[QUOTE=Szraneraxtq;38155565][img]http://i1309.photobucket.com/albums/s632/FissionMetroid101/KRACKOTEASER_zps786f9955.png[/img]
Soon...[/QUOTE]
Cannot rate enough winners. It Needs to shoot Waddle Doos or Dees, DO IT.
[QUOTE=boomsta_;38155288]Alright which color is best out of these?
[IMG]https://dl.dropbox.com/u/35490615/demo%20rucksack/WIP2.png[/IMG][/QUOTE]
I like the Agree option
the funny blends a bit with his back :\
[QUOTE=kibbleknight;38155613]Cannot rate enough winners. It Needs to shoot Waddle Doos or Dees, DO IT.[/QUOTE]
I kinda already made it shoot lightning... And plus the eye rockets it shoots when calmed are really slow, so it would look extremely out of place.
[QUOTE=Szraneraxtq;38155871]I kinda already made it shoot lightning... And plus the eye rockets it shoots when calmed are really slow, so it would look extremely out of place.[/QUOTE]
so flying waddle dees as a slow projectile doesn't make sense but lightning does
-snip-
I think I will just go for the majority opinion and make it easy
[QUOTE=WiltheKid;38155961]so flying waddle dees as a slow projectile doesn't make sense but lightning does[/QUOTE]
Well it's not exactly lightning, moreover balls of electricity that leave trails. Also please keep in mind that they're just reskined crit rockets...
[QUOTE=WiltheKid;38155961]so flying waddle dees as a slow projectile doesn't make sense but lightning does[/QUOTE]
[img]http://images1.wikia.nocookie.net/__cb20120828032505/kirby/en/images/0/0c/MechaKrackoscreen.png[/img]
It kinda does.
[QUOTE=boomsta_;38155288]Alright which color is best out of these?
[IMG]https://dl.dropbox.com/u/35490615/demo%20rucksack/WIP2.png[/IMG][/QUOTE]
[img]http://puu.sh/1i2lF[/img]
Sorry for the extra sloppy edit, but have you tried a darker colour like this? Might blend with the demo a bit much, I dunno. I just find the bright colours look a bit odd.
It might help to add some patches or logos or something for a bit of colour variety maybe, but yeah. Just a thought.
[QUOTE=DMY;38156201][img]http://puu.sh/1i2lF[/img]
Sorry for the extra sloppy edit, but have you tried a darker colour like this? Might blend with the demo a bit much, I dunno. I just find the bright colours look a bit odd.
It might help to add some patches or logos or something for a bit of colour variety maybe, but yeah. Just a thought.[/QUOTE]
I tried doing darker colors and it prefer to have it team colored and of a lighter tone. I guess this is the final right here. I could add logos, but I don't feel very motivated anymore haha. Maybe tomorrow though if I can think of any clever ideas.
[IMG]https://dl.dropbox.com/u/35490615/demo%20rucksack/promo1.png[/IMG]
shit dicks, 2 page kings in a row.
[QUOTE=Tyrranis;38156564]I voted Optimistic, as quite frankly they're all pretty awesome, and perhaps a paintable version might work...[/QUOTE]
It is paintable. ;)
[QUOTE=Psychopath12;38156141][img]http://images1.wikia.nocookie.net/__cb20120828032505/kirby/en/images/0/0c/MechaKrackoscreen.png[/img]
It kinda does.[/QUOTE]
Considering all Kirby enemies explode on death, and that in most games Kracko shoots waddles dees, doos, and jumping dans, it kinda would be cooler as waddle doos, dees, jumping dans imo.
[QUOTE=boomsta_;38156321]I tried doing darker colors and it prefer to have it team colored and of a lighter tone. I guess this is the final right here. I could add logos, but I don't feel very motivated anymore haha. Maybe tomorrow though if I can think of any clever ideas.
[IMG]https://dl.dropbox.com/u/35490615/demo%20rucksack/promo1.png[/IMG]
[/QUOTE]
Looks good like this.
(Id suggest putting a scrumpy in one of the patches on the side of it)
Cortex command pyros better look out if zombies get added.
[URL=http://imageshack.us/photo/my-images/820/torchbug4.png/][IMG]http://imageshack.us/a/img820/241/torchbug4.png[/IMG][/URL]
I've been sitting on this model for ages now, and I could do with a texturer to help get it finished.
I originally started to make it around the time of the Pyro update, after seeing the Haz-Mat Headcase got in.
[QUOTE=kibbleknight;38156330]Considering all Kirby enemies explode on death, and that in most games Kracko shoots waddles dees, doos, and jumping dans, it kinda would be cooler as waddle doos, dees, jumping dans imo.[/QUOTE]
I just want a waddle dee/doo flailing and exploding.
[QUOTE=boomsta_;38155288]Alright which color is best out of these?
[IMG]https://dl.dropbox.com/u/35490615/demo%20rucksack/WIP2.png[/IMG][/QUOTE]
I voted Optimistic, as quite frankly they're all pretty awesome, and perhaps a paintable version might work...
[url]http://tf2mods.net/mod.php?id=476[/url]
Heh
Oh God, Monoculus's voice is affected by Pyrovision. He sounds just... Incredible.
[QUOTE=Szraneraxtq;38156927]Oh God, Monoculus's voice is affected by Pyrovision. He sounds just... Incredible.[/QUOTE]
That soudsn wonderful. make a video of it please.
And apparently the STUFFED Saboteur was confirmed.
[QUOTE=MeltingData;38157364]And apparently the Stitched Saboteur was confirmed.[/QUOTE]
How so?
[QUOTE=Totenkreuz;38157387]How so?[/QUOTE]
Some QR code that lead to the workshop page of it.
[QUOTE=MeltingData;38157433]Some QR code that lead to the workshop page of it.[/QUOTE]
Yeah I just saw. Congrats guys.
-snip-
[QUOTE=MeltingData;38157433]Some QR code that lead to the workshop page of it.[/QUOTE]
Wait, where is this?
[QUOTE=Rufia;38157704]Wait, where is this?[/QUOTE]
[url=http://imgur.com/EX5o4]Here[/url]. I have no idea how this links to the update since it's untitled and just randomly showed up.
[QUOTE=Szraneraxtq;38158076][url=http://imgur.com/EX5o4]Here[/url]. I have no idea how this links to the update since it's untitled and just randomly showed up.[/QUOTE]
Well I know this just showed up:
[url]http://www.teamfortress.com/wizardcon/[/url]
But couldn't find any QR code anywhere.
I presume it just showed up any way, didn't notice spies face being fucked up before.
So, I know that kenshin had worked with my last InTieLectual rig, but I was really unhappy with how I handled it, so I redid it from scratch.
[t]http://i.imgur.com/PCtRD.png[/t]
This one has boneweights and everything. The clipping is minimal at best and I'll see if kenshin can tidy it up. If so, it'll be done and soon enough we'll all be rolling in dosh.
[editline]23rd October 2012[/editline]
[t]http://cloud-2.steampowered.com/ugc/540674234315053453/E0A1A5A5B84CE7B915D17FF6094FF53785E86239/[/t]
Also, I would like somebody to take up redoing this magnet idea of mine from a long time ago. The previous one that was done was alright, but there was a lot left to be desired. Smoothing issues, LODs (if necessary), etc.
Any takers? I can't imagine it'd be tough at all.
I have a question for the professional icon makers out there, involving an issue I've had for quite a while with making backpack icons.
[img_thumb]http://i.imgur.com/aGIny.png[/img_thumb]
How exactly do I add transparency to this image without completely removing the transparency from the glass section?
(aka keep the color semi-transparent on glass)
Just like Shugo's Jarate Icon:
[img_thumb]http://i.imgur.com/2uSvz.png[/img_thumb]
What I would do is make the background in SDK either white or gray-ish, then select the area inside the glass and lower the opacity. That way, it doesn't have an odd green tint and will blend in nicely to the background. It's not very noticeable, but it's still cool to use.
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