[QUOTE=Void Skull;38459497][img]http://puu.sh/1qpPj[/img]
what hell hath i wrought[/QUOTE]
A Cylon who got a haircut
[img]http://puu.sh/1qqoK[/img]
[QUOTE=Evil_Knevil;38459756][img]http://puu.sh/1qqoK[/img][/QUOTE]
Great start, will reserve comments until it's more complete.
Balloonifawn?
[QUOTE=Evil_Knevil;38459756][img]http://puu.sh/1qqoK[/img][/QUOTE]
Who've you got texturing it? And model the eyeballs on.
*offers self*
He has me texturing. Wink Wink.
[QUOTE=Evil_Knevil;38459756][img]http://puu.sh/1qqoK[/img][/QUOTE]
Damn that's looking good already. (if it's alright I'd love to try my hand at texturing this, too. Doesn't have to be the final texture (since Blitz will be working on it, too) but I'd love to give it a try, just to practice.)
So i still wanna work on that silly idea I had that probably a whole 0 people wanna see get beyond discussion.
Problem is, should I even bother to make a couple quick sketches? Worth a shot atleast, right?
Hello forum, I'm rain*, I'm new.
Already enjoying all the work I see here!
Hope to show some projects myself soon.
Rain you're a dick, you always delete my comments on your workshop items, while I try to be constructive
Edit:
also, welcome and enjoy your stay
[QUOTE=Rain*;38460380]Hello forum, I'm rain*, I'm new.
Already enjoying all the work I see here!
Hope to show some projects myself soon.[/QUOTE]
Hello! I love your work!
As Bapaul said, you need to stop deleting constructive criticism, though.
Here's today's lunchtime one-hour-mad-rush winter item.
I was tempted to do this with my Scout kit, but I also reckon it might be good for other classes, too?
Backpack item - plastic sled.
Reference: [url]http://sledgeworld.co.uk/img/pack-of-2-snow-speeder-plastic-sled-blue-red_2285_500.jpg[/url]
Thoughts?
***Shots from Maya with BDRF shader - not from HLMV. I don't have SourceSDK at work.
[img]http://img13.imageshack.us/img13/7330/sleds.jpg[/img]
[IMG]http://puu.sh/1qrNc[/IMG]
I sure hope that Noizeblaze is going to design a flamethrower to go with it, because this was really fun to make.
Blaholtzen will do the textures, basecolours are just for some reference of the basic idea I guess
Can we finally get (mod) cyan/blue coloured 'flames' now that they added the flame paint with halloween? [IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG]
That looks awesome.
The only thing that bothers me is the position of the orange part in the first person view. It looks like it is hanging loose.
[QUOTE=Bapaul;38460435]Rain you're a dick, you always delete my comments on your workshop items, while I try to be constructive
Edit:
also, welcome and enjoy your stay[/QUOTE]
Indeed I do delete things as: "This item will never be ingame because "Says something Valve sould decide"
I will still delete the'se kind of reply's
I will never delete anything wich will be, or will be close to "constructive criticism" becuase i like to learn and jump in on what the community has to say. Remember, I make my items for the tf2 community.
i'm sorry but deleting anything other than virus spam on the workshop is totally lame
[QUOTE=Rain*;38460605]Indeed I do delete things as: "This item will never be ingame because "Says something Valve sould decide"
I will still delete the'se kind of reply's
I will never delete anything wich will be, or will be close to "constructive criticism" becuase i like to learn and jump in on what the community has to say. Remember, I make my items for the tf2 community.[/QUOTE]
I only delete phishing links, I don't want harm to come to viewers just because there's someone saying there's free stuff from a link. That shit ain't fly.
Oh and sometimes I delete those giant thumbs ups if I see the same person post a billion of them.
Alright, i made a (laughable) concept piece from 20 minutes of scribbling onto a piece of paper.
And honestly? I'm terrified of posting it.
[thumb]http://i.imgur.com/17vTB.jpg[/thumb]
...But there you go. Feel free to call the idea stupid.
[QUOTE=Goodwell;38460658]Alright, i made a (laughable) concept piece from 20 minutes of scribbling onto a piece of paper.
And honestly? I'm terrified of posting it.
[thumb]http://i.imgur.com/17vTB.jpg[/thumb]
...But there you go. Feel free to call the idea stupid.[/QUOTE]
Oh my god. I thought it was a Seal Cub Club at first.
Thank god you proved me wrong.
[QUOTE=AyesDyef;38459899]Who've you got texturing it? And model the eyeballs on.
*offers self*[/QUOTE]
Sparkwire's already helping with sculpting and texturing.
So there al already roules for deleting douchebags or offending replys?
[QUOTE=Evil_Knevil;38460678]Sparkwire's already helping with sculpting and texturing.[/QUOTE]
I thought Blitz was texturing it? :P
You rated me disagree but...... VaultScout just said Blitz was, so who actually is? :P
[QUOTE=Ax3l;38460671]Oh my god. I thought it was a Seal Cub Club at first.
Thank god you proved me wrong.[/QUOTE]
Pritty damn cute.
[QUOTE=Rain*;38460681]So there al already roules for deleting douchebags or offending replys?[/QUOTE]
There's no rule against it, but Valve can probably see deleted replies anyway, so why bother.
Whether you care about it or not.
[QUOTE=AyesDyef;38460690]There's no rule against it, but Valve can probably see deleted replies anyway, so why bother.
Whether you care about it or not.[/QUOTE]
I just doin't what people looking at my items so see spam or offending stuff.
But yea, get over it. Lets Create some neat items here.
[editline]15th November 2012[/editline]
I posted this gasmask design lately, hope you guys like it.
(and hope there will be lots of constructive criticism)
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=108376018"][IMG]http://img690.imageshack.us/img690/3817/posternewblackholehat52.jpg[/IMG][/URL]
[QUOTE=maty;38460451]Here's today's lunchtime one-hour-mad-rush winter item.
I was tempted to do this with my Scout kit, but I also reckon it might be good for other classes, too?
Backpack item - plastic sled.
Reference: [url]http://sledgeworld.co.uk/img/pack-of-2-snow-speeder-plastic-sled-blue-red_2285_500.jpg[/url]
Thoughts?
***Shots from Maya with BDRF shader - not from HLMV. I don't have SourceSDK at work.
-snip-[/QUOTE]
I'll combine it on the backpack for the Scout. The sled will sit on the back of his pack, with the hot water bottle sat on the side, both strapped on to his existing backpack (like the Boston Boom Bringer).
I shall name it "The Hot Tub" 8).
[QUOTE=Rain*;38460701]I just doin't what people looking at my items so see spam or offending stuff.
But yea, get over it. Lets Create some neat items here.[/QUOTE]
No, let's not get over it.
I continually tell you that your textures are too cloudy and unfitting for the tf2 artstyle. You continually delete these comments so it's not simply stuff valve should decide.
Don't pull your little pathetic act here, it's not going to work. All people here are quite the bit more intelligent than the casual workshop commenter
[QUOTE]I posted this gasmask design lately, hope you guys like it.
(and hope there will be lots of constructive criticism)
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=108376018"][IMG]http://img690.imageshack.us/img690/3817/posternewblackholehat52.jpg[/IMG][/URL][/QUOTE]
Perfect example of the terribly cloudy texture, and the phong is off too, the filter doesn't look like metal at all.
The model is cool though
[QUOTE=Bapaul;38460718]No, let's not get over it.
I continually tell you that your textures are too cloudy and unfitting for the tf2 artstyle. You continually delete these comments so it's not simply stuff valve should decide.
Don't pull your little pathetic act here, it's not going to work. All people here are quite the bit more intelligent than the casual workshop commenter[/QUOTE]
You think your really smart and such, I will let you to it.
Also I never delete criticism wich matter and wich I can build on.
Funny Valve things different about by textures tough.
[QUOTE=Rain*;38460731]You think your really smart and such, I will let you to it.
Also I never delete criticism wich matter and wich I can build on.
Funny Valve things different about by textures tough.[/QUOTE]
Yeah congrats on the selfmade yadada.
Don't start using it as a douchey excuse to not listen to others.
[QUOTE=Bapaul;38460718]No, let's not get over it.
I continually tell you that your textures are too cloudy and unfitting for the tf2 artstyle. You continually delete these comments so it's not simply stuff valve should decide.
Don't pull your little pathetic act here, it's not going to work. All people here are quite the bit more intelligent than the casual workshop commenter
Perfect example of the terribly cloudy texture, and the phong is off too, the filter doesn't look like metal at all.
The model is cool though[/QUOTE]
parts are plastic, so dumb to go flaming about the'se things you can't understand.
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