here's my crappy "concept" in case a picture is more attractive
[url]http://db.tt/ugCHKwz4[/url]
Or how about a pair of glowing goggles, like killzone or the gogglestache.
I don't know about you, but when I was a kid I loved the fresh glazed donuts and cider the pumpkin farm used to always have ready for the end of our field trip there.
[img]http://data.whicdn.com/images/8024242/IMG_5982_large.JPG[/img]
[img]http://farm7.staticflickr.com/6057/6348267776_ac02edafe2_z.jpg[/img]
Yea, it's not entirely Halloween related, nor is it a cosmetic. A donut fits Heavy anyway :P
Well, I have been trying to get those watch chainlinks properly, but till then here's a picture of how the medic's watch looks like as of now while I still work on getting those @)#*(@_#)# watch links aligned properly.
1. I think it should go on his other hand because his left hand seems to spend most of the taunts doing something minor, so I might mirror it once it's done.
2. It was surprisingly not too hard to bind it to the hand, though finding the sweet spot on the wrist where it would clip the least took a lot of trial and error.
3. How should I go about securing this to the hand, mesh wise? The spy only has the watch like a bracelet sort of thing, and the inner portion of the wrist is seen clearly in some angles for the medic. Should I go about making the chain links all the way around (worried about the poly count at this point) or are there alternatives?
[IMG]http://puu.sh/18c4W[/IMG]
[QUOTE=ned_ballad;37783723]I don't know about you, but when I was a kid I loved the fresh glazed donuts and cider the pumpkin farm used to always have ready for the end of our field trip there.
[img]http://data.whicdn.com/images/8024242/IMG_5982_large.JPG[/img]
[img]http://farm7.staticflickr.com/6057/6348267776_ac02edafe2_z.jpg[/img]
Yea, it's not entirely Halloween related, nor is it a cosmetic. A donut fits Heavy anyway :P[/QUOTE]
I think heavy's already had too many donuts already.
[QUOTE=ned_ballad;37783723]I don't know about you, but when I was a kid I loved the fresh glazed donuts and cider the pumpkin farm used to always have ready for the end of our field trip there.
[img]http://data.whicdn.com/images/8024242/IMG_5982_large.JPG[/img]
[img]http://farm7.staticflickr.com/6057/6348267776_ac02edafe2_z.jpg[/img]
Yea, it's not entirely Halloween related, nor is it a cosmetic. A donut fits Heavy anyway :P[/QUOTE]
This + [t]http://wiki.teamfortress.com/w/images/thumb/1/12/Copper%27s_Hard_Top.png/250px-Copper%27s_Hard_Top.png[/t] + [t]http://wiki.teamfortress.com/w/images/thumb/5/5c/Security_Shades.png/250px-Security_Shades.png[/t] as a set.
[QUOTE=Simski;37783598]Make it Gibus inspired. Raggedy and patched.
What's wrong with it having a "Ebenezer Scrooge feel" to it? It's a theme that can run well with other cosmetics.[/QUOTE]
Theres nothing wrong with the ebenzer feel, that theme feels more fitting for the winter update rather than the haloween one. Timing is also important when releasing items. Why spend time on an item i can work on after the oct. 1st deadline when there might be a hidden gem we can work on now.
The goggles? It's not directly halloween, but the glow can give a good vibe.
[QUOTE=snookypookums;37783733]Well, I have been trying to get those watch chainlinks properly, but till then here's a picture of how the medic's watch looks like as of now while I still work on getting those @)#*(@_#)# watch links aligned properly.
1. I think it should go on his other hand because his left hand seems to spend most of the taunts doing something minor, so I might mirror it once it's done.
2. It was surprisingly not too hard to bind it to the hand, though finding the sweet spot on the wrist where it would clip the least took a lot of trial and error.
3. How should I go about securing this to the hand, mesh wise? The spy only has the watch like a bracelet sort of thing, and the inner portion of the wrist is seen clearly in some angles for the medic. Should I go about making the chain links all the way around (worried about the poly count at this point) or are there alternatives?
[IMG]http://puu.sh/18c4W[/IMG][/QUOTE]
I don't mean to sound round but I think that you should scrap it.
[QUOTE=Scizor;37783777]I don't mean to sound round but I think that you should scrap it.[/QUOTE]
You mean the doctor's watch thing or the nurse's watch it came from? Or both?
Just came up with an awesome idea for a Pyro secondary... I'm sure it's possible somehow with the current animations too! It's real simple, just a Detonator replacement that has the Pyro lighting roman candles with a Zippo.
[QUOTE=Captain Chalky;37783819]You didn't sound round at all. More like a square.[/QUOTE]
[t]http://media.tumblr.com/tumblr_m7oq5wMhEc1qg0zvr.gif[/t]
[QUOTE=blaholtzen;37776012][img]https://dl.dropbox.com/u/39556064/naggerifle3.jpg[/img]
(WIP)
Model by Sexy Robot[/QUOTE]
How about something like this ?
[IMG]http://img15.hostingpics.net/pics/356137dosh.png[/IMG]
A full simple base color and then add a "last minute" team colored paintjob at the end.
[QUOTE=Roninsmastermix;37783761]Theres nothing wrong with the ebenzer feel, that theme feels more fitting for the winter update rather than the haloween one. Timing is also important when releasing items. Why spend time on an item i can work on after the oct. 1st deadline when there might be a hidden gem we can work on now.[/QUOTE]
I don't think it feels exclusively Ebeneezer, it also feels fitting Zephania Mann.
[QUOTE=Simski;37784268]I don't think it feels exclusively Ebeneezer, it also feels fitting Zephania Mann.[/QUOTE]
Agreed.
[QUOTE=Hawt Koffee;37779926][url]http://steamcommunity.com/sharedfiles/filedetails/?id=96949849[/url]
[img]http://24.media.tumblr.com/tumblr_mau392ckBF1r43xj0o1_500.png[/img]
updated this submission[/QUOTE]
looks too much like the degreaser imo
anybody interested in the supdgun and its set? spudgun+projectiles+hat :D
[QUOTE=dak1ne;37784503]anybody interested in the supdgun and its set? spudgun+projectiles+hat :D[/QUOTE]
Is it for Soldier?
[QUOTE=Skunkrocker;37784652]Is it for Soldier?[/QUOTE]
no, it's for spy :smile:
Okay so I went back and looked at that "spudgun". It's too complex for Soldier. Really. It should be plain white PVC with cement and a homemade handle and trigger from a grill igniter, wlike a real home made country boy spud gun. That's my opinion.
I'd link to a picture but I can't with my phone.
Winner!
[img]http://i.imgur.com/0aTks.png[/img]
[QUOTE=Captain Chalky;37783819]You didn't sound round at all. More like a square.[/QUOTE]
Fuck :v:
About the watch, I just don't think it's gonna work, it's way too detailed for such a small item, I don't really know how to put this, becouse I am not really good with words as you can see..but It just doesn't fit.IMO
Then again what do I know
[sp]I'lll be in my shame box[/sp]
anybody wanna texture winner?
[QUOTE=ZnT00;37785710]anybody wanna texture winner?[/QUOTE]
will literally take 2 minutes so okay, send it over
[QUOTE=ZnT00;37785297][img]http://i.imgur.com/mIF6V.png[/img]
Winner (Wip)[/QUOTE]
it looks like my [url=http://steamcommunity.com/sharedfiles/filedetails/?id=97497370]red star for heavy [/url]
[QUOTE=Skunkrocker;37784652]Is it for Soldier?[/QUOTE]
I guess you didnt read..because i clearly said it was for soldier ^^
[QUOTE=dak1ne;37786121]it looks like my [url=http://steamcommunity.com/sharedfiles/filedetails/?id=97497370]red star for heavy [/url][/QUOTE]
it's because they are both stars
[QUOTE=NeoDement;37785800]will literally take 2 minutes so okay, send it over[/QUOTE]
your avatar is adorable
You know what would be interesting? Some kind of Garry's Mod tie-in item. What is the first thing you think of when you think of Gmod? It can't be a Half-Life 2 asset. Maybe just the logo as a badge, or a stylized Toolgun pistol replacement.
Just thought I'd throw that random idea out there. It's probably been mentioned before, but whatever.
[QUOTE=Sparkwire;37786567]your avatar is adorable[/QUOTE]
tbh it looks pretty bad
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