Major Update Speculation Thread v12: Layoffs Edition
5,806 replies, posted
Yeah I am really not feeling these.
Between the generally bland looks and the sixty dollar price tag I am REALLY not feeling these. I don't even care if this is the "sequel to bioshock they always wanted to do," I am not paying sixty dollars for something that is not tangible AND comes with day 1 DLC and a $20 DLC Season Pass.
the soldier helmet is pretty much the only good one
All the good Bioshock Infinite promos are rejected in favor of lame ones. Fuck life. Preorder cancelled.
From Irrational Games site. [url]http://irrationalgames.com/insider/bioshock-infinite-on-steam-pre-purchase-rewards/[/url]
[IMG]http://irrationalgames.com/files/2013/02/TF2-Items-480x763.jpg[/IMG]
[img]http://puu.sh/26GvP[/img]
Better picture of the new demoman eyepatch
[sp]I lied [/sp]
community made, right?
[editline]22nd February 2013[/editline]
that heavy hair icon is by fucking far the worst backpack icon to date
We're working on mandatory updates for Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch. We should have them ready soon.
-Eric
-Ninja'd-
[QUOTE=Supermatic200;39679459]From Irrational Games site. [url]http://irrationalgames.com/insider/bioshock-infinite-on-steam-pre-purchase-rewards/[/url]
[IMG]http://irrationalgames.com/files/2013/02/TF2-Items-480x763.jpg[/IMG][/QUOTE]
some of that texurework is ILL, most noticably the straw hat.
[QUOTE=NeoDement;39679499]some of that texurework is ILL, most noticably the straw hat.[/QUOTE]
heavy hair too
[editline]22nd February 2013[/editline]
and the weird red goblin thing, the colors are ewwww
Wont that straw-hat get really noisy from afar?
A reminder of what could've been.
[img]http://cloud-2.steampowered.com/ugc/866079490398979853/779DA8AABDF4882E7BBF3E79A234F6906C08F11B/[/img][img]http://cloud-2.steampowered.com/ugc/866079820767422287/2DB435946E3D49C30C3A2E223C45EAACC7C922ED/?.png[/img]
[QUOTE=Grimhound;39679515]A reminder of what [b] could never had been due to it being created outside of a contract/without the express permissions of the ip holders.[/b][/Quote]
I fixed that up for you there.
[QUOTE=Zannabluke;39679490]We're working on mandatory updates for Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch. We should have them ready soon.
-Eric[/QUOTE]
Hope there's more to the update than just these promos because the only thing these things are good for is selling them to get a discount on the game.
[QUOTE=psyke;39679523]I fixed that up for you there.[/QUOTE]
Yes. Because writing the contract first is the most prudent thing in this situation. There's no way to work out contract issues later in order to reward someone who shows initiative and love for the property. Nope. You write the contract with the first opportunistic bastard to throw themself at you seeking promo bux, and serve up whatever uninspired steaming heap they present you with.
[QUOTE=Grimhound;39679515][img]http://cloud-2.steampowered.com/ugc/866079820767422287/2DB435946E3D49C30C3A2E223C45EAACC7C922ED/?.png[/img][/QUOTE]
I have this awkward feeling that it would've been a FoS reskin...
[QUOTE=psyke;39679523]I fixed that up for you there.[/QUOTE]
Just like the menpo.
[B]EDIT:[/B] ooh, wait, that WAS something that was made months before the promo, and was chosen as part of it. My bad.
[QUOTE=thecuntsman;39679575]Just like the menpo.
[B]EDIT:[/B] ooh, wait, that WAS something that was made months before the promo, and was chosen as part of it. My bad.[/QUOTE]
Yeah. The Menpo was created entirely outside of the promotional deal, not specifically for anything. Ronin was hired by Sega anyway so they were able to just put forth this pre-existing thing because it was just a generic samurai thing and not specifically a "TOTAL WAR: SHOGUN" thing.
The Bioshock Infinite promos up there were made specifically with Bioshock in mind outside of any form of contract. That's what makes them unusable.
Why didn't they show this in the store image? it's the best out of all of them.
[IMG]http://puu.sh/26GWY/9fa01454c1[/IMG]
It's like the execution started self harming.
[QUOTE=thecuntsman;39679575]Just like the menpo.
[B]EDIT:[/B] ooh, wait, that WAS something that was made months before the promo, and was chosen as part of it. My bad.[/QUOTE]
lounge lizard/triad trinket
[QUOTE=thecuntsman;39679609]Why didn't they show this in the store image? it's the best out of all of them.
[IMG]http://puu.sh/26GWY/9fa01454c1[/IMG]
It's like the execution started self harming.[/QUOTE]
I was actually about to say, it looks like a fucked up Executioner painted red haha
[QUOTE=The Calzone;39679601]Yeah. The Menpo was created entirely outside of the promotional deal, not specifically for anything. Psyke and Ronin were hired by Sega anyway so they were able to just put forth this pre-existing thing because it was just a generic samurai thing and not specifically a "TOTAL WAR: SHOGUN" thing.
The Bioshock Infinite promos up there were made specifically with Bioshock in mind outside of any form of contract. That's what makes them unusable.[/QUOTE]
No, they wern't contracted for that promo. Bang and SVDL where, and the menpo sidestepped into the update because they saw it a while before, and liked it.
Wait the heavy hair's called [b]The Pounding Father[/b]
Who picked up that name and went "yeah that's alright"
Cut the middleman, no need for nametags
[QUOTE=psyke;39679629]Wait the heavy hair's called [b]The Pounding Father[/b]
Who picked up that name and went "yeah that's alright"[/QUOTE]
what are you talking about that name is easily the only good part of the update
Anyone else getting a 190MB update?
I think it may be prudent to escape from the TF2 economy. The game is being flooded with half-assed, lazy promos. It's essentially turned into a dumping ground used purely to bring up pre-order numbers on other games.
From hlds
[quote]Eric Smith <erics@valvesoftware.com>
1:41 PM (0 minutes ago)
to Half-Life, Half-Life, hlds_announce
We've released mandatory updates for Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates are below.
-Eric
------------------------------
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to rendering models
- Fixed a client crash related to audio in the web browser
- Fixed servers crashing with the error message "Overflow error writing string table baseline"
- Fixed a missing material when setting mat_viewportscale to anything other than 1
- Fixed windowed mode under certain window managers for the Linux version
- Improved performance for the Linux version
Team Fortress 2
- Added new promo items
- Fixed buildings not always being downgraded at the same rate by the Red-Tape Recorder
- Fixed not hearing the sound for the Shred Alert taunt while playing Mann Vs. Machine
- Fixed players spamming the Shred Alert taunt in spawn rooms by changing their loadout presets
- Fixed giant robots sometimes getting stuck in Mann Vs. Machine
- Fixed a problem where traders that send in-game trade requests would receive the error message "The other player is currently busy trading with someone else" when the problem was actually related to Steam Guard settings
[/quote]
[QUOTE=AbeX300;39679685]Anyone else getting a 190MB update?[/QUOTE]
probably, they announced one a few minutes ago
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