[QUOTE=sergiuung;37858403]I know Halloween items are what everyone's working on right now but I just don't feel like it. I made this instead
[img]http://puu.sh/1a64G[/img]
[img]http://puu.sh/19ViV[/img]
I need a way to optimize that wire somehow, I tried the lowest amount of sides I could get to make it look round. The wire alone is 1,200 polygons. Any ideas?[/QUOTE]
try a twisty cylinder instead of modelling the whole thing:
[IMG]http://puu.sh/1a6Ng[/IMG]
[IMG]http://puu.sh/1a4Me[/IMG]
Uhm yeah cool idea those wires....
Anyways mine is 320 tris
It's basically squared and the spiral is about 8 steps per circle.
Looks good enough since it's so small
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=100064352][img]http://puu.sh/1a6Qa[/img][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=100064352][img]http://puu.sh/1a6QJ[/img][/url]
Bronze bells. the true weakness of all ghosts [i] according to the Chinese [/i]
[ Somethin' me and multitrip whipped up ]
[QUOTE=psyke;37858607][url=http://steamcommunity.com/sharedfiles/filedetails/?id=100064352][img]http://puu.sh/1a6Qa[/img][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=100064352][img]http://puu.sh/1a6QJ[/img][/url]
Bronze bells. the true weakness of all ghosts [i] according to the Chinese [/i][/QUOTE]
And we [I]all[/I] know how effective things made in China are.
[editline]beans[/editline]
THAT WASN'T A ZING
GOSH
And the award for most pointless paint of the year goes to...
[QUOTE=psyke;37858607][url=http://steamcommunity.com/sharedfiles/filedetails/?id=100064352][img]http://puu.sh/1a6Qa[/img][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=100064352][img]http://puu.sh/1a6QJ[/img][/url]
Bronze bells. the true weakness of all ghosts [i] according to the Chinese [/i]
[ Somethin' me and multitrip whipped up ][/QUOTE]
why is it so cloudy
[QUOTE=Bapaul;37858591]Uhm yeah cool idea those wires....[/QUOTE]
I know that at least two people have independently gotten the idea of a (Heavy-specific, even) bodyguard earphone before. It's not very far-fetched.
[QUOTE=Deodorant;37858654]I know that at least two people have independently gotten the idea of a bodyguard earphone for the Heavy before. It's not very far-fetched.[/QUOTE]
I was not actually being serious, it's a really common idea
[QUOTE=psyke;37858607][url=http://steamcommunity.com/sharedfiles/filedetails/?id=100064352][img]http://puu.sh/1a6Qa[/img][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=100064352][img]http://puu.sh/1a6QJ[/img][/url]
Bronze bells. the true weakness of all ghosts [i] according to the Chinese [/i]
[ Somethin' me and multitrip whipped up ][/QUOTE]
why would you apply paint to something so small? That's like applying paint to the barely seeable rim of a hat.
Yes, I know pogo already said it.
I don't know why your picking on how small the paintable area is, it's more than this thing.
[img_thumb]http://wiki.teamfortress.com/w/images/6/68/Painted_Sign_of_the_Wolf%27s_School_FF69B4.png[/img_thumb]
[QUOTE=psyke;37858607][url=http://steamcommunity.com/sharedfiles/filedetails/?id=100064352][img]http://puu.sh/1a6Qa[/img][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=100064352][img]http://puu.sh/1a6QJ[/img][/url]
Bronze bells. the true weakness of all ghosts [i] according to the Chinese [/i]
[ Somethin' me and multitrip whipped up ][/QUOTE]
what does the writing say?
In 3ds max, how do I select which part of a single model to bake again? I have one model with two parts that I want seperately baked because they occupy the same uv spaces. I know this has to do with channels but I forgot.
It's been too long since I last baked anything, I need help.
Nothing wrong with making something paintable, even if it's something small and completely unnoticeable. It's always nice to give people choices no matter how small. Also, it's arguably better to make it paintable if you're going to have team colors since it means you only have to use one texture instead of two.
[QUOTE=HazzaHardie;37858829]what does the writing say?[/QUOTE]
A horrible translation attempt at "ghost ward".
What we actually have here is "medical sick room for ghosts", if you were to translate it.
[QUOTE=lilguy;37858914]A horrible translation attempt at "ghost ward".
What we actually have here is "medical sick room for ghosts", if you were to translate it.[/QUOTE]
Well.
Someone on my friends list has some s'plaining to do.
Figured out how to do the last but now my ao bake is completely black. This didn't happen in 3ds max 2011... Why did I ever switch to fucking 2012?
[QUOTE=Void Skull;37858082]it's not late
it's still my birthday
[editline]30th September 2012[/editline]
i hope someone didn't want a pageking[/QUOTE]
sorry if i'm a hour late but ermmm HAPPY BIRTHDAY VOID
[QUOTE=Goldenbuttocks;726341]foxes are awesome[/QUOTE]
ohh so true
I'm gonna go all psyke for xmas
[QUOTE=psyke;37858934]Well.
Someone on my friends list has some s'plaining to do.[/QUOTE]
I suggest you actually go for a four character idiom in actual Taoist charms:
[url]http://primaltrek.com/daoist.html[/url]
[editline]30th September 2012[/editline]
[QUOTE=Constructor;37859013]I'm gonna go all psyke for xmas[/QUOTE]
So you're gonna buy a shit ton of green paint and paint all your hats/miscs green?
[QUOTE=psyke;37858934]Well.
Someone on my friends list has some s'plaining to do.[/QUOTE]
Maybe you should research this stuff fully, instead of half arsing it all.
[QUOTE=lilguy;37859030]
So you're gonna buy a shit ton of green paint and paint all your hats/miscs green?[/QUOTE]
Psyke as in making a lot of items.
oh i forgot did sexy robot ever finish this?
[T]http://puu.sh/A5Jd[/T]
don't slap me for not knowing, that this was released some time ago
anyways it whould make a good replace for the new: Medi-mask
[QUOTE=Danieru;37859112]oh i forgot did sexy robot ever finish this?
[T]http://puu.sh/A5Jd[/T][/QUOTE]
I saw it at the texturing stage but i think it's been dropped now.
[QUOTE=Constructor;37859105]Psyke as in making a lot of items.[/QUOTE]
Quantity over quality strikes again.
[QUOTE=Danieru;37859112]oh i forgot did sexy robot ever finish this?
[T]http://puu.sh/A5Jd[/T]
don't slap me for not knowing, that this was released some time ago[/QUOTE]
2l8
[editline]30th September 2012[/editline]
[QUOTE=thecuntsman;37859136]Quantity over quality strikes again.[/QUOTE]
If I start now, I don't have to half-ass them.
[QUOTE=Shadoxa;37858814]I don't know why your picking on how small the paintable area is, it's more than this thing.
[img_thumb]http://wiki.teamfortress.com/w/images/6/68/Painted_Sign_of_the_Wolf%27s_School_FF69B4.png[/img_thumb][/QUOTE]
The smallest item with the smallest paintable area? That entire thing must be a joke.
[QUOTE=Constructor;37859142]2l8[/QUOTE]
28 times i've been dumb and you've been counting,
You deserve a sandvich
Has anyone thought of doing robot halloween items to go as mann vs machine halloween loot?
[QUOTE=Danieru;37859179]28 times i've been dumb and you've been counting,
You deserve a sandvich[/QUOTE]
Actually he said "2L8" as in "Too late." It was in reference to the fact that his item, the Medi-Mask, or the Breath of Life on the Workshop, got ingame.
Sexy's mask and Constructor's mask bear a somewhat striking resemblance to each other, Sexy's having more of a gas mask feel complete with goggles, Constructor's being more of a respirator, only attached to his mouth, they both have their own charms.
Also, you've been dumbed more than 28 times. A good way to avoid dumbs is to use proper grammar and provide posts that are useful to the Emporium.
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