[QUOTE=Gadget | TF2M;39459496]I'm quite happy with the mesh now (ignore the little clipping on the bot):
[IMG]http://manschitz.com/projects/tf2/preview_beret2.jpg[/IMG][/QUOTE]
the bolt's hat
[QUOTE=WiltheKid;39460982]the bolt's hat[/QUOTE]
I'm probably using "The Bolted Beret".
Precious Metal
[QUOTE=vladnag;39460763]Do the ear flaps bounce when you move?[/QUOTE]
According to Danger, yes. I haven't seen them in action yet, though.
[QUOTE=AbeX300;39460247][img]http://i.imgur.com/un4Y0Uv.png[/img][/QUOTE]
[IMG]http://cdn.memegenerator.net/instances/400x/31201792.jpg[/IMG]
[highlight](User was banned for this post ("image macro" - postal))[/highlight]
Hmmm. Not much time left to work on this.
I might take a bash at the PlanesWalker goggles...
Is there any specific time planned?
[QUOTE=assistbyheal;39462502]Is there any specific time planned?[/QUOTE]
When its done
[QUOTE=GladoSC;39462553]When its done *evil laught*[/QUOTE]
God damnnnn
[QUOTE=Batmans;39462810]God damnnnn[/QUOTE]
Why are you posting from a Wii?
Wii u*
Because dis is gud.
[img]http://dl.dropbox.com/u/25325795/Bolstered_Balloon.png[/img]
also could we get a template for a secondary image page.
for the workshop. you know the kind 1080 X 608
Just finished compiling it for all classes. Texture is still work in progress. Anyone got a good idea what to add on the golden badge?
[IMG]http://manschitz.com/projects/tf2/preview_beret3.jpg[/IMG]
A generic canned food logo.
Call it as Billted beret (lol) or Veteran.bat, friends tip. But i think Veteran.hat could sound good
[QUOTE=Gadget | TF2M;39463532]Just finished compiling it for all classes. Texture is still work in progress. Anyone got a good idea what to add on the golden badge?
[IMG]http://manschitz.com/projects/tf2/preview_beret3.jpg[/IMG][/QUOTE]
class symbols...LIKE WE'VE ALWAYS WANTED *im looking at you VALVE*
the gold badge on the regular Bill's hat doesn't have anything on it, so leave the robo one plain
Could always make it a power socket for laughs
Unless you want to add something that could be a simbol of a special squad of robots but yeah, if you want, keep it blank
Kinda bashed this out, No texture work yet.
[IMG]http://img.photobucket.com/albums/v170/DarkTwist/RPWG1_zps989dd225.png[/IMG]
[QUOTE=RetroMike;39464109]Kinda bashed this out, No texture work yet.
[IMG]http://img.photobucket.com/albums/v170/DarkTwist/RPWG1_zps989dd225.png[/IMG][/QUOTE]
How does it look on the robot version?
Added paintability to the robo-Merryweather.
[IMG]https://dl.dropbox.com/u/6909475/paintable.png[/IMG]
Someone already did the scarf for Pyro? I only remenber the Foster's Facade be made.
[QUOTE=ojcoolj;39464159]How does it look on the robot version?[/QUOTE]
Not terrible but there are a few clipping issues. The Scout bots eyes clip the lenses a bit and the straps clip the back corners of the head. Also there is no body group to remove the robo scouts hat.
[IMG]http://img.photobucket.com/albums/v170/DarkTwist/RPWG2_zpsd2b440d4.png[/IMG]
[QUOTE=RetroMike;39464277]Not terrible but there are a few clipping issues. The Scout bots eyes clip the lenses a bit and they traps clips the back corners of the head. Also there is no body group to remove the robo scouts hat.
[IMG]http://img.photobucket.com/albums/v170/DarkTwist/RPWG2_zpsd2b440d4.png[/IMG][/QUOTE]
They'll be released soon.
Did anybody make this yet?
[IMG]https://dl.dropbox.com/u/6993235/Experimental/Blighted%20Beak%20v2/Rusted%20Reak.png[/IMG]
I am not participating in this project but I look forward to seeing what everyone has made.
[QUOTE=Gadget | TF2M;39463532]Just finished compiling it for all classes. Texture is still work in progress. Anyone got a good idea what to add on the golden badge?
[IMG]http://manschitz.com/projects/tf2/preview_beret3.jpg[/IMG][/QUOTE]
Instead of logo add there Merc's Badge :v:
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