• TF2's Robotic Boogaloo - Community Update Thread: A New Hope.
    1,882 replies, posted
[QUOTE=Batmans;39702781] Damn,the noh is from total war shogun II Forget it...[/QUOTE] Well a robo bill's and max head were made so what's stopping the noh mercy?
[QUOTE=thecuntsman;39702854]***ATTENTION GENTLEFOLK*** TONIGHT is the LAST NIGHT to have this shit emaild to us! After this, it is VERY UNLIKLEY we will be able to include your item. You will be looking at a 0.0001% of being included if you dont email your files to us TONIGHT/IN YOUR MORNING. Please be aware this is NOT UNFAIR and that if you miss out it will be your OWN FAULT and you should feel REALLY BAD about IT. You have been attentioned, now get to work. /slapswhip[/QUOTE] did you get evil's an i's BOO BALLOON just doublechecking so i dont have to resubmit and mess shit up
[img]http://puu.sh/27LRT[/img] True Pro-gram (optimistic) Liquidator's Lead (winner) Another idea? Comment.
[QUOTE=psyke;39702902]did you get evil's an i's BOO BALLOON just doublechecking so i dont have to resubmit and mess shit up[/QUOTE] Yeah, we have that, don't worry.
Bang wrote on the SFM video's comments that he wished he had time to make a robo bonk-boy so he'll probably give permission for someone to make it as he's unable to at the moment
[QUOTE=NapyDaWise;39702918][img]http://puu.sh/27LRT[/img] True Pro-gram (optimistic) Liquidator's Lead (winner) Another idea? Comment.[/QUOTE] LEON.exe or Assassin's Aimbot
[QUOTE=thecuntsman;39702929]Yeah, we have that, don't worry.[/QUOTE] Just checking aswell, but did you get my botter's helm in? I blue-screened shortly after sending as I mentioned when I said I'd sent it.
Hey um... How do you compile with the in-game item editor? I've got the materials and models loaded in but theres no COMPILE button.
The in-game importer is currently missing a lot of buttons and cant be used because of it. We're emailed valve about it, lets hope it's fixed soon!!
[QUOTE=theharribokid;39702952]Bang wrote on the SFM video's comments that he wished he had time to make a robo bonk-boy so he'll probably give permission for someone to make it as he's unable to at the moment[/QUOTE] [QUOTE=BANG!;39515671]A little late, BoltBoy aka BonkBoy! [t]http://puu.sh/1Zgr5/16f692f050[/t] Now time to fight with the TF2 importer :/ Btw position doesn't quite match on the bot, but it gives him some funny look.[/QUOTE] [QUOTE=thecuntsman;39515725][t]http://puu.sh/1Zgz8/d03706e83d[/t][/QUOTE]
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[QUOTE=NapyDaWise;39702918][img]http://puu.sh/27LRT[/img] True Pro-gram (optimistic) Liquidator's Lead (winner) Another idea? Comment.[/QUOTE] Liquidator's LEDs
[QUOTE=zipziggy;39702791]team colored screws just like the original?[/QUOTE] Nope. Colored screws were looking really weird so I made the crown paintable instead.
[QUOTE=Gadget | TF2M;39697997]I'm not entirely happy with the texture for dongalator's crown but here it is: [IMG]http://manschitz.com/projects/tf2/preview_crown.jpg[/IMG][/QUOTE] Where's the phongmask?
Can't get a basetexture2 to transform with VertexlitGeneric so there goes my bid for hologram head :( That or I just make it unlit, idk.
[QUOTE=Venezuelan;39705015]Can't get a basetexture2 to transform with VertexlitGeneric so there goes my bid for hologram head :( That or I just make it unlit, idk.[/QUOTE] Yeah you need it to be UnlitTwoTexture. Besides, a hologram would be all selfiullum anyway, so UnlitTwoTexture does the same thing.
I don't think cloak is gonna work though [editline]25th February 2013[/editline] nope, it works, I should be fine then, just gonna re-UV so the lines are perfectly straight.
Here, have a sexy backpack icon [IMG]http://i1253.photobucket.com/albums/hh581/LightFlock/bp-icon_zpsd853cac7.png[/IMG]
[IMG]https://dl.dropbox.com/u/7534716/Firewall.png[/IMG] [IMG]https://dl.dropbox.com/u/7534716/GlengarryBotnet.png[/IMG] Sent.
[QUOTE=Populus89;39706045][IMG]https://dl.dropbox.com/u/7534716/GlengarryBotnet.png[/IMG] Sent.[/QUOTE] Looks like Glengarry needs to be bigger to me
[video=youtube;IY9ZkIDr4Cc]http://www.youtube.com/watch?v=IY9ZkIDr4Cc[/video] draft 1. hopefully I finish I have to go do shit now. dammit. [sp]you all checked your steam when you heard the noise[/sp]
[QUOTE=Venezuelan;39706198][video=youtube;IY9ZkIDr4Cc]http://www.youtube.com/watch?v=IY9ZkIDr4Cc[/video] draft 1. hopefully I finish I have to go do shit now. dammit. [sp]you all checked your steam when you heard the noise[/sp][/QUOTE] The the animated texture doesn't seem a lot like a hologram, and the transparency makes the head entirely invisible at some points.
[QUOTE=Dr. Doughnut;39706284]The the animated texture doesn't seem a lot like a hologram, and the transparency makes the head entirely invisible at some points.[/QUOTE] well it's the same exact stuff from the CP hologram so iunno :V but yeah, probs going to switch to pure white stripes to remedy that problem with the additive transparency.
if you had more time, I'd suggest some kind of collar that looks like it's generating the holograph
[img]http://puu.sh/27VAu[/img][img]http://puu.sh/27Wz7[/img][img]http://puu.sh/27Vw6[/img][img]http://puu.sh/27WzS[/img][img]http://puu.sh/27VAU[/img][img]http://puu.sh/27Wvr[/img] Textures by Monsieur Parazit. We like deadlines. edit: sent!
Why isn't the camera beard in our email inbox!!
It's been a while since the last time I've been here. Nice stuff going on here, congrats everyone !
Here's hoping for the best. A lot of us put a lot of work into this project, and I have high hopes for it.
[QUOTE=thecuntsman;39706473]Why isn't the camera beard in our email inbox!![/QUOTE] I sent my version in yesterday. Edit-That being this one: [img]http://i.imgur.com/Aa1mkNz.jpg[/img]
Oh yeah, I keep forgetting there's tf2roboticboogaloo and tf2electricboogaloo, coz I registered the wrong address at first. Yeah we got it.
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