• TF2 Emporium 49
    10,001 replies, posted
Spooky Joe would have been a better pick though; he helped on that didn't he? I atleast hope that's ingame.
[QUOTE=Mr, Jukebox;38188051]Spooky Joe would have been a better pick though; he helped on that didn't he? I atleast hope that's ingame.[/QUOTE] I disagree, really it would be much more alarming to see a giant ghost monkey behind you(and worse for the art style) than a owl on your shoulder. Unless they implement it under holiday restriction which they don't do for community items.
Why is there so much crap on the Workshop front page
Wow, Valve really 1-upped Insaneicide. :(
[QUOTE=Quinnjdq;38188012]Democracy happened. It was hugely popular and as much as people like to think that valve never ever keeps that in mind they really do. Also Psyke is a sure bet for them so there was no point for them not to add it.[/QUOTE] Pretty sure ronin is the reason it got in, valve seems to like ronin maybe cause he's one of the very few older contributes, one of the few people with a family and stuff like that and i think most people at valve are in the same category rest of us are pretty much teens or in our 20's everything psyke has gotten in game has been modeled by ronin as far as i can tell
[QUOTE=WiltheKid;38188134]Wow, Valve really 1-upped Insaneicide. :([/QUOTE] and at the moment i feel like throwing up [sp]lasttwoyearsofworkinms3ddownthetoilet finallyreadyforreleaseandnowthis[/sp]
Why can't you guys spell "Psyke" correctly :v:
[QUOTE=Insaneicide;38188184]and at the moment i feel like throwing up [sp]lasttwoyearsofworkinms3ddownthetoilet finallyreadyforreleaseandnowthis[/sp][/QUOTE] well it's not like you expected them to be added right? It's always been a personal project hasn't it?
hey I'm living on my own and it's scary to think that my student loan doesn't go through if it doesn't then I'm royally fucked the revenue I get alone won't be able to sustain my tuition plus it's nigh impossible to find a job here
[QUOTE=blaholtzen;38188147]Pretty sure ronin is the reason it got in, valve seems to like ronin maybe cause he's one of the very few older contributes, one of the few people with a family and stuff like that and i think most people at valve are in the same category rest of us are pretty much teens or in our 20's everything psyke has gotten in game has been modeled by ronin as far as i can tell[/QUOTE] He's been on a couple of other items, but you're pretty much right. I have a feeling we'll get another small bundle of cosmetics from this update and nothing more, despite there being a vast amount of content.
I think it's pretty safe to say there will be more community items, valve wouldn't ask for items and then just add one
[QUOTE=Insaneicide;38188184]and at the moment i feel like throwing up [sp]lasttwoyearsofworkinms3ddownthetoilet finallyreadyforreleaseandnowthis[/sp][/QUOTE] You could probably release the ones you made as replacements for the zombies. I'd use them.
[QUOTE=blaholtzen;38188338]I think it's pretty safe to say there will be more community items, valve wouldn't ask for items and then just add one[/QUOTE] I hope you're right. I will be heartbroken if my Heart Breaker doesn't get in... *Crosses Fingers*
[QUOTE=Mr, Jukebox;38188051]Spooky Joe would have been a better pick though; he helped on that didn't he? I atleast hope that's ingame.[/QUOTE] Part of the problem with Spooky Joe, however, is that it can cause slight continuity issues, at least while playing on doomsday. I personally couldn't care less, but people can be temperamental about these things.
[QUOTE=WiltheKid;38188134]Wow, Valve really 1-upped Insaneicide. :([/QUOTE] valve zombies are hella better though [editline]26th October 2012[/editline] [QUOTE=Rufia;38188530]Part of the problem with Spooky Joe, however, is that it can cause slight continuity issues, at least while playing on doomsday. I personally couldn't care less, but people can be temperamental about these things.[/QUOTE] how many times has poopy-face died anyway
[QUOTE=Rufia;38188530]Part of the problem with Spooky Joe, however, is that it can cause slight continuity issues, at least while playing on doomsday. I personally couldn't care less, but people can be temperamental about these things.[/QUOTE] "continuity"? this is TF2, the story is so ridiculous that you can barely even tell it's there
[QUOTE=iCaramello;38186359] Would anyone be interested in it?[/QUOTE] oi
[QUOTE=Constructor;38188531] how many times has poopy-face died anyway[/QUOTE] [QUOTE=Venezuelan;38188557]"continuity"? this is TF2, the story is so ridiculous that you can barely even tell it's there[/QUOTE] I know, I know, but if given the choice between an item that could cause minor issues, and an item that won't and appears to be more popular I know which one I would pick. And Valve can be pretty ridiculous when it comes to accepting items. But this discussion works off of the assumption that they won't be adding Spooky Joe, which they might well do, I certainly won't be complaining. I'm just saying I understand choosing the Camper's Companion over Spooky Joe should they not.
[QUOTE=Simski;38183604]Imagine one of those things lurking in a cave in the deepest part of a dark swamp themed map, attracting gullible players to its open maw by their curiosity to explore the dim light seen below the water surface[/QUOTE] Attracting them with a dim light? What? No. Attract them with hats.
[QUOTE=Jalcober;38187573]Ugh that owl is so ugly.[/QUOTE] Any link to this? i dont this where to find that owl, thanks
It is finally here! [url=http://steamcommunity.com/sharedfiles/filedetails/?id=104698627][img]http://dl.dropbox.com/u/52618319/intielectual_promo1_small.png[/img][/url] [url=http://dl.dropbox.com/u/52618319/In-Tie-Lectual_mod.zip][img]http://dl.dropbox.com/u/52618319/intielectual_modpromo.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=104698627][img]http://dl.dropbox.com/u/52618319/Workshop%20Promo%20Extention.png[/img][/url] I will add the other contributors to the workshop page after I can get blitz to remove the apostrophe from his name. It seems apostrophes and the way its coded dont like each other.
[QUOTE=ArakanI;38185798]Started on a texture for the minigun I made some time ago. [IMG]http://nukeaduke.com/img/HeavyGun12.jpg[/IMG][/QUOTE] May I have permission to use this in a SFM video in the future?
[QUOTE=coverop;38183179]Anyone knows where can I find tf2 heads with working face flexes? Are they compatible with GMod?[/QUOTE] Help? I remember someone making them... but now I can't find them.
[QUOTE=kenshin6;38188958] [url=http://dl.dropbox.com/u/52618319/In-Tie-Lectual_mod.zip][img]http://dl.dropbox.com/u/52618319/intielectual_modpromo.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=104698627][img]http://dl.dropbox.com/u/52618319/Workshop%20Promo%20Extention.png[/img][/url][/QUOTE] It's very late to tell you this but that tie's mesh looks horrid. There's a giant ball instead of the tie's tie and the two parts that go behind his neck are both way too slim. Also you want to make the tie this shape: ..\_/ ../_\ ./_._\ |_..._| Instead of this: |___| .|_.| |_...|
[QUOTE=kenshin6;38188958]It is finally here! [url=http://steamcommunity.com/sharedfiles/filedetails/?id=104698627][img]http://dl.dropbox.com/u/52618319/intielectual_promo1_small.png[/img][/url] [url=http://dl.dropbox.com/u/52618319/In-Tie-Lectual_mod.zip][img]http://dl.dropbox.com/u/52618319/intielectual_modpromo.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=104698627][img]http://dl.dropbox.com/u/52618319/Workshop%20Promo%20Extention.png[/img][/url][/QUOTE] can you make it replace the triad trinket?
[QUOTE=01271;38189041]It's very late to tell you this but that tie's mesh looks horrid. There's a giant ball instead of the tie's tie and the two parts that go behind his neck are both way too slim. Also you want to make the tie this shape: ..\_/ ../_\ ./_._\ |_..._| Instead of this: |___| .|_.| |_...|[/QUOTE] I mimicked the pyro tie, at least for the knot part.
[QUOTE=Insaneicide;38188184]and at the moment i feel like throwing up [sp]lasttwoyearsofworkinms3ddownthetoilet finallyreadyforreleaseandnowthis[/sp][/QUOTE] You should tell Valve of your story, dude, I'm sure they'll give you some kind of reassurance
[t]http://img696.imageshack.us/img696/228/81503749.jpg[/t] quick unwrap, been trying to get it to work ingame for 2hrs to no avail, i tried decompiling the dead ringer and several replacements for it off of gamebanana for reference but i havent had any luck figuring out how to compile it, the spy's arm is just invisible ingame when i do. if someone could tell me what needs to be done to get it to work it would be very appreciated otherwise i might just throw my monitor out the window in frustration :suicide:
[QUOTE=iCaramello;38186359] Would anyone be interested in it?[/QUOTE] I swear it's coincedence, but I've started making one yesterday evening, though it's a bit different shaped. I'll post pics sometime later. EDIT: [IMG]http://img202.imageshack.us/img202/7007/mediwigwip.jpg[/IMG] the first untouched wip, it really needs some rework to match with your concept though.
So check out this insane idea I'm working on. The only hint you get is that it's a reskin of The Original: [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/tank.jpg[/IMG] EDIT: Oh cool, four hundred posts even. What a great occasion to hit that milestone on!
Sorry, you need to Log In to post a reply to this thread.