• TF2 Emporium 49
    10,001 replies, posted
You know if these Halloween crate items do a similar amount as pyromania, each item gets the sales of 20,000 keys. $$$
[QUOTE=ned_ballad;38220042]You know if these Halloween crate items do a similar amount as pyromania, each item gets the sales of 20,000 keys. $$$[/QUOTE] How long was pyromania? How long did the crates drop I mean.
[QUOTE=ned_ballad;38220042]You know if these Halloween crate items do a similar amount as pyromania, each item gets the sales of 20,000 keys. $$$[/QUOTE] You only get an unspecified amount of % the key revs when they unbox your item.
[QUOTE=VernoGuy;38217131]An ice ax would actually be a pretty cool item, but if someone does make it I would recommend going with a less modern design like this [img_thumb]http://i.ebayimg.com/t/ARMY-STUBAI-AUSTRIA-VINTAGE-MOUNTAIN-AXE-AUSTRIA-ice-axe-EISPICKEL-BERGPICKEL-/00/s/NzM2WDE2MDA=/$(KGrHqRHJEEFBnQbE9f3BQiGp2wjb!~~60_57.JPG[/img_thumb] [B][SUB]Edited:[/SUB][/B] This would be a very good item for the Sniper.[/QUOTE] I designed something similar earlier this year for Soldier. Sort of a mountaineering set. [IMG]http://i25.photobucket.com/albums/c62/Alistair555/MountaineerSoldier.jpg?t=1346607896[/IMG]
[QUOTE=Void Skull;38217998]People saying Sparkwire can't complain because he got a few items in to the game this update are dumb. Two of those items are mine, too. Both of which I put a lot of heart into designing. They're my babies. I just can't model, so Sparkwire did them. What? I can't complain either because I already have an item in-game? My last and only item before this update was added nearly a year ago with Australian Christmas 2011. The fact that people have stuff in-game doesn't alter their right to disagree with how things are handled once they're in the game.[/QUOTE] I'm not saying you can't be upset I'm just trying to say to keep things in perspective. You're not the only one who really likes some of their items. You're not the only one who put time into designing them. You're definitely not the only one who hasn't had an item in almost a year (think about how infrequent updates were this year). Hell, for a texture artist you're doing pretty friggin good all things considered. Pie's been here a while, he just got something now. [Square] only has one. Badgerpig only has one (that he got at the same time as you). Dutchman has none. Only person I can think of that is beating you is psyke and that barely counts. I mean yeah you can disagree with how it's handled, but it's not all bad
[QUOTE='[Square];38220232']I designed something similar earlier this year for Soldier. Sort of a mountaineering set. [IMG]http://i25.photobucket.com/albums/c62/Alistair555/MountaineerSoldier.jpg?t=1346607896[/IMG][/QUOTE] You modeled it ? or someone ? if not you should, i think that idea was good too and it's soon Winter items inc
[QUOTE=Bapaul;38219308]I believe they didn't but how are you supposed to test rigging with it? If my pc allows me to run it[/QUOTE] You copy paste your model and textures from team fortress 2's tf folder over to sfm's tf folder. Textures will load up fine since they're relative to the tf path, not team fortress itself. It's a bit of a hassle copy pasting constantly, but it works. Opening up SFM brings up a context menu sort of like Source SDK, where you can pick model viewer, hammer, etc. So if you can run Source SDK's model viewer, you should be able to run SFM's model viewer.
Could somebody lend me a hand with filling out those tax forms for Valve? It's the W-7 and W-8BEN as a foreigner, correct? Edit: Nevermind, Neo has been helping me already.
Guys, gchrome here won't open any steam related stuff, it just gets stuck in an infinite loading, what do? I wanna check the TNoLU stuff at the workshop :V
[QUOTE='[Square];38220232']I designed something similar earlier this year for Soldier. Sort of a mountaineering set. [IMG]http://i25.photobucket.com/albums/c62/Alistair555/MountaineerSoldier.jpg?t=1346607896[/IMG][/QUOTE] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=19990&searchtext=cold+war[/url]
so uh now that notlu is up can i release the grave lobber or w/e
[QUOTE=Hawt Koffee;38220658][url]http://steamcommunity.com/sharedfiles/filedetails/?id=19990&searchtext=cold+war[/url][/QUOTE] That miss the Ice axe now ^^
[QUOTE=Hawt Koffee;38220658][url]http://steamcommunity.com/sharedfiles/filedetails/?id=19990&searchtext=cold+war[/url][/QUOTE] Ahhh, fair enough.
[QUOTE='[Square];38220232']I designed something similar earlier this year for Soldier. Sort of a mountaineering set. [IMG]http://i25.photobucket.com/albums/c62/Alistair555/MountaineerSoldier.jpg?t=1346607896[/IMG][/QUOTE] cough
[I]"Danke Herr Ayesdyef."[/I] [IMG]http://img202.imageshack.us/img202/1897/mediwigwip4.jpg[/IMG] Redid the hat today, does it need to be more pushed down (and sacrifice some hair), or?
[QUOTE=Harakiwi;38220876][I]"Danke Herr Ayesdyef."[/I] [IMG]http://img202.imageshack.us/img202/1897/mediwigwip4.jpg[/IMG] Redid the hat today, does it need to be more pushed down (and sacrifice some hair), or?[/QUOTE] My god that looks good. No doubt Valve would add that hat in a future update. PS: Any tips on texturing to fit the TF2 artstyle/colours?
[img]http://puu.sh/1jHyl[/img] Is that what crossed the workshop guy's mind?
[QUOTE=WiltheKid;38220700]so uh now that notlu is up can i release the grave lobber or w/e[/QUOTE] no
[QUOTE=Constructor;38220807]cough[/QUOTE] yes...?
[QUOTE=Ax3l;38220908]My god that looks good. [B]No doubt[/B] Valve would add that hat in a future update. [/QUOTE] Nope. But if it ever happens, I'll be happy to sing "[URL="http://www.youtube.com/watch?v=qfoOxve6rD4"]Kelpaisiko Seksi?[/URL]" with Constructor.
[QUOTE='[Square];38220973']yes...?[/QUOTE] :)
[QUOTE=WiltheKid;38220700]so uh now that notlu is up can i release the grave lobber or w/e[/QUOTE] I would presume you have to wait until your item is actually released on NoTLU first, which if I remember rightly yours isn't yet.
-snip- [editline]28th October 2012[/editline] [QUOTE=Harakiwi;38220991]Nope. But if it ever happens, I'll be happy to sing "[URL="http://www.youtube.com/watch?v=qfoOxve6rD4"]Kelpaisiko Seksi?[/URL]" with Constructor.[/QUOTE] Where did you find that
[QUOTE=Harakiwi;38220876][I]"Danke Herr Ayesdyef."[/I] [IMG]http://img202.imageshack.us/img202/1897/mediwigwip4.jpg[/IMG] Redid the hat today, does it need to be more pushed down (and sacrifice some hair), or?[/QUOTE] You managed to get HLMV working?
[QUOTE=Constructor;38221436] Where did you find that[/QUOTE] I can't remember, but let's say I just got a [URL="http://www.youtube.com/watch?v=Ko_QKDM3Syw"]very[/URL] [URL="http://www.youtube.com/watch?v=lmy-kMm3fJ4"]eclectic[/URL] [URL="http://www.youtube.com/watch?v=zfGZ57xgPzw"]taste[/URL] in [URL="http://www.youtube.com/watch?v=PKrEmgxNltI"]music[/URL]. :dance: [QUOTE=Roninsmastermix;38221512]You managed to get HLMV working?[/QUOTE] Not quite, it's the Modelviewer of SFM, see the post of AyesDyef above.
If you want to use HLMV in it's current state then change the shader in your VMT from 'VertexLitGeneric' to 'VertexLitGeneric_DX6' or in your SDK directory rename 'stdshader_dx9.dll' to something else to back it up and copy 'stdshader_dx6.dll' renaming it to 'stdshader_dx9.dll'. You'll only have basic gourand shading along with some other basic effects but $bumpmap, $phong, $blendTintByBaseAlpha and a load of others aren't supported. Player model VMTs will need to be edited to remove fire overlays, etc. It should suffice until Valve fix it.
[QUOTE=Harakiwi;38221591]I can't remember, but let's say I just got a [URL="http://www.youtube.com/watch?v=Ko_QKDM3Syw"]very[/URL] [URL="http://www.youtube.com/watch?v=lmy-kMm3fJ4"]eclectic[/URL] [URL="http://www.youtube.com/watch?v=zfGZ57xgPzw"]taste[/URL] in [URL="http://www.youtube.com/watch?v=PKrEmgxNltI"]music[/URL]. :dance: Not quite, it's the Modelviewer of SFM, see the post of AyesDyef above.[/QUOTE] Thanks a bunch. helps a lot.
Who made the Boo Balloon? Because I just gave you money and you totally deserve it. Also, the Dead Little Buddy. <333
[QUOTE=Harakiwi;38221591]I can't remember, but let's say I just got a [URL="http://www.youtube.com/watch?v=Ko_QKDM3Syw"]very[/URL] [URL="http://www.youtube.com/watch?v=lmy-kMm3fJ4"]eclectic[/URL] [URL="http://www.youtube.com/watch?v=zfGZ57xgPzw"]taste[/URL] in [URL="http://www.youtube.com/watch?v=PKrEmgxNltI"]music[/URL]. :dance: Not quite, it's the Modelviewer of SFM, see the post of AyesDyef above.[/QUOTE] oh sfm model veiwer works [editline]28th October 2012[/editline] [video=youtube;wtWE2TiSbco]http://www.youtube.com/watch?v=wtWE2TiSbco&feature=youtu.be[/video]
[QUOTE=Unisath;38221811]Who made the Boo Balloon? Because I just gave you money and you totally deserve it.[/QUOTE] <3 [editline]28th October 2012[/editline] Best pageking
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