TF2's Robotic Boogaloo - Community Update Thread: A New Hope.
1,882 replies, posted
Yeah go blame it on someone else, all you dutch people are the same. hmpf
You Dutchbag.
Today is the last day for submission right?
[QUOTE=Bapaul;39171356]Yeah go blame it on someone else, all you dutch people are the same. hmpf[/QUOTE]
Shyte, you got my location.
Is this color scheme better?
[IMG]http://i.imgur.com/2MzLb.png[/IMG]
[QUOTE=Rain*;39170307]So yea, kindof an idea for my tote, sort of backup bombpack.
[IMG]http://img42.imageshack.us/img42/2740/sketch6u.jpg[/IMG]
Gonna change the lock though.
also got this more bp shaped concept:
[IMG]http://img338.imageshack.us/img338/2051/sketch7h.jpg[/IMG][/QUOTE]
doesn't really remind me of the tote tbh
[QUOTE=Wowza!;39172808]Is this color scheme better?
[IMG]http://i.imgur.com/2MzLb.png[/IMG][/QUOTE]
More noticeable chunk wear marks, and maybe some rust? see the robotised version of the sultan that Rain* did, that's got good rust on it.
[QUOTE=Wowza!;39172808]Is this color scheme better?
[IMG]http://i.imgur.com/2MzLb.png[/IMG][/QUOTE]
if I squint it sorta looks like [url=http://wiki.teamfortress.com/w/images/5/50/Backpack_Vintage_Merryweather.png]this hat[/url]
[img]http://i.imgur.com/y1mng.jpg[/img]
how's this for a promo
I'm so great at photoshop
[sp]I'm not great at photoshop[/sp]
[IMG]http://puu.sh/1Mhkv[/IMG]
any suggestions before i finish it and send it to cuntsman?
Those scratches are way too random. They should be in logical places like on edges.
[IMG]http://puu.sh/1Miny[/IMG]
removed the random chips and added them to more of the edges. think i'm gonna send it now
it still looks really flat and bland to me, I can't really describe it
So someone on Gamebanana made this:
[IMG]http://files.gamebanana.com/img/ss/srends/50ef63c1c98a8.jpg[/IMG]
[url]http://gamebanana.com/tf2/skins/123350[/url]
Could be a fun way to enjoy the upcoming swarm of Robot content
[QUOTE=Venezuelan;39173842]doesn't really remind me of the tote tbh[/QUOTE]
I´l make sure a proper texture will make you remind.
Will be working with the second concept.
[t]http://puu.sh/1MjYn[/t]
[t]http://puu.sh/1MjZJ[/t]
i think maybe its done? also how do you change the skin of the hat when its loaded as a weapon in hlmv?
[QUOTE=Rain*;39166795]Any thoughts?
[IMG]http://img22.imageshack.us/img22/5987/render1h.jpg[/IMG][/QUOTE]
If I had to find something wrong with it, some of the rivet holes look ovoid. I wouldn't lose any sleep over it though :) Amazing work.
Guys, guys! This hatocalypse can be used for trying to fool people with the robo-hats, saying things like the robo-hats will replace the old ones or something like that :v:
Beep Boop.
anyone gotta link for the assets to make those fancy robo promo images? i'm gonna try to make one.
I'd like to bring this up again...
[QUOTE=Gadget | TF2M;39155742]Could someone link me to a tutorial how to make some nice promo screenshots with Source Filmmaker? If there is no such tutorial would somebody be willing to make one or record a short screen demo and share it so we can all get some quality screenshots for the workshop?[/QUOTE]
Working on the pyro backpack.
[IMG]http://img707.imageshack.us/img707/2525/render1r.jpg[/IMG]
Brilliant
Rain stream something please.
ah, looks a lot more like the tote when modeled. good work
I think vlek got word of the electric boogaloo.
He made a robotic liquor locker.
he uploaded it early :I
[QUOTE=Outro-intro;39183239]I think vlek got word of the electric boogaloo.
He made a robotic liquor locker.[/QUOTE]
I wonder what isn't jiggleboned in it.
[QUOTE=Totenkreuz;39183171]Rain stream something please.[/QUOTE]
Can't really steam a lot anymore :\
Finally got promo pics for my other two submissions. Turns out that Gimp couldn't do some things for it, so had to get help from Gadget. So thanks, Gadget!
[IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/danger.png[/IMG]
[IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/LAMENT-1.png[/IMG]
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