• Stuff that annoys you in TF2: Constructor doesn't make this thread Edition
    10,002 replies, posted
[QUOTE=Crash15;37273006]So giant robots and regular robots that are way different than regular players would be harder to spot if they were grey? Yeah okay[/QUOTE]It would just look like a mess of gunmetal. Ever watched a Transformers movie?
[img]http://wiki.teamfortress.com/w/images/3/3c/Cs_awp.png[/img] this piece of shit. it clips horribly and looks plain ugly in tf2. they actually ripped the model straight out of cs:go and just updated the textures [img]http://cloud-2.steampowered.com/ugc/542935853887316565/86E9F43AC780D75EEBBCC82DFE1DD87F700025DD/[/img] look at how badly this thing clips. good lord
People who switch from their upgraded class to huntsman sniper in MvM. Especially when they were engies before. WHY Also, Giant heavies with uber medics that just waltz through everything and drop off the bomb while invulnerable like they don't give a shit. Valve really needs to fix this <_<
Mann-conomy Rant #472: I finally sold some of my most valued cosmetics to afford a Strange Kritzkreig (the minimum 18 keys) I go on Outpost and Trade Post, and as always, overpricers offering Unusuals, buds, Bills, and other "currency" items. I sacrificed most of my cosmetics just for keys so I can buy a Kritzkreig with orange text and a Kill Assists counter, and yet these "pants-on-head" retards decide to overprice it and laugh about it as they strut about with their fancy (virtual) fur coats and their "Searing Plasma Team Captains", laughing at the poor peasants that can't afford their fancy Unusual or salvaged crate bullshit. I think they should drop the prices for the contents of salvaged crates (either that or make salvaged crates drop slightly more frequent) to at least 6 keys. tl;dr I can't afford a Strange Kritz and I'm butthurt about it.
In MvM, when the fucking bomb zone is on fire for the whole rest of the game after failing a wave once. You die when you touch the flames, and the radius of the flames is HUGE.
[QUOTE=Solidskei;37282813][img]http://wiki.teamfortress.com/w/images/3/3c/Cs_awp.png[/img] this piece of shit. it clips horribly and looks plain ugly in tf2. they actually ripped the model straight out of cs:go and just updated the textures [img]http://cloud-2.steampowered.com/ugc/542935853887316565/86E9F43AC780D75EEBBCC82DFE1DD87F700025DD/[/img] look at how badly this thing clips. good lord[/QUOTE] That viewmodel FOV isn't helping. /if you turned it up to show the clipping, ignore what I said
I've actually been enjoying MvM with friends a ton. I also like that the second I take the password off people instantly join and help us out. We just need more maps 'cause we've already played MvM to death. (Oh, and I'm not buying tickets. That's stupid.)
More maps! Reskins of old maps made into MvM, less work! MvM badwater, MvM gorge, MvM cut-in-half-turbine, dare I say it? Even dustbowl would be fun were it converted to MvM somehow.
MvM dustbowl would be a fucking engineer dream.
It bugs the hell out of me when people collectively refer to the trailers as "Meet The." IT'S "MEET THE TEAM!"
[QUOTE=TheEyes;37283826]MvM dustbowl would be a fucking engineer dream.[/QUOTE] Pretty much every MvM map is a fucking engineer's dream.
[QUOTE=Drury;37283986]Pretty much every MvM map is a fucking engineer's dream.[/QUOTE]Until a Sentry Buster spawns, and all hell breaks loose.
Uber canteen +M2 your sentry.
[QUOTE=artDecor;37284039]Until a Sentry Buster spawns, and all hell breaks loose.[/QUOTE] [img]http://i50.tinypic.com/28mn6sn.png[/img]
I'm tired of people bitching that you only play as red and the robots are blue. Please, do tell me, why that is such a fucking big deal because I really want to know.
[QUOTE=slapdown3;37283522]More maps! Reskins of old maps made into MvM, less work! MvM badwater, MvM gorge, MvM cut-in-half-turbine, dare I say it? Even dustbowl would be fun were it converted to MvM somehow.[/QUOTE] What about Hydro? He needs some new life.
[QUOTE=Damian0358;37284287]What about Hydro? He needs some new life.[/QUOTE] Make each stage of Hydro a MvM map. Oh look, a Hydro Tour of Duty :v:
Bad engies are so frustrating in MvM. On Coaltown we had 3 engie that built on the good spot that is the roof of the salt roof. The wave was giants heavy and giant Scouts, with some bat scouts, sniper and spy as infinite backup. As a warmup the game first send a few wave of bat scout before the real shit that are the heavies comes, and that's when all the engie use their wrangler on the first scouts. Good plan. Except they hit none of them. They are in the top of a roof with bots coming right to them, with the slight aimbot that the wrangler gives, and the 2 first scouts to spawn still made it past the salt house. Then the spies came with the first heavy, and killed all 3 engies while they were firing roquet only at the giant (beause "reloading the sentry takes too much time" and they spent all the ammo on not hitting the scouts). I did not know such a low level was possible to reach.
[QUOTE=SacredGround;37281374]People who expect a phlog pyro in MvM to airblast bomb carriers. I'm DPS, not your push boy.[/QUOTE] I don't get the dumbs. Phlogistinator Pyro with maxed out damage, ammo and health on kill is one of the scariest things you can get on MvM. You get Mmph in seconds, and if you have uber canteens, even more shit gets wrecked.
Good luck getting that bomb carrier away from the hole in the nick of time.
[QUOTE=Drury;37283300]That viewmodel FOV isn't helping. /if you turned it up to show the clipping, ignore what I said[/QUOTE] Yeah, I turned it up. I would never actually play with that ugly ass fov, I just wanted to show the clipping.
[QUOTE=HouraiDoll;37282944]Mann-conomy Rant #472: I finally sold some of my most valued cosmetics to afford a Strange Kritzkreig (the minimum 18 keys) I go on Outpost and Trade Post, and as always, overpricers offering Unusuals, buds, Bills, and other "currency" items. I sacrificed most of my cosmetics just for keys so I can buy a Kritzkreig with orange text and a Kill Assists counter, and yet these "pants-on-head" retards decide to overprice it and laugh about it as they strut about with their fancy (virtual) fur coats and their "Searing Plasma Team Captains", laughing at the poor peasants that can't afford their fancy Unusual or salvaged crate bullshit. I think they should drop the prices for the contents of salvaged crates (either that or make salvaged crates drop slightly more frequent) to at least 6 keys. tl;dr I can't afford a Strange Kritz and I'm butthurt about it.[/QUOTE] You might have better luck posting an offer to buy it, that way people who want to sell it for raw keys and arent arse-fussed on offers etc can sell off the bat to you. Thats what I do w/ kill counters.
I hate how they didn't bother to work with upgrades and make it so that double barreled shotguns like FaN would cost less/gain same amount of shells as vanilla scatter gun when you buy a bigger magazine for them.
[QUOTE=Luafox;37285121]the fact that we've been in matchmaking for like 30 minutes even though there's 8 empty servers and we're 6 in the lobby[/QUOTE] And then you get put on a password server. Twice.
[QUOTE=TCB;37284829]Good luck getting that bomb carrier away from the hole in the nick of time.[/QUOTE] When you can burn almost everything the second it comes down, there's little need to worry about bomb carriers.
[QUOTE=Luafox;37285121]the fact that we've been in matchmaking for like 30 minutes even though there's 8 empty servers and we're 6 in the lobby[/QUOTE] Use the server browser
I just got votekicked off my own server for standing up for a spy. Go fuck yourself, assholes who hate them.
I tried playing MvM last night and I got connected 6 times, but all were errors... The first 3 times was "Bad password" So I couldnt connect. The next 2 times was "Connection Failed after 4 tries" The last time was again, Bad Password. What the fuck does this mean.
[QUOTE=LPG55;37284403]Bad engies are so frustrating in MvM. On Coaltown we had 3 engie that built on the good spot that is the roof of the salt roof. The wave was giants heavy and giant Scouts, with some bat scouts, sniper and spy as infinite backup. As a warmup the game first send a few wave of bat scout before the real shit that are the heavies comes, and that's when all the engie use their wrangler on the first scouts. Good plan. Except they hit none of them. They are in the top of a roof with bots coming right to them, with the slight aimbot that the wrangler gives, and the 2 first scouts to spawn still made it past the salt house. Then the spies came with the first heavy, and killed all 3 engies while they were firing roquet only at the giant (beause "reloading the sentry takes too much time" and they spent all the ammo on not hitting the scouts). I did not know such a low level was possible to reach.[/QUOTE] Was it Mann Up? Because that takes "somewhat incompetant" and turns it into "game ending". Luckily I got paired with some great guys on Decoy [sp]including BANG!, wearing his Self-Made Headcase. Small world.[/sp] Our team, if I remember correctly was a Scout, Medic, Demo, Pyro, either another Demo or a Heavy, and me as the sole Engie. And this was Mann Up Mode, so it was hard as shit. We got stuck on the final wave and ended up doing it maybe 5-8 times before we finally got it. Being a good Engineer, those mistakes you mentioned burn me somewhere deep inside my very being. There should be a server-side switch that turns it into Highlander mode. Forces you to pick 6 DIFFERENT classes.
[QUOTE=BanthaFodder;37287242]Was it Mann Up? Because that takes "somewhat incompetant" and turns it into "game ending". Luckily I got paired with some great guys on Decoy [sp]including BANG!, wearing his Self-Made Headcase. Small world.[/sp] Our team, if I remember correctly was a Scout, Medic, Demo, Pyro, either another Demo or a Heavy, and me as the sole Engie. And this was Mann Up Mode, so it was hard as shit. We got stuck on the final wave and ended up doing it maybe 5-8 times before we finally got it. Being a good Engineer, those mistakes you mentioned burn me somewhere deep inside my very being. There should be a server-side switch that turns it into Highlander mode. Forces you to pick 6 DIFFERENT classes.[/QUOTE] mp_highlander
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