Stuff that annoys you in TF2: Constructor doesn't make this thread Edition
10,002 replies, posted
convoy server didn't exactly die, but it's rarely populated and all the best people left..
[QUOTE=Constructor;37616681]convoy server didn't exactly die, but it's rarely populated and all the best people left..[/QUOTE]
Ah. Well, it's not as bad as the very very fast death the Hovel is suffering because of fugworld's lack of actually fixing those damn Xs...
Normally if I see the convoy with players, I hop on in... but that's rare :c
The fact that you can't play Spy anymore. Yeah I dare you, do well as spy, yeah I double dare you. Why? Because people don't understand that some classes are hard. And if you say "we have enough spies" they switch to snipers, and if you say that "we have enough snipers" they go back to spy. Also how "premium" players doesn't understand something. Like we had 2 snipers already, and someone joined, bam 3rd sniper. Would he change? NO. He played sniper during the whole time. Ugh.
Armchair generals. I can hardly join a server without someone abusing all his team members for having too many spies or not having an uber medic or something like that. Seriously, it's just a game, and not even one that gives an advantage to winners, so you might as well just enjoy it as opposed to throwing a hissy fit about losing.
If one extra rocket is so important, why is the Cow Manger considered useless?
[QUOTE=ArchXeno;37617947]If one extra rocket is so important, why is the Cow Manger considered useless?[/QUOTE]
reload speed nerf
does less damage to buildings
ect
More rockets = Longer reload time
It has a slower reload, so it takes a while to fully load the clip.
[QUOTE=Suttles;37618004]reload speed nerf
does less damage to buildings
ect
More rockets = Longer reload time
It has a slower reload, so it takes a while to fully load the clip.[/QUOTE]
It also [B]seems [/B]like the Mangler's "rockets" are slower.
[QUOTE=ArchXeno;37617947]If one extra rocket is so important, why is the Cow Manger considered useless?[/QUOTE]
Additionally, the mini-crit charge only barely makes up for the damage penalty, uses all five lasers, and renders you nearly immobile for 2-3 seconds while it charges. After burn really doesn't do way too much. The building disable is a spy's job, anyways, but since it can't be removed it can be good for a push, I guess.
[QUOTE=TectoImprov;37618089]It also [B]seems [/B]like the Mangler's "rockets" are slower.[/QUOTE]
Not to mention that a reflected Mangler blast does full crit damage, instead of minicrits. If you get hit with your own laser, you're dead.
Not sure if it's a bug or if it's intended, but it's there.
It annoys me that a good chunk of the new MvM lines seem to never show up.
It just seems like the same ones for the general stuff, like you never seem to really hear 1:01 - 1:29
[video=youtube;JZFp77hbjMg]http://www.youtube.com/watch?v=JZFp77hbjMg&feature=relmfu[/video]
[t]http://i.imgur.com/pnB21.jpg[/t]
Liberty launcher and Black Box
These are probably the biggest crutches in the whole damn game
[QUOTE=Jetpack Bear;37620191]Liberty launcher and Black Box
These are probably the biggest crutches in the whole damn game[/QUOTE]
Yes on the Launcher, no on the BB.
The missing rocket hurts you and +15 hp per hit isn't enough to save your ass if you're out-gunned.
I've found it works best in a support Soldier loadout (Black Box, Concherer (or other banner, Conch is just my favorite), and Discplinary Action), since you can keep yourself generally alive while firing into crowds, allowing your Medic to heal more teammates.
The projectiles are the same as those in the stock launcher, so they require the same amount of precision, unlike the LL.
Not to mention, you have less ammo, so you need to aim even more carefully than you would with the stock.
[QUOTE=Jetpack Bear;37620191] Black Box[/QUOTE]
I see nothing bad in it during the normal game.
But when I see it on MvM I boil up. Why.
How AyesDyef hasn't updated his FemScout model in a while.
[QUOTE=HouraiDoll;37620582]
Also, how AyesDyef hasn't updated his FemScout model in a while.[/QUOTE]
(Done.)
I can sorta understand why it hasn't been updated, there has been too many items added to TF2, some updates like Mann vs. Machine breaks it, and/or the creator decides to put it down.
(Pardon me Hourai, but you do realize you're showing the safeword with the quote, correct? Haha.)
Anyways, onto my own, it's gotta be when people get on a team(most likely from autobalnce) that can be complete shit, and give up the first ten seconds by trying to get back to the other team or just leaving. How about trying to make the team not shit. That's just me though.
[QUOTE=Jitters;37615806]The whole 'friendly' bullshit.
I don't care if people wanna goof around on Trade/Non-Serious Servers (I'm guilty of doing it myself); but when I'm playing on an actual competitive server, instead of being a good teammate and playing the objective, someone instead decideds to aimlessly wander the map as a Spycrab or Peaceful Heavy or whatever.
Yeah, really not funny.
(On the plus side it is very satisfying watching them get extremely frustrated when somebody kills them repeatedly)[/QUOTE]
I rarely allow any friendly people to live, but there was this one time when I found a friendly heavy in the 2fort sewers, me and him proceeded to get our own intel and rush back to his base.
It was fun while it lasted, but he was only there for a round so it didn't do much.
I automatically kill spycrabs though, anyone who does it is always so annoying. Like "WHY DO YOU KILL ENDANGERED SPYCRABS YOU DICK", and I honestly feel no sympathy for them.
[t]http://wiki.teamfortress.com/w/images/thumb/c/cd/HHH.png/600px-HHH.png[/t]
This guy in trade servers. I just want to DM while I sell shit, not get spawncamped by an NPC.
It doesn't help that I'm almost always the only one trying to kill him just to get rid of the annoyance.
[QUOTE=minilandstan;37621702]I rarely allow any friendly people to live, but there was this one time when I found a friendly heavy in the 2fort sewers, me and him proceeded to get our own intel and rush back to his base.
It was fun while it lasted, but he was only there for a round so it didn't do much.
I automatically kill spycrabs though, anyone who does it is always so annoying. Like "WHY DO YOU KILL ENDANGERED SPYCRABS YOU DICK", and I honestly feel no sympathy for them.[/QUOTE]
Reminds me of this one time when I still played TF2 on the PS3.
We were playing on 2Fort when this guy got immensely butthurt.
He switched teams, picked up the enemy (ie. his own) intel, ran it back to the enemy base, died, and switched back to his original team.
In all my time playing TF2, I have yet to see something that sad.
[QUOTE=Everything;37621817][t]http://wiki.teamfortress.com/w/images/thumb/c/cd/HHH.png/600px-HHH.png[/t]
This guy in trade servers. I just want to DM while I sell shit, not get spawncamped by an NPC.
It doesn't help that I'm almost always the only one trying to kill him just to get rid of the annoyance.[/QUOTE]yea fuck outpost
sv_pure rant #476
The server browser really needs a "sv_pure" tag. Many times I join a game, I'm like
"Oh this'll be pretty fu-EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE-"
"hl2.exe has stopped working"
Either that, or people figuring out how to turn off sv_pure
I'm sorry, but what's sv_pure?
[QUOTE=Everything;37621817][t]http://wiki.teamfortress.com/w/images/thumb/c/cd/HHH.png/600px-HHH.png[/t]
This guy in trade servers. I just want to DM while I sell shit, not get spawncamped by an NPC.
It doesn't help that I'm almost always the only one trying to kill him just to get rid of the annoyance.[/QUOTE]
[img]http://wiki.teamfortress.com/w/images/thumb/f/f8/Item_icon_Saxton_Hale_Mask.png/100px-Item_icon_Saxton_Hale_Mask.png[/img] + [img]http://wiki.teamfortress.com/w/images/thumb/f/f8/Item_icon_Huntsman.png/100px-Item_icon_Huntsman.png[/img]
mask protects you from boos, and the huntsman is the only weapon able to headshot him. You get the benefit of safe distances with the second highest damage output on it (after miniguns). ~10-20 pumpkin shots (depending on the ammount of players) and he's gone. Just make sure you're out of his action radius.
[img]http://wiki.teamfortress.com/w/images/thumb/b/b7/Item_icon_Dead_Ringer.png/100px-Item_icon_Dead_Ringer.png[/img]
This thing also allows you to survive several axe hits. He will still see you, but you can jump and ride the massive knockback away to safety (as long as you're undisguised)
I studied my TF bestiary well :v:
[QUOTE=TectoImprov;37623129]I'm sorry, but what's sv_pure?[/QUOTE]
Something supposed to block out skins that people (never) use to see through walls.
It also replaces your sound mods, replaces them with screeches of dieing cats, then crashes your game
I only occupy servers I know that don't have pure on, because I can't be stuffed removing every single mod I have from my tf folder.
ATTENTION WHORES
[img]http://puu.sh/140LY[/img]
[img]http://puu.sh/140MH[/img]
[img]http://puu.sh/140Nc[/img]
[img]http://puu.sh/140Nt[/img]
[img]http://puu.sh/140Of[/img]
[img]http://puu.sh/140Ox[/img]
[img]http://puu.sh/140OY[/img]
and his brother:
[img]http://puu.sh/140Pr[/img]
[editline]10th September 2012[/editline]
[img]http://puu.sh/140Yj[/img]
i quit
this guy is like
mentally fucking handicapped
"its not begging im just poor and was asking"
[QUOTE=Suttles;37623584]ATTENTION WHORES
-tons of moderator disrespect-[/QUOTE]
I feel sorry for outpost's moderators having to put up with people like that.
[QUOTE=VietRooster2;37623689]I feel sorry for outpost's moderators having to put up with people like that.[/QUOTE]
the tf2 community makes me cry
[editline]10th September 2012[/editline]
[img]http://puu.sh/1413D[/img]
a attention whore on facepunch
its a site 2 make ppl cry
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