Stuff that annoys you in TF2: Constructor doesn't make this thread Edition
10,002 replies, posted
[QUOTE=J-RcZ;37898830]Ego as big as Texas.[/QUOTE]
Well I'm new here and I forget, does that mean big or small?
[sp]boom instant hipster highscore[/sp]
While annoy may be a bit too strong a word, I find it sort of boring that everyone compulsively kills the whole losing team during humiliation. I find the taunting and general silliness that goes on during stalemate humiliations way more entertaining than just raining pointless crockets on defenseless targets.
[QUOTE=MrBond;37898651][url=http://puu.sh/1b5V9]what[/url] [url=http://puu.sh/1b5WG]is[/url] [url=http://puu.sh/1b5WU]the[/url] [url=http://puu.sh/1b5YO]point[/url] [url=http://puu.sh/1b5Zc]of[/url] [url=http://puu.sh/1b609]doing[/url] [url=http://puu.sh/1b60h]this[/url][/QUOTE]
I now have the strongest urge to go to TF2 tags and make a collection containing every item in the game, all renamed "Marklar".
[QUOTE=Everything;37890156]Adding dynamic reflection data would require a significant engine rewrite. Maybe in a few years. Cubemaps are the way to go for maximum playability on a wide range of hardware.
[/QUOTE]
i'm talking about stuff like the sniper scope and Ornamental Armaments that would look a lot better with a glossy finish (former) or a more classic [url=http://i.istockimg.com/file_thumbview_approve/7624513/2/stock-photo-7624513-silver-christmas-bauble.jpg]bauble-like finish[/url] that isn't nasty looking
anything running along with the TF2 aesthetic would look a lot better with alternatives. TF2 doesn't lend itself to shiny stuff with super-detailed reflections, it lends itself to rusty metal and hay bales and dusty planks, and any precious metals/shiny trinkets would look much more fitting with a non-reflective [url=http://wiki.teamfortress.com/wiki/Saxxy]Saxxy-like sheen[/url].
and i'm no veterinarian but I think this wouldn't hog up as much resources as cubemaps.
[QUOTE=BanthaFodder;37898998]I now have the strongest urge to go to TF2 tags and make a collection containing every item in the game, all renamed "Marklar".[/QUOTE]
That's a very good Marklar, Marklar.
[QUOTE=MrBond;37898651][url=http://puu.sh/1b5V9]what[/url] [url=http://puu.sh/1b5WG]is[/url] [url=http://puu.sh/1b5WU]the[/url] [url=http://puu.sh/1b5YO]point[/url] [url=http://puu.sh/1b5Zc]of[/url] [url=http://puu.sh/1b609]doing[/url] [url=http://puu.sh/1b60h]this[/url][/QUOTE]
That is on par as that 'xomp' bloke, with almost every strange named of his after his group/server.
[QUOTE=MrBond;37898651][url=http://puu.sh/1b5V9]what[/url] [url=http://puu.sh/1b5WG]is[/url] [url=http://puu.sh/1b5WU]the[/url] [url=http://puu.sh/1b5YO]point[/url] [url=http://puu.sh/1b5Zc]of[/url] [url=http://puu.sh/1b609]doing[/url] [url=http://puu.sh/1b60h]this[/url][/QUOTE]
To make you go "...what the fuck is UQRAX?"
[QUOTE=mnyfrsh;37900369]To make you go "...what the fuck is UQRAX?"[/QUOTE]
Fun thing is, I say that out loud when I read those nametags.
[QUOTE==DarkStar=;37900653]Fun thing is, I say that out loud when I read those nametags.[/QUOTE]
OOK-RAKZ
[url]http://www.tf2wh.com/item.php?id=863;1;5bf53fb5503f13a71891c2f5c3d44cba[/url]
[url]http://www.tf2wh.com/item.php?id=864;1;806c476c8938ac5c4b95b5a17c1f6c91[/url]
How. In. The. FUCK.
This was mentioned before, but Steam friends that constantly change their name to the point where you don't know who they are
[img]http://filesmelt.com/dl/names.PNG[/img]
Who is this. Who is this guy.
It seems like a minor issue at this point but its still annoying that Steam dies every time TF2 updates itself.
-snip- wrong thread, woops.
[QUOTE=mnyfrsh;37900369]To make you go "...what the fuck is UQRAX?"[/QUOTE]
I'm sure it means faggot somewhere.
I didn't know people could be this ignorant.
[IMG]http://i.imgur.com/SAn19.png[/IMG]
[QUOTE=FredBread;37904842]I didn't know people could be this ignorant.
[IMG]http://i.imgur.com/SAn19.png[/IMG][/QUOTE]
I can't tell if you're calling out Lemons, Slambert, or both.
[QUOTE=FredBread;37904842]I didn't know people could be this ignorant.
[IMG]http://i.imgur.com/SAn19.png[/IMG][/QUOTE]
Sometimes I wonder how much metal I've crafted/traded away without knowing because I'm not psychotic and paying attention to shit like level numbers.
[IMG_THUMB]http://wiki.teamfortress.com/w/images/5/50/Liquidator%27s_Lid.png[/IMG_THUMB]
Is it really gonna screw the engine up that badly to ADD THE FUCKING BODY GROUP!!!!
[QUOTE=NiceHotCupOfBro;37904943]I can't tell if you're calling out Lemons, Slambert, or both.[/QUOTE]
Slambert. :u
[QUOTE=FredBread;37905008]Slambert. :u[/QUOTE]
I can only assume he was joking.
SURELY he must be.
[QUOTE=emmens;37904995][IMG_THUMB]http://wiki.teamfortress.com/w/images/5/50/Liquidator%27s_Lid.png[/IMG_THUMB]
Is it really gonna screw the engine up that badly to ADD THE FUCKING BODY GROUP!!!![/QUOTE]
And for the final screw up you can use a third pair of glasses over those V:v:V
I have created a lame graph where you can put your want of a certain thing vs its quality when it came out, with some generic and exaggerated examples.
[IMG]http://i.imgur.com/tq7SG.png[/IMG]
[QUOTE=Winner;37905255]I reserved a hat from TF2WH, they give me a crafted one, why the fuck doesn't it give a non-crafted one if possible? Because now I have a hat that says "Crafted by: {{[[RBB]]}} Dragon Emperor Geon"
(Why would you ever call yourself that?!)[/QUOTE]
You can wipe the name.
[QUOTE=A B.A. Survivor;37905251]I have created a lame graph where you can put your want of a certain thing vs its quality when it came out, with some generic and exaggerated examples.
[IMG]http://i.imgur.com/tq7SG.png[/IMG][/QUOTE]
What the fuck are you smoking MVM is awesome
[QUOTE=A B.A. Survivor;37905251]I have created a lame graph where you can put your want of a certain thing vs its quality when it came out, with some generic and exaggerated examples.
[IMG]http://i.imgur.com/tq7SG.png[/IMG][/QUOTE]
MvM is possibly the most effort valve has ever put in an update. Just the fact they remade 8 of the mercs with new animations is amazing as it is but to essentially make the game entirely different is something else.
[QUOTE=Quinnjdq;37905544]MvM is possibly the most effort valve has ever put in an update. Just the fact they remade 8 of the mercs with new animations is amazing as it is but to essentially make the game entirely different is something else.[/QUOTE]
And in the end, they still fuck up the whole canon of the comic with the robots being blue and the human team only red.
I only had 2 complaints about MvM:
1) The mercenaries were 1 team color. Seriously, what is the point of not making them different colors? You base an entire storyboard around them being from different teams and then you just drop it because of what? Too hard to identify teammates? Too lazy? I refuse to believe it was too hard, or too gamebreaking for them to have included it.
2) The length, yes, it's got a good length, and good gameplay but it's just, maybe add 1 or 2 more waves on top of the current waves, wave 7 is when I JUST get my "superman-op-gamecrashing-with-particle-physics" weapons and it kinda pisses me off to the point where I don't want to play another round just to have to start over. I get it encourages playing different classes (pretty well actually) but if you're like me, you don't want to have the same gameplay over with a different approach to it. Agh, I'm not explaining it correctly, that's how normal gameplay IN TF2 gamemodes itself works, but I'm pretty sure most of you get what I'm saying. It's just not worth it to start over, even as a different class.
[QUOTE=Magmacow358;37905516]What the fuck are you smoking MVM is awesome[/QUOTE]
[quote]generic and exaggerated examples.
[/quote]
well now you dun fucked up because we're discussing it
[QUOTE=Eeshton;37905635]I only had 2 complaints about MvM:
1) The mercenaries were 1 team color. Seriously, what is the point of not making them different colors? You base an entire storyboard around them being from different teams and then you just drop it because of what? Too hard to identify teammates? Too lazy? I refuse to believe it was too hard, or too gamebreaking for them to have included it. [/QUOTE]
Making a comic doesn't take as long as building a brand new team and making another team with mixed team colors. That'd be a coding nightmare for a MINOR detail that doesn't even affect gameplay. Plus, it opens the possibility of an offense variant of MvM where you play as BLU against red robots.
So stop bitching about such a minor cosmetic detail likely to eat a vast ammount of resources to create. Making a comic or a SFM short in the last 2 months wouldn't justify making something prone to break the game even more than the Manniversary.
MvM Complaint:
Matchmaking is still horrible as hell for those who rely on third party servers.
I have never had a game of Mann Up where my ping has been under 200 because I live in Australia :<
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