[QUOTE=Totenkreuz;38283284]It shouldn't be too bad, most of the shield is below and it pretty much stops where the handle is.
The handle on the minigun doesn't take much space.[/QUOTE]
Oh. I see now. Thanks!
[QUOTE=Gamemaster1379;38282768]That was brought up a long time ago during its initial dev and I believe that it was below the barrel on the concept art, but it was changed to be put under the trigger for sake of canister clipping with the flare gun animations. Quite franky, I hate it myself, but there's no way around the animation clipping.[/QUOTE]
Just put a small tube that sticks out of the side of the attachment point and goes up into the trigger guard, problem solved.
Trying out different browns.
Radigan brown seems to be the best of the paints.
[img]http://puu.sh/1ltw1[/img]
Still looking, but there isn't any brown fur in tf2. :(
[QUOTE=A_Guardian;38283792]Trying out different browns.
Radigan brown seems to be the best of the paints.
[img]http://puu.sh/1ltw1[/img]
Still looking, but there isn't any brown fur in tf2. :([/QUOTE]
Paint a ushanka brown. Bam.
[IMG]http://puu.sh/1ltP9[/IMG]
Changed around the concept just a little bit.
[QUOTE=Constructor;38283955][IMG]http://puu.sh/1ltP9[/IMG]
Changed around the concept just a little bit.[/QUOTE]
add a little edge on the bottom of it, like the wrists material, to cover up the belt.
Here's a preview of what I am working on for another christmas model. You will understand when I complete the other, tougher half
[img]http://puu.sh/1luCm[/img]
DEMO IS SOLDIER!
[QUOTE=Gamemaster1379;38283011]Though I don't really have any reasoning to back it up, I feel that the canister being on top would just look off.[/QUOTE]
Side?
[QUOTE=Constructor;38283955][IMG]http://puu.sh/1ltP9[/IMG]
Changed around the concept just a little bit.[/QUOTE]
those folds dont make sense
yeah I know
They're not sculpted anyway, made them for practice
the sleeve mesh itself isnt that great either, shapewise
I don't know if this has been done or not but...
Blind Beard the Pirate for Demoman?
[IMG]http://photos-a.ak.fbcdn.net/hphotos-ak-snc6/165708_141459745913330_2332229_a.jpg[/IMG]
[QUOTE=boomsta_;38280804]Would anyone like to texture this?
[T]https://dl.dropbox.com/u/35490615/GoodSet/wipfuck.png[/T][/QUOTE]
If no one else wants to, I could definetely try, though I'd have to warn you I've never really textured an item before. There's a first time for everything though. (And I'd be willing to let someone else take the spot if I can't get it to work.)
[QUOTE=Sparkwire;38284681]the sleeve mesh itself isnt that great either, shapewise[/QUOTE]
Finish the varsity jacket, yo
[QUOTE=Eeshton;38283081]just showing the new things i added to squares minigun
[img]http://puu.sh/1ls51[/img]
will add more tommo when he is online (this includes fix the position of the handles)[/QUOTE]
How does heavy look like holding the back handle?
Need someone too rig these items(5 of them in total), Maya is acting up so i cant paint weights. I cant even change the weights manually in the component editor.
Also looking for someone to make blend shapes for the beard for facial flexing(takes waaaaaaaaaaaaaaaaaaaaaaaay to long too import all facial flexes into maya)
(of course you will get some of the revenue)
[IMG]http://nukeaduke.com/img/spyScarfHat2.jpg[/IMG]
[IMG]http://nukeaduke.com/img/nordicSurvival6.jpg[/IMG]
[IMG]http://i1227.photobucket.com/albums/ee436/Verkie/moonrobotgifu.gif[/IMG]
Getting tired of waiting for the texture.
I've got an idea for new shotgun model.
[img]http://mrbrownww2.pbworks.com/f/trenchgun.jpg[/img]
Trench gun.
Also, here have a nostalgia.
[media]http://www.youtube.com/watch?v=t2Wy_2vipHg[/media]
My name is Holmes, Sherlock Holmes.
[img]http://puu.sh/1lxLQ[/img]
-snip-
found one
can you build a fps game on your own once you know how to model tf2 items?
[url=https://dl.dropbox.com/u/322987/tf2/EnlightedMann_Mod.zip][img]http://imageshack.us/a/img854/5771/enlightenedmannmodpromo.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=106168110][img]http://img341.imageshack.us/img341/8300/workshoppromoextention.png[/img][/url]
[url=https://dl.dropbox.com/u/322987/tf2/SafetyMask_Mod.zip][img]http://imageshack.us/a/img685/1605/safetymaskmod.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=106167743][img]http://img341.imageshack.us/img341/8300/workshoppromoextention.png[/img][/url]
And that's that.
After 70 submissions, I'll be taking a long break from the Emporium.
Thank you everyone for the comments, critques and support!
Take care!
I will wait for you. On the longest days and in the darkest nights I will wait for your safe return. I will not stray and I will not falter. I will not let anyone see me suffer as I wait. For when you return we'll have cake n shit.
[QUOTE=coverop;38286223]I've got an idea for new shotgun model.
[img]http://mrbrownww2.pbworks.com/f/trenchgun.jpg[/img]
[/QUOTE]
You've just spoiled my plans :P
i tried a trench gun once
noone survived
kinda makes me think of taking a break too.
[QUOTE=Eeshton;38287387]i tried a trench gun once
noone survived[/QUOTE]
I'm trying to model one, it's fucking hard because the shape is really different from TF2's shotgun, and i had to rework it.
we need the emporium more than ever now, everyone's winding down from Halloween and now the workshop is full of shit :(
[QUOTE=Venezuelan;38287516]we need the emporium more than ever now, everyone's winding down from Halloween and now the workshop is full of shit :([/QUOTE]
That sounded like an elevator pitch for a batman movie. :D
[QUOTE=Roninsmastermix;38287615]That sounded like an elevator pitch for a batman movie. :D[/QUOTE]
"You see, I'm not a spammer.... I'm just ahead of the curve."
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