[QUOTE=HazzaHardie;38481846]general question, what do you people think is the worst modelled hat/misc in tf2?[/QUOTE]
[IMG]http://tf2wiki.net/w/images/thumb/9/90/Soldier_Dr's_Dapper_Topper.png/200px-Soldier_Dr's_Dapper_Topper.png[/IMG]
[QUOTE=HazzaHardie;38481846]general question, what do you people think is the worst modelled hat/misc in tf2?[/QUOTE]
[IMG]http://wiki.teamfortress.com/w/images/8/8f/Backpack_Zipperface.png[/IMG]
[QUOTE=The Stills;38481767]Wait, is this going to be a Scott Pilgrim reference or an FLCL reference?[/QUOTE]
It's intended to be a Scott Pilgrim reference. I might make a few more items to go with it.
[QUOTE=HazzaHardie;38481846]general question, what do you people think is the worst modelled hat/misc in tf2?[/QUOTE]
All items that are WAY to modern looking, like the ear buds.
Hmm... in terms of modeling I think I'd probably have to say the original carouser's capotain was godawful and really amazing that Valve would pick out
[img]http://wiki.teamfortress.com/w/images/f/fe/RED_Carouser%27s_Capotain_old.png[/img]
[QUOTE=Simski;38481960]Hmm... in terms of modeling I think I'd probably have to say the original carouser's capotain was godawful and really amazing that Valve would pick out
[img]http://wiki.teamfortress.com/w/images/f/fe/RED_Carouser%27s_Capotain_old.png[/img][/QUOTE]
yeah sorry I should of specified, I did mean in terms of model only not if fits the game or not
[editline]17th November 2012[/editline]
page king once again, and nothing good for you guys, sorry
The Hard-Counter
I feel sorry for midnight wolves and the civil suit.
[QUOTE=HazzaHardie;38481846]general question, what do you people think is the worst modelled hat/misc in tf2?[/QUOTE]
[img_thumb]http://wiki.teamfortress.com/w/images/2/27/Void_Monk_Hair.png[/img_thumb][img_thumb]http://wiki.teamfortress.com/w/images/4/4a/Battle_Bob.png[/img_thumb][img_thumb]http://wiki.teamfortress.com/w/images/9/91/Conquistador.png[/img_thumb]
I think those are unfitting as hell, but not neccesarily badly modeled.
need bad reading back
also conquistador isn't the worst modeled but its texture makes it the worst quality overall imo
The conquistador would be a better hat if it was multi class
No it wouldn't
[QUOTE=Rexic;38482382]The conquistador would be a better hat if it was multi class[/QUOTE]
Nope. Would be better if better textures were used. Multi-classing doesnt fix it
[QUOTE=AyesDyef;38481032][img]https://dl.dropbox.com/u/1737448/creepymediciscreepy.jpg[/img]
Prepare your nuts, Medic is ready for crunching.[/QUOTE]
That's amazing.
oh also the UV map is terribad on it which doesn't help the poor texture quality
Made a pair of jugs to go with the farmers hat.
[IMG]http://nukeaduke.com/img/petsson4.jpg[/IMG]
Has a blu team main menu mod been made?
(so the loadouts and class preview pictures are blu)
Working on a knit wool cap for engie to go with my jacket as the flatcap wasn't turning out well.
[img]http://puu.sh/1r0wc[/img]
Right now it is only a proof of concept, painted pink as hell.
The base color will most likely be a dark grey.
[img]http://puu.sh/1r0N1[/img]
did one a while ago along with a shitty sweater
[QUOTE=Ax3l;38481898][IMG]http://tf2wiki.net/w/images/thumb/9/90/Soldier_Dr's_Dapper_Topper.png/200px-Soldier_Dr's_Dapper_Topper.png[/IMG][/QUOTE]
Saved by this: [img]http://files.gamebanana.com/img/ss/srends/_1112-.jpg[/img]
We got any Fire Emblem fans up in here?
[IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/armands.png[/IMG]
Got bored, so I modelled Armands. No good pictures from SDK because it's still fucking broken
A lot of people have been asking for this, so I figured it was finally time to release it.
[url="https://dl.dropbox.com/u/7835823/RoBro%20Original.zip"][img]https://dl.dropbox.com/u/7835823/fancypromo_robro.png[/img][/url]
This is the ORIGINAL RoBro that was made for the Retro Futuristic contest. That means it includes the original higher poly model, all jigglebones like the tail and arms included, and original animations as well. This package also contains the original 2048x2048 textures, so be wary.
KEEP IN MIND, however, that paint compatibility may not work properly if you plan to use this in-game. Valve altered the paintability of the RoBro when it was added to the game, so it may not be perfect.
[QUOTE=Inspecter;38467017]Remember that toasty trim idea for the soldier? I drew what I thought it should look like.
[img]http://dl.dropbox.com/u/38397602/Trashytrim.jpg[/img]
I call it the Trashy Trim.[/QUOTE]
Should I draw more pics of a Trashy Trim concept?
[QUOTE=Nidhogg;38482854]A lot of people have been asking for this, so I figured it was finally time to release it.
[url="https://dl.dropbox.com/u/7835823/RoBro%20Original.zip"][img]https://dl.dropbox.com/u/7835823/fancypromo_robro.png[/img][/url]
This is the ORIGINAL RoBro that was made for the Retro Futuristic contest. That means it includes the original higher poly model, all jigglebones like the tail and arms included, and original animations as well. This package also contains the original 2048x2048 textures, so be wary.
KEEP IN MIND, however, that paint compatibility may not work properly if you plan to use this in-game. Valve altered the paintability of the RoBro when it was added to the game, so it may not be perfect.[/QUOTE]
It might be worth recompiling/hexing this to the actual file name of Robro, as right now it's in the wrong place. Fortunately the file name length is the same so hexing it is simple.
Other than that and the animations not showing up properly, it all seems to be fine.
[QUOTE=Omolong;38483065]It might be worth recompiling/hexing this to the actual file name of Robro, as right now it's in the wrong place. Fortunately the file name length is the same so hexing it is simple.
Other than that and the animations not showing up properly, it all seems to be fine.[/QUOTE]
Yeah, it'll take a little extra work if you plan to use this in-game. This release was mostly intentional for SFM.
[QUOTE=Nidhogg;38483083]Yeah, it'll take a little extra work if you plan to use this in-game. This release was mostly intentional for SFM.[/QUOTE]
If you would like, I could upload the files of it so that it works ingame. The paint seems to work fine, and after adding one line in all the VMTs it stopped some errors that shouldn't affect gameplay anyway.
[QUOTE=Omolong;38483149]If you would like, I could upload the files of it so that it works ingame. The paint seems to work fine, and after adding one line in all the VMTs it stopped some errors that shouldn't affect gameplay anyway.[/QUOTE]
If you want. I've never actually done any hexing myself, so go for it.
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