• TF2 Emporium 49
    10,001 replies, posted
[QUOTE=StormriderShift;38295883]Like the original post, there's no download link for this.[/QUOTE] Seriously? Why did no one mention this back when I posted it. [URL]https://dl.dropbox.com/u/31115055/TF2/LoD_project_P4.rar[/URL] Make it link to this instead though or remove it from the OP from now so I can make a newer image that I can update when ever I release another part. [URL]https://dl.dropbox.com/u/31115055/TF2/LoD_project_all_parts.rar[/URL]
[QUOTE=Blitz n' Barrag;38296131]The Dead Mann [IMG]http://www.neuropod.net/imagehost/uploads/673997abfa2575b6ff500f736b18d93d.png[/IMG] Hat - The Peruke of Peril Coat - The Mann with a Plann Shoes - Not a Clue... When robbing a cemetery, make sure to get their stylish clothing too.[/QUOTE] hair over the spy's balaclava is kinda dumb looking, IMO. the coat is radical though
wow, this is the first time i got in the emporium, Awesome!
[QUOTE=Jaws45;38296286]wow, this is the first time i got in the emporium, Awesome![/QUOTE] "got in" what.
[QUOTE=VietRooster2;38296295]"got in" what.[/QUOTE] well, my item is gonna be in the expansion also, im new here, how do i make it so clicking the images sends you to a link?
[QUOTE=VietRooster2;38296295]"got in" what.[/QUOTE] You need an emporium pass to post here. Did you forget when you got yours?
[QUOTE=Totenkreuz;38296328]You need an emporium pass to post here. Did you forget when you got yours?[/QUOTE] oh ^_^, yeah, im such a idiot
[QUOTE=Harakiwi;38290660][t]http://img9.imageshack.us/img9/7324/testimediwig.png[/t] Valve wants more floating buddies [sp]Alright, I'm going, I'm going! ..I wish I knew how to quit you Emporium! (; [/sp][/QUOTE] I can `t find it D: tell me where it is
[QUOTE=Blitz n' Barrag;38296131]The Dead Mann [IMG]http://www.neuropod.net/imagehost/uploads/673997abfa2575b6ff500f736b18d93d.png[/IMG] Hat - The Peruke of Peril Coat - The Mann with a Plann Shoes - Not a Clue... When robbing a cemetery, make sure to get their stylish clothing too.[/QUOTE] If it was based off of Zepheniah, wouldn't the collar be up? or is that just a style?
[QUOTE=Sharc;38296899]If it was based off of Zepheniah, wouldn't the collar be up? or is that just a style?[/QUOTE] Kind of a combination of the Mann Family's outfits.
[img]http://puu.sh/1lPxs[/img] yeah stick to studiomdl until they iron out some of these bugs
This needs a texturer. Someone experienced because it needs some animated and glowing portions. Anyone up for it? [url]http://p3d.in/jGhdG[/url]
So uh, i need a little help with materials, since i'm material retarded. [IMG]http://therogersrevue.files.wordpress.com/2011/11/grave_digger.jpg[/IMG] I need/want to replicate that sort of glossy/pure shine look that you get on monster truck bodies in source, and i feel like an idiot for asking, but could someone lend me a hand? i haven't a clue where to start Edit: pageking, have a WIP [URL="http://i587.photobucket.com/albums/ss318/deora2dude/wrenchposter.png"]wrench[/URL] that's half done [IMG]http://i587.photobucket.com/albums/ss318/deora2dude/EngieSetblend-3.png[/IMG]
[QUOTE=Hawt Koffee;38297124][img]http://puu.sh/1lPxs[/img] yeah stick to studiomdl until they iron out some of these bugs[/QUOTE] Looks great, but there's minor clipping issues.
[QUOTE=Totenkreuz;38297185]This needs a texturer. Someone experienced because it needs some animated and glowing portions. Anyone up for it? [url]http://p3d.in/jGhdG[/url][/QUOTE] I can make animated and glowing stuff. :3
[QUOTE=DrPyspy;38297507]I can make animated and glowing stuff. :3[/QUOTE] Can you post anything you've done? Also add me.
I thought about the eiffel knife, usually a letter opener, for the spy replacing knife indeed : [IMG]http://i.imgur.com/9qXGZ.jpg[/IMG] Dunno if it could be possible to do that, or interesting, indeed it doesnt need to be so detailed, more simple, i will to start it in blender.... crossing fingers that it wont crash
[t]http://i.imgur.com/CG1b3.jpg[/t] I hope I'm the only one making this thing!
[QUOTE=sirfrootcup;38295898]I LOVE THIS TOO MUCH![/QUOTE] NO YOU DON'T LOVE IT ENOUGH [sp]yes you do thanks for making me feel good about myself and reminding me to finish Meat Boy[/sp] [QUOTE=VietRooster2;38296295]"got in" what.[/QUOTE] Give the dude a break, I felt nice and fuzzy about myself when my first thing got on the Emporium. It's not much, but it's something to feel cool about. EDIT: [QUOTE=kenshin6;38290015]Since the red demo and blue soldier are friends, they are getting each other gifts for christmas (shh, dont tell anyone!) [img]http://puu.sh/1lD2A[/img][img]http://puu.sh/1lCZU[/img][/QUOTE] Probably the first in a long time I'd wear the stock Soldier helmet. And enjoy it.
[QUOTE=ZombiPlastiClok;38297839]Probably the first in a long time I'd wear the stock Soldier helmet. And enjoy it.[/QUOTE] Same. And i said it last page but a over the eyes style for both items would be cool. Also, would the cap and eyepatch be 2 seperate items or 1 item?
[QUOTE=Rexic;38297875]Same. And i said it last page but a over the eyes style for both items would be cool. Also, would the cap and eyepatch be 2 seperate items or 1 item?[/QUOTE] I am making it 1 item
defaq [IMG]http://cs319330.userapi.com/v319330321/2330/0OaxWpq3sLg.jpg[/IMG]
[QUOTE=kenshin6;38298240]I am making it 1 item[/QUOTE] Ahh. So would you not be able to wear deus/pyrovision goggles with it? Edit: I think that " Spoils of [URL="http://www.teamfortress.com/war/part1/index.htm"]WAR![/URL] " would be a nice name for it.
[QUOTE=Danger21;38298254]defaq [IMG]http://treybrown.com/images/kingofthegays.jpg[/IMG][/QUOTE] Could we get a shot of what the skeleton looks like? Sounds like a bone hierarchy issue.
[QUOTE=Rexic;38298313]Ahh. So would you not be able to wear deus/pyrovision goggles with it? Edit: I think that " Spoils of [URL="http://www.teamfortress.com/war/part1/index.htm"]WAR![/URL] " would be a nice name for it.[/QUOTE] I like that name much better than my original. The original name was "Gift from a friend", but that takes the prize.
[QUOTE=donhonk;38297680][t]http://i.imgur.com/CG1b3.jpg[/t] I hope I'm the only one making this thing![/QUOTE] Well done!
Lazy upload spree [video=youtube;F9zeARLPGOw]http://www.youtube.com/watch?v=F9zeARLPGOw[/video] [video=youtube;Ej7QhDEHqXc]http://www.youtube.com/watch?v=Ej7QhDEHqXc[/video]
why arent you changing the fovs in your preview videos
[QUOTE=Sparkwire;38298790]why arent you changing the fovs in your preview videos[/QUOTE] I try, but I use a script and somehow it changes the fov every time even if I edit the fov command in the script. [editline]3rd November 2012[/editline] Here's the whole config crap: sv_cheats 1 mp_teams_unbalance_limit 0 mp_autoteambalance 0 cl_hud_minmode 0 alias teleport_medic bot_teleport Medic 221.450104 -1129.754395 4.031250 0.647997 112.992149 0 alias teleport_medic_back bot_teleport Medic 1504.941528 231.928818 843.972595 34.264050 -171.136307 0 sv_cheats 1 mp_teams_unbalance_limit 0 mp_autoteambalance 0 cl_hud_minmode 0 alias "teleport_medic" "bot_teleport Medic 221.450104 -1129.754395 4.031250 0.647997 112.992149 0" alias "teleport_medic_back" "bot_teleport Medic 1504.941528 231.928818 843.972595 34.264050 -171.136307 0" alias "addmedic" "kick Medic; wait 100; bot -team red -class medic -name Medic; wait 200; teleport_medic" alias "teleport_soldier" "bot_teleport Soldier -157.829163 -903.321716 4.031250 1.704006 61.152119 0" alias "teleport_soldier_back" "bot_teleport Soldier 1504.941528 231.928818 843.972595 34.264050 -171.136307 0" alias "addsoldier" "kick Soldier; wait 100; bot -team red -class soldier -name Soldier; wait 200; teleport_soldier" alias "teleport_pyro" "bot_teleport Pyro 0.256758 -688.773315 4.031250 5.984035 90.656036 0" alias "teleport_pyro_back" "bot_teleport Pyro 1504.941528 231.928818 843.972595 34.264050 -171.136307 0" alias "addpyro" "kick Pyro; wait 100; bot -team red -class pyro -name Pyro; wait 200; teleport_pyro" alias "teleport_spy" "bot_teleport Spy 493.314941 -1176.458740 3.972595 3.520014 -177.391678 0" alias "teleport_spy_back" "bot_teleport Spy 1504.941528 231.928818 843.972595 34.264050 -171.136307 0" alias "addspy" "kick Spy; wait 100; bot -team red -class spy -name Spy; wait 200; teleport_spy" alias "teleport_all" "teleport_medic; teleport_soldier; teleport_pyro; teleport_spy" alias "teleport_all_back" "teleport_medic_back; teleport_soldier_back; teleport_pyro_back; teleport_spy_back" alias "placebots" "addmedic; addsoldier; addpyro; addspy" alias "+firebot" "bot_forceattack 1" alias "-firebot" "bot_forceattack 0" wait 10; placebots cl_autoreload 0 tf_damage_disablespread 1 tf_tournament_hide_domination_icons 1 tf_weapon_criticals 0 ai_rebalance_thinks 0 tf_use_fixed_weaponspreads 1 mp_disable_respawn_times 1 mp_respawnwavetime 0 mp_timelimit 0 hud_achievement_tracker 0 hud_combattext 1 hud_fastswitch 1 bot_forceattack_down 1 tf_dingalingaling 0 tf_dingaling_volume 0 r_lod 0 mat_picmip -1 mat_motion_blur_forward_enabled 0 mat_motion_blur_enabled 0 alias toggle_mimic_0 "bot_mimic 0; alias toggle_mimic toggle_mimic_1" alias toggle_mimic_1 "bot_mimic 1; alias toggle_mimic toggle_mimic_0" bot_mimic 0 bot_mimic_yaw_offset 0 bot_mimic_inverse 0 mp_waitingforplayers_cancel 1 hud_saytext_time 0 tf_sniper_fullcharge_bell 1 r_eyes 1 r_flex 1 flex_rules 1 flex_smooth 1 flex_talk 1 alias +critsplease "tf_weapon_criticals 1; addcond 11" alias -critsplease "tf_weapon_criticals 0; removecond 11" bind shift +critsplease Anything causing FOV to change?
hate the cel shading on the gonzo piece, i wish there was a version lacking it
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