[QUOTE=Sexy Robot;38280620]Valve did that of their own accord.[/QUOTE]
incidently, doing so broke the arm color as they just told it in the schema to switch the team colors (which also switches the arm skins)
[QUOTE=StickyHand;38280709]This may be an style of sorts
[img]http://i.imgur.com/gAovb.png[/img][/QUOTE]
[IMG]http://www.smashbros.com/en_us/characters/images/wario/wario_071224c-l.jpg[/IMG]
Hey guys, not sure if this is where I'm supposed to post this, but I wanted some critiques/comments on this item I made almost a year ago. I was looking to update it with LODs, a second style and paintability. Figured I'd get started now.
[IMG]http://cloud.steampowered.com/ugc/505764150500791223/8E800E311106A9151FB1E1C663C8F5D0990262E2/[/IMG]
[IMG]http://cloud-2.steampowered.com/ugc/505764150500421725/5800BBCC7303400DAFB83AAA9CE0D0D3E50E3EAB/268x268.resizedimage[/IMG]
Most of the critiques last time were that it was too blocky, but I'm not sure how I could fix that without adding more tris, but it's at like 767 or something and isn't the tricount 800 for misc?
Would anyone like to texture this?
[T]https://dl.dropbox.com/u/35490615/GoodSet/wipfuck.png[/T]
Quick question:
Is the pyro backpack body group actually in use? It seems like all of the misc's for his back just go over top the air tank.
[QUOTE=SgtR007;38280809]Quick question:
Is the pyro backpack body group actually in use? It seems like all of the misc's for his back just go over top the air tank.[/QUOTE]
Yeah it is. Items I know that use it are the Scrap Pack and the Coffin Kit.
Finally finished this up.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=106075601&searchtext="][IMG]http://i.imgur.com/8dMyY.png[/IMG]
[img]http://i.imgur.com/sGdF0.png[/img]
http://steamcommunity.com/sharedfiles/filedetails/?id=106075601&searchtext=[/URL]
Thanks to the Spooksman for the sfm promo!
[QUOTE=Jalcober;38281473]Finally finished this up.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=106075601&searchtext="][IMG]http://i.imgur.com/8dMyY.png[/IMG]
[img]http://i.imgur.com/sGdF0.png[/img]
http://steamcommunity.com/sharedfiles/filedetails/?id=106075601&searchtext=[/URL]
Thanks to the Spooksman for the sfm promo![/QUOTE]
Mod version? :downs:
[QUOTE=VietRooster2;38281544]Mod version? :downs:[/QUOTE]
Soon I guess.
We must go further
[IMG]http://i.imgur.com/1oOoi.png[/IMG]
[IMG]http://fc01.deviantart.net/fs70/f/2012/309/b/c/scout_by_jaws45-d5jsgur.png[/IMG]
Replaces Scout's Mann Co Cap!
[URL="http://www.mediafire.com/download.php?pg7s1y522kpyf3e"]http://www.mediafire.com/download.php?pg7s1y522kpyf3e[/URL]
I know its not the greatest thing, i just wanted to put this up, report me if there be bugs!
[QUOTE=Jaws45;38281632][IMG]http://fc04.deviantart.net/fs71/f/2012/306/2/1/scout_by_jaws45-d5jsgur.jpg[/IMG]
[URL="http://www.mediafire.com/download.php?pg7s1y522kpyf3e"]http://www.mediafire.com/download.php?pg7s1y522kpyf3e[/URL]
I know its not the greatest thing, i just wanted to put this up, report me if there be bugs![/QUOTE]
Requesting fan character versions with eye raping colours
[QUOTE=01271;38281683]Requesting fan character versions with eye raping colours[/QUOTE]
Yes, BRILLIANT, i must do that now!
[QUOTE=Jaws45;38281729]Yes, BRILLIANT, i must do that now![/QUOTE]
Can't you just make it paintable to get a similar effect? :v:
[QUOTE=Psychopath12;38281759]Can't you just make it paintable to get a similar effect? :v:[/QUOTE]
it would be hard, but i shall try, never went into making stuff paintable
We've gone beyond the point of stopping
[IMG]http://i.imgur.com/igHfU.png[/IMG]
[QUOTE=StickyHand;38281863]We've gone beyond the point of stopping
[IMG]http://i.imgur.com/igHfU.png[/IMG][/QUOTE]
oh... dear god...
[QUOTE=StickyHand;38281863]We've gone beyond the point of stopping
[IMG]http://i.imgur.com/igHfU.png[/IMG][/QUOTE]
so this is what the emporium is all about
[QUOTE=StickyHand;38281863]We've gone beyond the point of stopping
[IMG]http://i.imgur.com/igHfU.png[/IMG][/QUOTE]
Stop drawing me.....
[QUOTE=Jalcober;38281473]Finally finished this up.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=106075601&searchtext="][IMG]http://i.imgur.com/8dMyY.png[/IMG]
[img]http://i.imgur.com/sGdF0.png[/img]
http://steamcommunity.com/sharedfiles/filedetails/?id=106075601&searchtext=[/URL]
Thanks to the Spooksman for the sfm promo![/QUOTE]
Reminds me of something from one of the worms games :v:
[QUOTE=Jalcober;38281473]Finally finished this up.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=106075601&searchtext="][IMG]http://i.imgur.com/8dMyY.png[/IMG]
[IMG]http://i.imgur.com/sGdF0.png[/IMG]
http://steamcommunity.com/sharedfiles/filedetails/?id=106075601&searchtext=[/URL]
Thanks to the Spooksman for the sfm promo![/QUOTE]
The placement of the canister makes no sense imo. It's like attaching a magazine on the trigger guard of a firearm.
[QUOTE=FISH KILL!;38282696]The placement of the canister makes no sense imo. It's like attaching a magazine on the trigger guard if it was a bullet firing weapon.[/QUOTE]
That was brought up a long time ago during its initial dev and I believe that it was below the barrel on the concept art, but it was changed to be put under the trigger for sake of canister clipping with the flare gun animations. Quite franky, I hate it myself, but there's no way around the animation clipping.
[QUOTE=Gamemaster1379;38282768]That was brought up a long time ago during its initial dev and I believe that it was below the barrel on the concept art, but it was changed to be put under the trigger for sake of canister clipping with the flare gun animations. Quite franky, I hate it myself, but there's no way around the animation clipping.[/QUOTE]
It could have been on the top.
[QUOTE=StickyHand;38282898]It could have been on the top.[/QUOTE]
Though I don't really have any reasoning to back it up, I feel that the canister being on top would just look off.
just showing the new things i added to squares minigun
[img]http://puu.sh/1ls51[/img]
will add more tommo when he is online (this includes fix the position of the handles)
[QUOTE=Eeshton;38283081]just showing the new things i added to squares minigun
[img]http://puu.sh/1ls51[/img]
will add more tommo when he is online (this includes fix the position of the handles)[/QUOTE]
How is the viewmodel going to look like with that big shield?
[QUOTE=StickyHand;38280709]This may be an style of sorts
[img]http://i.imgur.com/gAovb.png[/img][/QUOTE]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=78950531[/url]
:D
[QUOTE=dak1ne;38283159][url]http://steamcommunity.com/sharedfiles/filedetails/?id=78950531[/url]
:D[/QUOTE]
That's a binky, not a nose.
[QUOTE=Ax3l;38283152]How is the viewmodel going to look like with that big shield?[/QUOTE]
It shouldn't be too bad, most of the shield is below and it pretty much stops where the handle is.
The handle on the minigun doesn't take much space.
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