• Major Update Speculation Thread v12: Layoffs Edition
    5,806 replies, posted
[QUOTE=AbeX300;39511291]You know what I hope for? I hope that Valve decides to make a promo update on Oddworld: Abe's Oddysee - New N' Tasty. Cosmetics aside (and hopefully no reskins), I can imagine there being a new Mann vs. Machine map alongside, and it could be one of the two places: #1) Monsaic Lines - The bombhole could have its unique model to go with the theme of the map. Defend against the onslaught by robots built by [del]Gray[/del]RuptureFarms! #2) RuptureFarms - [b]This[/b] is where there's a possibility of having a reverse Mann vs. Machine; deliver a Payload cart into their territory in order to win against the robots.[/QUOTE] I would love the factories of RaptureFarms to make an appearance, but even with the robot premise, I think visually it's a bit too much.
so. tuenaight?
I actually would want a map that has a twilight theme to it. Like the last world in Yoshi's Island. It would work nice with the impending doom aspect of MvM, IMO.
[QUOTE=TheJoey;39510681]guys why did they make a whole new button for switching resistances on the vaccinator? why not make it the reload button? because you can't reload a medigun so it has no use otherwise. on that note, why didnt they merge the "rage pushback" mvm effect of the minigun with the vaccinator's "special action" button? in fact, reload works for both. or if you're going to use a special action button for new weapons now, this would be the perfect reason to actually merge the two. (instead of TAUNT BUTTON for the minigun. seriously who the fucks idea was this)[/QUOTE] Having auto-reload enabled unbinds the reload key
[QUOTE=TectoImprov;39511522]I actually would want a map that has a twilight theme to it. Like the last world in Yoshi's Island. It would work nice with the impending doom aspect of MvM, IMO.[/QUOTE] A MvM map with a dark and stormy night would be awesome. Have there been any maps in TF2 with lightning before, or is that too taxing from a graphics standpoint?
[QUOTE=Fine Hats;39511547]A MvM map with a dark and stormy night would be awesome. Have there been any maps in TF2 with lightning before, or is that too taxing from a graphics standpoint?[/QUOTE] Maybe if it took place on a stormy storm hat.
[QUOTE=architectofgo;39511531]Having auto-reload enabled unbinds the reload key[/QUOTE] wh... why
[QUOTE=Fine Hats;39511547]A MvM map with a dark and stormy night would be awesome. Have there been any maps in TF2 with lightning before, or is that too taxing from a graphics standpoint?[/QUOTE] Well, Sawmill has thunder, and where there's thunder, there's... a broken CTF map.
[QUOTE=TheJoey;39511698]wh... why[/QUOTE] don't quote me on this, but i think unbinding the reload key is actually what enables auto-reloading? i tried binding r to "reload;+attack3" or some such once i got the vaccinator, and suddenly i was auto-reloading even though i had never checked the option. i guess not having anything bound to "reload" is what causes auto-reloading to happen in the first place, since the auto-reloading stopped once i switched the bind back to normal? correct me if i'm wrong and this was just some weird unrelated bug that happened to me
[QUOTE=Revolver Osha;39511083]I think it ment to go with how the backgrounds on cartoons look. I like it.[/QUOTE] this is a cartoony skull: [IMG]http://images.all-free-download.com/images/graphiclarge/grim_adventures_of_billy_and_mandy_014_52238.jpg[/IMG] This... not so much [IMG]http://wiki.teamfortress.com/w/images/b/b3/Misty_skull.PNG[/IMG] EDIT: Pageking; have some Triad Fortress [IMG]http://25.media.tumblr.com/tumblr_m8jnn4qvKF1qb6ltho1_500.jpg[/IMG]
Counter-Strike 1.6 beta has had 3 updates today why can't tf2
[QUOTE=fendermcbender;39511953]Counter-Strike 1.6 beta has had 3 updates today why can't tf2[/QUOTE] Aren't those all just small updates though?
[QUOTE=fendermcbender;39511953]Counter-Strike 1.6 beta has had 3 updates today why can't tf2[/QUOTE] they're just breaking more things you don't want that sort of thing to happen
[QUOTE=zipziggy;39511912]this is a cartoony skull: This... not so much [IMG]http://wiki.teamfortress.com/w/images/b/b3/Misty_skull.PNG[/IMG][/QUOTE] Holy crap that's the "map" I made. Seriously a friend of mine wanted to remake all the unusual effects in SFM and update them to the wiki. I feel useful now :v
[QUOTE=TheDrunkenOne;39512001]Holy crap that's the "map" I made. Seriously a friend of mine wanted to remake all the unusual effects in SFM and update them to the wiki. I feel useful now :v[/QUOTE] so all the unusual effects images on the wiki are all SFM pic's?
[QUOTE=zipziggy;39512028]so all the unusual effects images on the wiki are all SFM pic's?[/QUOTE] Yeah they're just updated versions of the old ones.
[QUOTE=TheDrunkenOne;39512035]Yeah they're just updated versions of the old ones.[/QUOTE] Could you define "updated"? Just out of curiosity.
[QUOTE=Karmal Khan;39512084]Could you define "updated"? Just out of curiosity.[/QUOTE] Before [thumb]http://wiki.teamfortress.com/w/images/archive/a/a3/20130104051648%21Unusual_Green_Bubbles.png[/thumb] After [thumb]http://wiki.teamfortress.com/w/images/a/a3/Unusual_Green_Bubbles.png[/thumb] Basically just zoomed in and added some other effects
[QUOTE=kibbleknight;39511088]inb4 dig dug mod[/QUOTE] I'm probably late but hell its related. [video=youtube;SPsF0zbbKhk]http://www.youtube.com/watch?v=SPsF0zbbKhk[/video]
[QUOTE=psyke;39511351]Due to the fact that the sleeping dogs one was the idea of Square enix and it was a real push even for that.[/QUOTE] kong king is an incredible map though tf2 really needed some urban maps and it's gotten one that was much better than we could have expected from valve IMO
dota 2 gets a fking 159megabyte update yet cs go gets a 19 mb update and tf2 gets none tonight so far i'm having bad feelings.
Dude, everything points towards stuff being next week, as part of Valentines. Why tonight?
When was the ring added last year?
[QUOTE=HyperTails;39512943]When was the ring added last year?[/QUOTE] Feb 14/15th
[b]^ DAMN NINJA[/b] [QUOTE=HyperTails;39512943]When was the ring added last year?[/QUOTE] February 14th. Hey, exactly a week away! [sup]And if you want to be [b]more[/b] literal on when it was added: December 19, 2011.[/sup]
Shake and Late
Just noticed Max's video upload using the uncut Scout lines. I thought the MtS or MtD files weren't released in SFM yet?
[QUOTE=PimpinDemopan;39513168]Just noticed Max's video upload using the uncut Scout lines. I thought the MtS or MtD files weren't released in SFM yet?[/QUOTE] ~babby's first leak~
Ooh, you sly fox, you. :v: Edit: Babby's first leak? Eugh. Someone better clean that up.
[QUOTE=MaxOfS2D;39513246]~babby's first leak~[/QUOTE] Max quit holding out on Us
Sorry, you need to Log In to post a reply to this thread.