• TF2's Robotic Boogaloo - Community Update Thread: A New Hope.
    1,882 replies, posted
[QUOTE=Metaru;39583451]what happened to the old concept gallery? i wanted to post the old concept for a safe n sound i did but it seems to be gone.[/QUOTE] I'll update that soon!
Questions: someone tried to make Summer shades or Professor Speks?
[QUOTE=KayoDuck;39593917]Questions: someone tried to make Summer shades or Professor Speks?[/QUOTE] I tried to do a summer shades reskin, but it stretches the texture because it's just a plain colour. :tinfoil:
[QUOTE=KayoDuck;39593917]Questions: someone tried to make Summer shades or Professor Speks?[/QUOTE] If it can be made to fit all classes, I had an idea for Proffesor Speks. It was two screens with infinitely scrolling lines of code, and a small power source of any kind where the clip would be. Again, I'm sure it would be a pain in the butt to make it fit all nine classes AND robots.
[QUOTE=Manibogi;39599373]If it can be made to fit all classes, I had an idea for Proffesor Speks. It was two screens with infinitely scrolling lines of code, and a small power source of any kind where the clip would be. Again, I'm sure it would be a pain in the butt to make it fit all nine classes AND robots.[/QUOTE] Yes. I was trying to get some idea, making some draws here and it's kinda of hard to make a good concept of this.
The robo Prussian Pickelhaube should've been called the Prussian Pixelhaube
One more completed: [IMG]http://manschitz.com/projects/tf2/preview_stuntman6.jpg[/IMG]
[QUOTE=Gadget | TF2M;39601430]One more completed: [IMG]http://manschitz.com/projects/tf2/preview_stuntman6.jpg[/IMG][/QUOTE] Flip the wood and metal round so that soldered is on the metal.
[QUOTE='[Square];39601694']Flip the wood and metal round so that soldered is on the metal.[/QUOTE] It looks nice like that, sure, but wasn't a rule.
[QUOTE='[Square];39601694']Flip the wood and metal round so that soldered is on the metal.[/QUOTE] I might do that when the update finally goes live. Right now I'm just not in the mood to update all the promo images. Oh, pageking. Have another image... [IMG]http://manschitz.com/projects/tf2/preview_stuntman7.jpg[/IMG]
[QUOTE=Gadget | TF2M;39602067]I might do that when the update finally goes live. Right now I'm just not in the mood to update all the promo images. Oh, pageking. Have another image... [IMG]http://manschitz.com/projects/tf2/preview_stuntman7.jpg[/IMG][/QUOTE] Have you done one for the augmented austrian and the robo football helm?
Snapped Pupil is evolving! Snapped Pupil evolved into this animated gif! [img]http://puu.sh/23dmn/71b90173d4[/img]
YARRRRRRRR [img]https://dl.dropbox.com/u/900111/YARRRR.PNG[/img] RRRRRRRRrrrrr
It took me a while to notice the pun. But when I did I almost laughed out loud, I love it! 010110010100000101010010010100100101001001010010010100100010110000100000010011010100000101010100010001010101100100100001
[QUOTE=NeoDement;39604983]YARRRRRRRR [img]https://dl.dropbox.com/u/900111/YARRRR.PNG[/img] RRRRRRRRrrrrr[/QUOTE] Fucking fantastic. Now I want to do a Robo-Pan
[QUOTE=Hideous_;39604958]Snapped Pupil is evolving! Snapped Pupil evolved into this animated gif! [img]http://puu.sh/23dmn/71b90173d4[/img][/QUOTE] Doesn't seem to make much sense for the robot version though (and remember, these are supposedly ripped off from them)
Has anyone made a robotic Point and Shoot?
-snip-
Robotic Tux. Make it happen,please?
[QUOTE=Hideous_;39604958]Snapped Pupil is evolving! Snapped Pupil evolved into this animated gif! [img]http://puu.sh/23dmn/71b90173d4[/img][/QUOTE] [IMG]http://i.imgur.com/9SgEn.png[/IMG]
[QUOTE=MiniGeek;39607736][IMG]http://i.imgur.com/9SgEn.png[/IMG][/QUOTE] This one is better.
What does the modelled snapped pupil look like on the robot? q.q "Here you go robot, have a human eye!"
[img]http://dl.dropbox.com/u/57186256/WIPs/robo_point_n_shoot.png[/img] Open to texturers.
[QUOTE=Pikmin Master;39608408][img]http://dl.dropbox.com/u/57186256/WIPs/robo_point_n_shoot.png[/img] Open to texturers.[/QUOTE] I wouldn't mind a chance at trying to texture some stuff for it. I'm not perfect though, I'm just after some texturexperience :wink:
[QUOTE=Pikmin Master;39608408][img]http://dl.dropbox.com/u/57186256/WIPs/robo_point_n_shoot.png[/img] Open to texturers.[/QUOTE] Point and Click?
[QUOTE=Pikmin Master;39608408][img]http://dl.dropbox.com/u/57186256/WIPs/robo_point_n_shoot.png[/img] Open to texturers.[/QUOTE] The top part doesn't look robotic
[QUOTE=NeoDement;39604983]YARRRRRRRR [img]https://dl.dropbox.com/u/900111/YARRRR.PNG[/img] RRRRRRRRrrrrr[/QUOTE] please for the love of all that is would you consider a version where he has no peg leg but rather 2 boots?
[QUOTE=LightFlock;39570465]I wish I could model. I wish I could model TTTHHHIIIIIISSSSS much. [editline]13th February 2013[/editline] Okay, I'm going to stop hogging the thread with progress of my Botter's Helm. [IMG]http://i1253.photobucket.com/albums/hh581/LightFlock/botters-helm-final_zps53d01984.png[/IMG] [IMG]http://i1253.photobucket.com/albums/hh581/LightFlock/sexy-botters-helm_zps73b6ae2c.png[/IMG] Y'all have a good day now.[/QUOTE] Add me on steam.
[QUOTE=zipziggy;39610830]please for the love of all that is would you consider a version where he has no peg leg but rather 2 boots?[/QUOTE] Valve didn't add the 2 boots style for the original Bootlegger so it's unlikely.
[QUOTE=Pikmin Master;39608408][img]http://dl.dropbox.com/u/57186256/WIPs/robo_point_n_shoot.png[/img] Open to texturers.[/QUOTE] make the top look something like the end of the gravelpit laser [t]http://media.giantbomb.com/uploads/1/10391/637749-tf2_0048.jpg[/t]
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