• Major Update Speculation Thread v12: Layoffs Edition
    5,806 replies, posted
[QUOTE=Spagetto;39636443]i might get dumbs/funz for this, but Ive never understood what that ''updated localization files'' meant..anyone care to explain?[/QUOTE] Basically just the translation files.
I SURVIVED The Great Content Drought of Oh-Twelve! [SUB](and so far 2013...:v:)[/SUB]
[QUOTE=RevengeDeath;39636643]I SURVIVED The Great Content Drought of Oh-Twelve! [SUB](and so far 2013...:v:)[/SUB][/QUOTE] I've got a good feeling about this week. Or possibly next week.
[QUOTE=BigJoeyLemons;39635444]How about a map where you're in front of the Gray headquarters and he's sending in a whole bunch of bombs and tanks, and when they get to your base (BLU Sniper's truck?) The Engineer has to somehow reprogram them to turn around and bomb Gray's base. Maybe just reprogram a tank and have it work like a payload when it's reprogrammed and you have to push it to Gray's building while there's still waves of bomb bots trying to destroy your base? So it's attack [I]and[/I] defense at the same time?[/QUOTE] too much work...for potato play testers
I'd love a mode where you're turning the tables on Gray, building a robot army of your own that you have to lead against his to deliver a bomb. You buy robots with money, not upgrades. Like, just the six of you alone would get slaughtered, but six players plus like ~12 robots would fare nicely. Any robots that die give money, so failed attempts without losing mean a better retry.
[QUOTE=Everything;39636774]I'd love a mode where you're turning the tables on Gray, building a robot army of your own that you have to lead against his to deliver a bomb. You buy robots with money, not upgrades. Like, just the six of you alone would get slaughtered, but six players plus like ~12 robots would fare nicely. Any robots that die give money, so failed attempts without losing mean a better retry.[/QUOTE] The bomb that the friendly bots carry should have a [B]THIS JUST GOT SIGNED BY SAXTON HALE![/B] stamp on it.
I was hoping MVM would be like the original concept for TF2 where one player plays as the commander and other players follow his orders but in this case the players would be the robots and the commander would be the only player on one team against the other defending team.
I wish there was a highlander MVM mode with 9 players each picking a different class
what time do the hlds emails usually roll out?
Zombie Master type MVM? Do want, I loved that mod especially when playing as the master.
Early warning! [quote=Eric Smith via HLDS]We're working on a mandatory update for Team Fortress 2. We should have it ready soon. -Eric[/quote]
[QUOTE]We're working on a mandatory update for Team Fortress 2. We should have it ready soon. -Eric [/QUOTE]
[QUOTE=wickedplayer494;39637631]Early warning![/QUOTE] Could it be... [b]THE BRUTAL LEGEND ITEMS?[/b] Or have I been living under a pebble and there was a specific mention about when the items would be released?
Brutal Legend promo time!
More like late, it's already almost 1 AM here.
Translation [QUOTE] We're working on a mandatory update for Team Fortress 2. Maybe tonight at like 8 pm. -Eric[/QUOTE]
[QUOTE=Revolver Osha;39637664]Translation[/QUOTE] That holds true for most CS:GO early warnings that come at noon CST.
I can[sp]'t[/sp] see the future! -Added * -Made * tradable -Fixed * -Fixed * -Updated localization files
I'm probably going to sound dumb but what is HLDS?
[QUOTE=1112e;39637711]I can[SUP][SUP]'t[/SUP][/SUP] see the future! -Added * -Made * tradable -Fixed * -Fixed* -Updated localization files[/QUOTE] Wow. Adding an item, making it tradable and fixing it twice in the same update.
They should make medieval MVM, you're stranded in a castle in the middle of nowhere, stead' of robots, could be like orcs or sumthin. Upgrades cost less, but now, you can upgrade your fort (castle), kinda like horde in Gears of War 3, use money to buy barbed wire that slows and hurts the orcs/goblins, little mini sentries that shoot arrows etc.
[QUOTE=Lazlo;39637766]They should make medieval MVM, you're stranded in a castle in the middle of nowhere, stead' of robots, could be like orcs or sumthin. Upgrades cost less, but now, you can upgrade your fort (castle), kinda like horde in Gears of War 3, use money to buy barbed wire that slows and hurts the orcs/goblins, little mini sentries that shoot arrows etc.[/QUOTE] So not mvm?
[QUOTE=1112e;39637789]So not mvm?[/QUOTE] MvO
[QUOTE=Lazlo;39637766]They should make medieval MVM, you're stranded in a castle in the middle of nowhere, stead' of robots, could be like orcs or sumthin. Upgrades cost less, but now, you can upgrade your fort (castle), kinda like horde in Gears of War 3, use money to buy barbed wire that slows and hurts the orcs/goblins, little mini sentries that shoot arrows etc.[/QUOTE] "spy go demo" "heavy go demo" "I say, thou must presseth F4“
somethings downloading
Yay! A reskin!
[quote]We've released a mandatory update for Team Fortress 2. The notes for the update are below. -Eric ------------------------------ Team Fortress 2 - Added new promo items - The Brütal Bouffant - The Shred Alert - Fixed UGC Season 8 medals not using the correct colors - Updated the material for the Buck Turner All-Stars[/quote] Woo for new items and fixes?
[QUOTE=Omolong;39637886]Woo for new items and fixes?[/QUOTE] [QUOTE]- Updated the material for the Buck Turner All-Stars[/QUOTE] Its either demos feet or maybe rainbows.
this is it btw [IMG]http://media.steampowered.com//apps//440//icons//all_brutal_taunt.9271b13302c1f164e2723c3f1c34bbe0f44a4959.png[/IMG]
Retoasting: [QUOTE=wickedplayer494;39637903]Schema update went out, and it's fucking nothing! [url]http://pastie.org/6219358[/url][/QUOTE]
Sorry, you need to Log In to post a reply to this thread.