• Major Update Speculation Thread v12: Layoffs Edition
    5,806 replies, posted
I hope someone can upload those sounds to youtbe, downloaded twice, both times the files were 0 bytes and mutiples errors when unziping
[QUOTE=Danzflor;39554624]I hope someone can upload those sounds to youtbe, downloaded twice, both times the files were 0 bytes and mutiples errors when unziping[/QUOTE] [media]http://www.youtube.com/watch?v=2yx90_g3U4E[/media] There's the one I uploaded
[QUOTE=Manibogi;39554596]He is also swordhorse![/QUOTE] why not a [B]swordvan [/B] :v:
[QUOTE=Spot of Tea;39554872][media]http://www.youtube.com/watch?v=2yx90_g3U4E[/media] There's the one I uploaded[/QUOTE] You're my hero. Edit: That intro is really awesome.
[QUOTE=Spot of Tea;39554872][media]http://www.youtube.com/watch?v=2yx90_g3U4E[/media] There's the one I uploaded[/QUOTE] The guy in the comments is right. This song is from the Frost/Nixon movie. Valve probably used the track composed by Hans Zimmer as a placeholder in an earlier version, or just as storyboard concept element, so that explains why it would end up in the SFM folder. It's obvious now that Meet the Spy's theme was heavily influenced by this. Can't blame Valve, really. Hans Zimmer is a genius. [quote][media]http://www.youtube.com/watch?v=hShUOWA3Z_g[/media][/quote]
[QUOTE=3221drdew;39554875]why not a [B]swordvan [/B] :v:[/QUOTE] That was the joke :v:
Speaking of glorious sounds, is it just me or is the Diamondback the sexiest sounding weapon in TF2? I mean, it's got this sort of bark to it when you fire. Pity it's overshadowed badly.
What if the reason why its the "Whats in the portal 2 soundtrack box?" is because valve doesn't know whats inside.
[QUOTE=COSTA;39554996]The guy in the comments is right. This song is from the Frost/Nixon movie. Valve probably used the track composed by Hans Zimmer as a placeholder in an earlier version, or just as proof of concept, so that explains why it would end up in the SFM folder. It's obvious now that Meet the Spy's theme was heavily influenced by this. Can't blame Valve, really. Hans Zimmer is a genius.[/QUOTE] Well, that certainly explains why I thought it was from TDKR before.
[QUOTE=1Eevee1;39555090]Speaking of glorious sounds, is it just me or is the Diamondback the sexiest sounding weapon in TF2? I mean, it's got this sort of bark to it when you fire. Pity it's overshadowed badly.[/QUOTE] I'd nominate the loose cannon. I don't usually play Demoman but the rhythmic Fwomp of the cannon is like a sirens song to me.
[QUOTE=1Eevee1;39555090]Speaking of glorious sounds, is it just me or is the Diamondback the sexiest sounding weapon in TF2? I mean, it's got this sort of bark to it when you fire. Pity it's overshadowed badly.[/QUOTE] Diamondback, Huo Long Heatmaker, and Reserve Shooter are all sexy sounding to me. However, most of those weapons are underpowered or gimmicks. :(
[QUOTE=1Eevee1;39555090]Speaking of glorious sounds, is it just me or is the Diamondback the sexiest sounding weapon in TF2? I mean, it's got this sort of bark to it when you fire. Pity it's overshadowed badly.[/QUOTE] I [I]love[/I] the Diamondback, but whenever I equip it, as if it were magic, no Engies build anything. It's really disappointing. I'd love to get a lot of use out of it, but my timing always seems to be off. Also the sounds it makes are so satisfying.
[QUOTE=Zeos;39555341]I [I]love[/I] the Diamondback, but whenever I equip it, as if it were magic, no Engies build anything. It's really disappointing. I'd love to get a lot of use out of it, but my timing always seems to be off. Also the sounds it makes are so satisfying.[/QUOTE] Disguise as scout and spam the Dispenser command. It could work.
[quote][video=youtube;hShUOWA3Z_g]http://www.youtube.com/watch?v=hShUOWA3Z_g[/video][/quote] my god... why didnt we see it before [IMG]http://dl.dropbox.com/u/77073585/insidejob.png[/IMG]
Speaking of Diamondback (and other weapons that can store crits), I wish the middle mouse button could toggle the stored crits from on/off.
[QUOTE=Barobax;39555495]Speaking of Diamondback (and other weapons that can store crits), I wish the middle mouse button could toggle the stored crits from on/off.[/QUOTE] Suddenly it's a sidegrade. Valve should do this.
[QUOTE=Zeos;39555341]I [I]love[/I] the Diamondback, but whenever I equip it, as if it were magic, no Engies build anything. It's really disappointing. I'd love to get a lot of use out of it, but my timing always seems to be off.[/QUOTE] That's it's hidden attribute!
[QUOTE=Barobax;39555495]Speaking of Diamondback (and other weapons that can store crits), I wish the middle mouse button could toggle the stored crits from on/off.[/QUOTE] "Oh hey, he's got a Diamondback out and he hasn't got any crits yet! I guess I'll just start shootin' at hi-" *Spy immediately toggles crits on and kills you in a shot or two* Hell no. You might as well remove the crit glow from them and make ned cry.
[QUOTE=wickedplayer494;39553754]To play a small bit of Devil's Avocado, those just cover the basics though. It isn't a complete list of what's bannable (and for how long) and what's not. The only really complete list is consistently watching the event log.[/QUOTE] Then it's not a failure on the part of the user, it's a failure on the part of the site for not putting all of the rules in one place. People expect a rules page to contain all the rules they need to know--if it doesn't, then the rules page has failed to serve its purpose.
[QUOTE=AbeX300;39555748]"Oh hey, he's got a Diamondback out and he hasn't got any crits yet! I guess I'll just start shootin' at hi-" *Spy immediately toggles crits on and kills you in a shot or two* Hell no. You might as well remove the crit glow from them and make ned cry.[/QUOTE] I don't think anyone's here to hurt ned. It'd be a cool ability that might make Diamondback more worthwhile, for the exact scenario you posted. Suits Spy greatly. I'd only want it on Diamondback, though. Not Frontier Justice or anything.
[QUOTE=AbeX300;39555748]"Oh hey, he's got a Diamondback out and he hasn't got any crits yet! I guess I'll just start shootin' at hi-" *Spy immediately toggles crits on and kills you in a shot or two* Hell no. You might as well remove the crit glow from them and make ned cry.[/QUOTE] Crits are already hidden on disguise and competent spies will always be disguised anyway. There probably should be a penalty for toggling like -1 Crit or 1/2 Crits. The Diamondback is the least equipped Spy Primary (excluding Festives and Big Kill) so it obviously needs a tiny buff of some kind.
[QUOTE=HerSilverHammer;39555791]I don't think anyone's here to hurt ned. It'd be a cool ability that might make Diamondback more worthwhile, for the exact scenario you posted. Suits Spy greatly. I'd only want it on Diamondback, though. Not Frontier Justice or anything.[/QUOTE] I would disagree with you, there, just because of how unfair it is, but: [QUOTE=Barobax;39555798]Crits are already hidden on disguise and competent spies will always be disguised anyway. There probably should be a penalty for toggling like -1 Crit or 1/2 Crits. The Diamondback is the least equipped Spy Primary (excluding Festives and Big Kill) so it obviously needs a tiny buff of some kind.[/QUOTE] If this was the downside to toggling, I'd totally accept it. Preferably 1/2 crits, and if you have 1/2 crits left, it'd be a mini-crit, instead. I also do agree that it needs [b]some[/b] sort of universal small buff on it.
Wow. tfm_medic.wav is truly badass. Speaking of name, maybe they planned MtM teaser?
[QUOTE=AbeX300;39555825] I also do agree that it needs [b]some[/b] sort of universal small buff on it.[/QUOTE] The Revolver and Ambassador get around 33% usage each, with the Enforcer @ 17%, L'tranger @ 9%, and the Diamondback at a paltry 6%. In an ideal world, The least used unlocks should be buffed a bit to boost their percentages.
[QUOTE=Rageguy;39553866][img]http://www.actionfigureinsider.com/main/wp-content/uploads/2011/02/photo36-400x300.jpg[/img] proof that it's a gaming heads figure, by the by. this is [B]not[/B] the neca figure.[/QUOTE] I like that it comes with hats and unlocks, then we look at NECA's and there is no hats and only default weapons. Well I hope NECA does a crate thing and have hats and unlocks in those.
[QUOTE=AbeX300;39555825]I would disagree with you, there, just because of how unfair it is, but: If this was the downside to toggling, I'd totally accept it. Preferably 1/2 crits, and if you have 1/2 crits left, it'd be a mini-crit, instead. I also do agree that it needs [b]some[/b] sort of universal small buff on it.[/QUOTE] It's unfair? How about a 1-2 second delay/animation of a lighting bolt striking/cackling to indicate they're getting turned on. A little visually noisy to draw attention, a single striking noise to draw your ear, so if you wanna use your crits, everyone around you is gonna know. Hell, even have them turn off automatically after x seconds, so you're forced to make that noise if you go too long without using them.
[QUOTE=HerSilverHammer;39555923]It's unfair? How about a 1-2 second delay/animation of a lighting bolt striking/cackling to indicate they're getting turned on. A little visually noisy to draw attention, a single striking noise to draw your ear, so if you wanna use your crits, everyone around you is gonna know. Hell, even have them turn off automatically after x seconds, so you're forced to make that noise if you go too long without using them.[/QUOTE] I think you may have misunderstood, the idea was to think of ways to get [B]more[/B] people to use it. A gun that requires you to draw a massive amount of attention to yourself to use is not a gun that will be popular among Spies.
[QUOTE=mjcabooseblu;39555997]I think you may have misunderstood, the idea was to think of ways to get [B]more[/B] people to use it. A gun that requires you to draw a massive amount of attention to yourself to use is not a gun that will be popular among Spies.[/QUOTE] You obviously play with intelligent and experienced players often. Where I'm from, 24/7 2fort, we'd JUMP at the opportunity to give up stealth in favor of critical hits! Anyway, my proposal is far too different from the Diamondback for it to even be considered a balance change to it.
[QUOTE=Barobax;39555907]The Revolver and Ambassador get around 33% usage each, with the Enforcer @ 17%, L'tranger @ 9%, and the Diamondback at a paltry 6%. In an ideal world, The least used unlocks should be buffed a bit to boost their percentages.[/QUOTE] Here's a few possible buffs that it could get ([b]Note: It should be only one of them[/b]): #1: Increased accuracy. Having it be [b]perfectly[/b] accurate, however, is debatable. #2: Faster reload speed. 20% or 25% faster reload speed [sup](0.928s or 0.87s reload time)[/sup] would most likely do the job. #3: A larger clip size. Even just [b]one[/b] more bullet would be good enough. #4: Faster decloak time. 30% faster decloaking [sup](1.26s decloaking time)[/sup] seems reasonable. #5: Faster disguise speed. The most unlikely buff to be chosen, but if it was, it should let you disguise twice as fast [sup](1s disguise time)[/sup]. Again, one of the buffs will do.
[QUOTE=AbeX300;39556069]Here's a few possible buffs that it could get (Note: It should be only one of them): #1: Increased accuracy. Having it be [b]perfectly[/b] accurate, however, is debatable. [B]Having increased accuracy would make it a combat oriented revolver, which beats the entire purpose of the item, since it's only supposed to be so when you have crits[/B] #2: Faster reload speed. 20% or 25% faster reload speed [sup](0.928s or 0.87s reload time)[/sup] would most likely do the job. [B]Unless you manage to store 7 crits, I don't see the purpose of adding this to the Diamondback[/B] #3: A larger clip size. Even just [b]one[/b] more bullet would be good enough. [B]It's a revolver[/B] #4: Faster decloak time. 30% faster decloaking [sup](1.26s decloaking time)[/sup] seems reasonable. [B]This is the only one I agree with. It would give the Spy longer rapeninja tactics, and it's a greater incentive to sap those buildings[/B] #5: Faster disguise speed. The most unlikely buff to be chosen, but if it was, it should let you disguise twice as fast [sup](1s disguise time)[/sup]. [B]May I ask why?[/B] [/QUOTE]
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