• TF2's Robotic Boogaloo - Community Update Thread: A New Hope.
    1,882 replies, posted
Made all pyro bodygroups, becuase I needed them. [IMG]http://img835.imageshack.us/img835/9080/render4t.jpg[/IMG] pyro is so happy. [IMG]http://img19.imageshack.us/img19/3899/render5v.jpg[/IMG]
[QUOTE=Merczy;39185328][IMG]http://i.imgur.com/HTSG3.png[/IMG] [/QUOTE] I think this could do with a little more interest. Did a quick paintover. [IMG]https://dl.dropbox.com/u/32419971/GrimmHatteRobot.png[/IMG]
hmmm, could anyone help me make some promo images/backpack icon for my robo toque? zombi said gimp couldnt do it correctly and thats what i use. thanks for your time.
[IMG]http://i.imgur.com/GVX2E.jpg[/IMG] i wanna thank gadget for making the promo image as well as the backpack icons and anyone who gave me criticism so i could make the hat look better and of course inspecter for making such an awesome design. would anyone like a mod release now, or when the update hits? edit: sorry for double posting. it usually edits my last post automatically. oh yeah, and i thank gadget again for giving me a better vmt for the hat. and for giving me its new name!
Don't worry Dongalator, it does that after a few hours. Blame the Big G Love the look of that, you finally got it!
[IMG]http://img803.imageshack.us/img803/1183/render6z.jpg[/IMG]
I got an idea of making a Jara-Tin. But then, I knew the deadline is REALLY close so I don't have time to make it. Fuck.
[QUOTE=Tiitaniume;39193985]I got an idea of making a Jara-Tin. But then, I knew the deadline is REALLY close so I don't have time to make it. Fuck.[/QUOTE] The deadline kind of already passed
spark, are you still gonna make those concept from square?
[QUOTE=Rain*;39194465]spark, are you still gonna make those concept from square?[/QUOTE] He still has the Executioner and the Zipperface to do
[QUOTE=ojcoolj;39194492]He still has the Executioner and the Zipperface to do[/QUOTE] Yea but is he still gonna do those?
[QUOTE=Rain*;39194547]Yea but is he still gonna do those?[/QUOTE] He's been modelling quite a lot, not sure what he's making, but still
[QUOTE=Uzbekistan;39194569]He's been modelling quite a lot, not sure what he's making, but still[/QUOTE] Would be a shame for those sexy concepts.
[QUOTE=Rain*;39194627]Would be a shame for those sexy concepts.[/QUOTE] your infernal orchestrina concept was sexy too
Almost done. It still needs a name. [img]http://manschitz.com/projects/tf2/preview_mask4.jpg[/img]
[QUOTE=Gadget | TF2M;39195331]Almost done. It still needs a name. [img]http://manschitz.com/projects/tf2/preview_mask4.jpg[/img][/QUOTE] Physicist's Procedure Mask? Physicist's Ventilating Mask?
Uh... I was just checking that table "Zipperface - Created by Sparkwire - Model to be done by Sparkwire - Permission not granted yet by original creator" Wat
[QUOTE=ojcoolj;39195551]Uh... I was just checking that table "Zipperface - Created by Sparkwire - Model to be done by Sparkwire - Permission not granted yet by original creator" Wat[/QUOTE] It's far out of date and the information is wrong. For all me items, only excluded the sultan, I already got permission. I think I sended over that information 2-3 weeks ago.
[QUOTE=Gadget | TF2M;39195331]Almost done. It still needs a name. [img]http://manschitz.com/projects/tf2/preview_mask4.jpg[/img][/QUOTE] Physician's Processing Mask [editline]12th January 2013[/editline] [QUOTE=ojcoolj;39184006]Alright, you're right there [IMG_thumb]http://wiki.teamfortress.com/w/images/thumb/3/31/Painted_Pocket_Purrer_7D4071.png/348px-Painted_Pocket_Purrer_7D4071.png[/IMG_thumb] [I]The horror[/I] Isn't painting an animal illegal?[/QUOTE] Didn't stop the Sims
[QUOTE=Man in the Moon;39184482]Just a small suggestion on whomever is making the Mildly disturbing masks, Maybe go with a static free bag instead of a paper bag? [img]http://alavictor.files.wordpress.com/2011/01/anti-static-bag.jpg[/img] they're used for computer parts 'n stuff.[/QUOTE] These never existed in 60's. I know, neither did robots, but those are at least crudely made out of 60's parts (diesel-powered, loose painted metal plates...).
[QUOTE=Gadget | TF2M;39195331]Almost done. It still needs a name. [img]http://manschitz.com/projects/tf2/preview_mask4.jpg[/img][/QUOTE] Anti-Malware Mask
[QUOTE=Drury;39195855]These never existed in 60's. I know, neither did robots, but those are at least crudely made out of 60's parts (diesel-powered, loose painted metal plates...).[/QUOTE] don't think we should do a robot version of any event hats or promos tbh, they won't get added
[QUOTE=NeoDement;39195953]don't think we should do a robot version of any event hats or promos tbh, they won't get added[/QUOTE] but it's fun tbh I never really thought valve would roll with this gimmick anyway. thought it was just a fun project. I mean, remember decals and sound devices?
they'll add a robot section to the workshop for us
[QUOTE=Drury;39195855]These never existed in 60's. I know, neither did robots, but those are at least crudely made out of 60's parts (diesel-powered, loose painted metal plates...).[/QUOTE] Aluminum Bats never existed in the 60s either, nobody yells at Scout to stop time-travelling
[QUOTE=ojcoolj;39196534]Aluminum Bats never existed in the 60s either, nobody yells at Scout to stop time-travelling[/QUOTE] They existed before 1960 and even if valve made a blunder it wouldn't excuse ignoring when tf2 was suppose to be set altogether.
This is the part where we start yelling about item themes and start talking about the Grordbort items and the Engineer buildings.
[QUOTE=Gadget | TF2M;39195331]Almost done. It still needs a name. [img]http://manschitz.com/projects/tf2/preview_mask4.jpg[/img][/QUOTE] Virus Protection Also Should I make bitchin' spinner rims for the Medic Robot? Human medic can't exactly wear that, though
[QUOTE=ZombiPlastiClok;39197520]Virus Protection Also Should I make bitchin' spinner rims for the Medic Robot? Human medic can't exactly wear that, though[/QUOTE] Feel free to do so. Not all items need to be based off of currently existing ones.
[QUOTE=NeoDement;39196210]they'll add a robot section to the workshop for us[/QUOTE] be nice if they made a new revenue method for these items. Contributors get a share of the MannUp ticket price if this item was given as a reward and it can only be purchased from the store or found as a MannUp reward. Robro already has those distribution restrictions, however, there's no added revenue for contributors there. With enough of them, they could then retire regular hats from MannUp and make MannUp rewards a little more unique and wanted.
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