• Major Update Speculation Thread v12: Layoffs Edition
    5,806 replies, posted
[QUOTE=psyke;39700439]That'd be nice Here's the full roster of choices that are there for item-based promos Not including background characters [img]http://i.imgur.com/Z00X9.jpg[/img][/QUOTE] that skull vacuum cleaner as a flame thrower would be neat
Guys im curious to know the Scot res is the explosions it makes classified as bullet damage? is that why it can destroy stickies?
[QUOTE=zipziggy;39701098]Guys im curious to know the Scot res is the explosions it makes classified as bullet damage? is that why it can destroy stickies?[/QUOTE] No, it has an attribute that allows the weapon to destroy the enemy stickies so it's still causing explosive damage.
I'd like to see some of Painwheel's stuff for the Pyro. Her mask, perhaps. The bone vacuum would also be fantastic for the Pyro because bones are never a bad thing. That girl looks like Gravelord Nito's maid and that is absolutely fantastic. One of the gasmasks from the soldier guys would be cool for the Medic or Pyro.
[QUOTE=The Calzone;39701684]The bone vacuum would also be fantastic for the Pyro because bones are never a bad thing. That girl looks like Gravelord Nito's maid and that is absolutely fantastic.[/QUOTE] I'd love to see the Bone Vacuum be an actual weapon, just as long as they don't fuck up the distribution like they have in the RIFT promo. Yes, they've done the distribution [b]almost[/b] right with the Sleeping Dogs promo (I think the one mistake was making the Genuine Flying Cleaver not available in Medieval), but you can't really predict Valve's oddity. They might just go ahead and do the RIFT-distribution method for [b]some[/b] apparent reason!
give us a medic skirt right now
[QUOTE=Rageguy;39701806]give us a medic skirt right now[/QUOTE] [IMG]http://i.imgur.com/RBv9PTo.jpg[/IMG] Rawr.
[QUOTE=|eXtv| El Pacho;39702123][IMG]http://i.imgur.com/RBv9PTo.jpg[/IMG] Rawr.[/QUOTE] saved to my porn folder.
[QUOTE=|eXtv| El Pacho;39702123][IMG]http://i.imgur.com/RBv9PTo.jpg[/IMG] Rawr.[/QUOTE] "Too slow, medicine woman!" "Sorry there nurse, I mistook ya for an actual threat!" "DOMINATED, you Teutonic nursemai-(belches) Ahh... hah." Take your pick.
[QUOTE=|eXtv| El Pacho;39702123][IMG]http://i.imgur.com/RBv9PTo.jpg[/IMG] Rawr.[/QUOTE] [I]Anyway... that's how I lost my medical license[/I]
You know what I'd like to see? A house-keeping update, where Valve pays some attention to everything they've neglected, like Medieval Mode and the decal tools. I mean, how awesome would it be to see this in the game? [video=youtube;PbJ_eGUOt74]http://www.youtube.com/watch?v=PbJ_eGUOt74[/video]
[QUOTE=|eXtv| El Pacho;39702123][IMG]http://i.imgur.com/RBv9PTo.jpg[/IMG] Rawr.[/QUOTE] Now I'm jealous of Heavy.
About that Skullgirls IndieGoGo thing, The Beta + Lev Hat includes a code for the full version, But I'm pretty sure we won't get the pre order promos because the code will likely be given at release. Just a guess, but we'll see when more details are revealed.
[QUOTE=Fine Hats;39702254]You know what I'd like to see? A house-keeping update, where Valve pays some attention to everything they've neglected, like Medieval Mode and the decal tools. I mean, how awesome would it be to see this in the game? [video=youtube;PbJ_eGUOt74]http://www.youtube.com/watch?v=PbJ_eGUOt74[/video][/QUOTE] Sure, if it has some unique stats.
[QUOTE=brokenCrown;39702496]About that Skullgirls IndieGoGo thing, The Beta + Lev Hat includes a code for the full version, But I'm pretty sure we won't get the pre order promos because the code will likely be given at release. Just a guess, but we'll see when more details are revealed.[/QUOTE] BIT.TRIP Presents...Runner2: Future Legend of Rhythm Alien codes that are distributed with the [url=http://www.gamemusicbundle.com/]Game Music Bundle[/url] are still coming packaged with the TF2 pre-order item. Those codes are being distributed the day of the game's release and will still be coming with the pre-order bonus, sans the free copy of BIT.TRIP RUNNER. It's not that hard for them to have the beta code still grant the pre-order bonuses for Skullgirls either.
in other news did they finally fix the spinal tap kill icon? [thumb]http://www.sourceop.com/hell-met/TF2/spinal.jpg[/thumb] or is it only working 20% of the time like the red-tape?
could be a server mod
I don't think such a thing exists. Why would anyone even bother fixing that with a plugin? I've seen it on other servers rarely. It really seems to be half-working.
we go through this every so often on the wiki with people editing in that it's fixed. There is a server plug in for it. The wiki hasn't been able to ever reproduce it on an official server.
[QUOTE=Hell-met;39702612]in other news did they finally fix the spinal tap kill icon? [thumb]http://www.sourceop.com/hell-met/TF2/spinal.jpg[/thumb] or is it only working 20% of the time like the red-tape?[/QUOTE] i think the wiki page mentioned that it's a tiny chance of this icon to show up on taunt kill instead of the regular ubersaw kill icon.
Has anyone ever figured out what causes the Dalokohs Bar to glitch and give you 350 base HP?
[QUOTE=Lord Exor;39702855]Has anyone ever figured out what causes the Dalokohs Bar to glitch and give you 350 base HP?[/QUOTE] I think what happens - and I've tried to submit bug reports to Valve about this multiple times - is that if you eat the bar at the moment your HP should start returning to normal, it ends up just adding 50 more to your permanent count.
I would love to see some Don't Starve promos. I would love for the Heavy to have Wolfang's moustache.
Quick question, is there any strange part added to the drop system? A friend of mine got a Full Moon Kills [URL="http://vvcap.net/db/Ilt-CkNL8cJE81VyiAL9.htp"]over an idle account[/URL].
[QUOTE=Danzflor;39702993]Quick question, is there any strange part added to the drop system? A friend of mine got a Full Moon Kills [URL="http://vvcap.net/db/Ilt-CkNL8cJE81VyiAL9.htp"]over an idle account[/URL].[/QUOTE] Full Moon Kills is the only one.
[QUOTE=Lord Exor;39702855]Has anyone ever figured out what causes the Dalokohs Bar to glitch and give you 350 base HP?[/QUOTE] I think I'm missing something here, but isn't that the point of the weapon?
[QUOTE=Drury;39703225]I think I'm missing something here, but isn't that the point of the weapon?[/QUOTE] Not permanently, it lasts for a short while before just turning into overheal.
[QUOTE=Drury;39703225]I think I'm missing something here, but isn't that the point of the weapon?[/QUOTE] I think what he meant is that his overheal becomes 525 health as opposed to 450. You see, the Dalokohs bar is meant to give you +50 non-buffable health (I call it artificial health), which means you'd have 350 max health, but does not count towards the maximum healing, so dispensers only heal you up to 300 health, and non-Quick-Fix Mediguns heal you up to 450. What he's saying is that the +50 HP is somehow [b]not[/b] artificial. Though, this sounds a bit too odd to be true, it would at least make the Dalokohs Bar actually have more of a use. :v: [QUOTE=Erfly;39703286]Not permanently, it lasts for a short while before just turning into overheal.[/QUOTE] Also a possible explanation.
[QUOTE=Drury;39703225]I think I'm missing something here, but isn't that the point of the weapon?[/QUOTE] It's supposed to temporarily give you 350HP, but if you glitch correctly, you'll constantly have 350HP.
[QUOTE=Hell-met;39702642]I don't think such a thing exists. Why would anyone even bother fixing that with a plugin? I've seen it on other servers rarely. It really seems to be half-working.[/QUOTE] There's a plugin for Sourcemod called TF2Fix that fixes a bunch of bugs in TF2, including that one.
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