
[QUOTE=DoctorQ;38065953]Where'd you get the T-Pose images of the classes?[/QUOTE]
Model Viewer from the Source SDK? :v:
All these suit concept arts are making me want to make them. Then I remember I can only rig. :v:
[QUOTE=Gamemaster1379;38065970]All these suit concept arts are making me want to make them. Then I remember I can only rig. :v:[/QUOTE]
Find a modeler, you can rig, and I can texture
[QUOTE=Gamemaster1379;38065970]All these suit concept arts are making me want to make them. Then I remember I can only rig. :v:[/QUOTE]
...i hate you. so bad at rigging body stuff
[QUOTE=Blitz n' Barrag;38066034]Find a modeler, you can rig, and I can texture[/QUOTE]
I'd be fine with that, but I'd want to talk to the modeler a lot before they start though. These kinds of rigs are very very complex and the meshwork behind them is extremely important to successful rigging. So if we do find one (or somebody wants to offer), I'd like to have them talk to me before they start--If I am wanted to rig.
[editline]16th October 2012[/editline]
[QUOTE=tso;38066130]...i hate you. so bad at rigging body stuff[/QUOTE]
You're bad at rigging body stuff or I am? I'm not sure who you mean by that.
myself :3
[QUOTE=tso;38066152]myself :3[/QUOTE]
Ah. I just learned by trial and error and screwing with things, haha.
And hey, since I mainly do rigging, I'm gimped with texturing and modeling, so I'm always open for collabs with anybody who needs it.
[QUOTE=Blitz n' Barrag;38065461]If so may I texture it?[/QUOTE]
But of course! It is your concept after all
[QUOTE=Blitz n' Barrag;38064674][IMG]http://www.neuropod.net/imagehost/uploads/81bb6a1acdf7ac4a0efb6327859428a7.png[/IMG]
Engineer concept. If you can't already tell, I believe all classes need suits.[/QUOTE]
In-Tie-Lectual.
Don't worry, I'll kill myself now. :suicide:
[QUOTE=Gamemaster1379;38066446]In-Tie-Lectual.
Don't worry, I'll kill myself now. :suicide:[/QUOTE]
That's amazing. That is now the name
[QUOTE=Blitz n' Barrag;38066481]That's amazing. That is now the name[/QUOTE]
I'm so good at this.
since it isn't in the op, could somebody post the download link for the total war coats combined styles?
[QUOTE=Blitz n' Barrag;38064855]Done
[IMG]http://www.neuropod.net/imagehost/uploads/3cf5b0446d33df18ecad03a563f8eccd.png[/IMG][/QUOTE]
This would be fucking [I]amazing[/I] with the Western Wear and Prairie Heel Biters. Someone needs to get on this right away.
[QUOTE=NassimO PotatO;38059468]I said yuck for the color.
[IMG]http://img15.hostingpics.net/pics/120365chopchop.png[/IMG]
WIP.[/QUOTE]
I like beeing able to animate in SFM, I can't wait to do the promo video for this.
[QUOTE=Psychopath12;38063183]So what happened to that dispenser/medigun that was in the works last emporium? I haven't seen it since then.[/QUOTE]
Still waiting for the backpack texture to be finished.
[QUOTE=IrregularToasty;38066655]This would be fucking [I]amazing[/I] with the Western Wear and Prairie Heel Biters. Someone needs to get on this right away.[/QUOTE]
That's actually what I was going for. I believe someone said they'd be working on it tonight.
[QUOTE=Left_4_Pills;38066746]I like beeing able to animate in SFM, I can't wait to do the promo video for this.[/QUOTE]
Oh shit, I remember you.
When was the last time you posted in the Emporium?
I mean, who could forget you, you were Deodorant before Deo came here. A prolific concept artist, I mean, not somebody who uses an obscene amount of long words.
[QUOTE=TheFishyG;38067125]Oh shit, I remember you.
When was the last time you posted in the Emporium?[/QUOTE]
Almost 2 years I think, I might be wrong.
[QUOTE=Blitz n' Barrag;38066812]That's actually what I was going for. I believe someone said they'd be working on it tonight.[/QUOTE]
I want whoever is modeling it to talk to me before they start. If not, there's a good chance I'll be having them redo the mesh if it isn't done a certain way.
[QUOTE=Gamemaster1379;38067296]I want whoever is modeling it to talk to me before they start. If not, there's a good chance I'll be having them redo the mesh if it isn't done a certain way.[/QUOTE]
Send a message to the guy on last page who wanted to do it
[img]https://dl.dropbox.com/u/24325816/TF2/RevolverStickyLauncher3.png[/img]
this to go along with the launcher
[QUOTE=Verkie;38066798]Still waiting for the backpack texture to be finished.[/QUOTE]
Did you ever decide on a name of the little beauty?
Also, who's doing the backpack texture? Hit him/her with this to speed up the process:
[img]http://wiki.teamfortress.com/w/images/8/8e/Backpack_Disciplinary_Action.png[/img]
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