TF2's Robotic Boogaloo - Community Update Thread: A New Hope.
1,882 replies, posted
[QUOTE=pogothemunty;39720221]I'm not sold on the red wires, they seem to draw all the attention from the nice parts of the hat[/QUOTE]
Well, they're paintable. They're probably going to be cream spirit or something.
EDIT:
Or, you know, the same as the origional
[IMG]http://puu.sh/28Cvq/32caba26f2[/IMG][IMG]http://puu.sh/28CAj/a3d32f9c59[/IMG]
[QUOTE=thecuntsman;39720099]Been texturing the robo-pith. Not sure to keep the originals beige, or make it full bot-silver
[IMG]http://puu.sh/28BTq/657dd33c2b[/IMG][/QUOTE]
That wire was a fucking genius idea
What other sniper hats aren't done yet? That I wouldn't have to go ask someone to do.
Two more hats:
[img]https://dl.dropbox.com/u/900111/PyrosBeanie.jpg[/img]
[img]https://dl.dropbox.com/u/900111/CounterfeitBillycock_alt.jpg[/img]
[editline]26th February 2013[/editline]
With thanks to Bapaul for modelling the Pyro's Beanie (Whirlybird?), and Zombiplasticlock for modelling the Holographic Billycock.
[QUOTE=NeoDement;39722236][img]https://dl.dropbox.com/u/900111/CounterfeitBillycock_alt.jpg[/img][/QUOTE]
the holographic projector looks pretty good, but, what about a tv screen ? i think the the holographic projector is too much
How'd you get the hologram paintable? Do paint parameters and proxies work with UnlitTwo?
Color2 works, but it always multiplies and completely ignores your alpha channel, so the paintable bit will need it's own VMT.
This cool proxy:
[code] "Sine"
{
"Sineperiod" "1"
"SineMax" "1.5"
"SineMin" "1"
"resultVar" "$color"
}[/code]
Makes it so that the colour mutliplies up to 150% of it's usual brightness ingame, which is good for the dark paints.
[QUOTE=Venezuelan;39722652]How'd you get the hologram paintable? Do paint parameters and proxies work with UnlitTwo?[/QUOTE]
It's advanced black majik.
[QUOTE=NeoDement;39722669]Color2 works, but it always multiplies and completely ignores your alpha channel, so the paintable bit will need it's own VMT.
This cool proxy:
[code] "Sine"
{
"Sineperiod" "1"
"SineMax" "1.5"
"SineMin" "1"
"resultVar" "$color"
}[/code]
Makes it so that the colour mutliplies up to 150% of it's usual brightness ingame, which is good for the dark paints.[/QUOTE]
Huh, I used that proxy for my pulse effect too but couldn't get it to work over 1
[QUOTE=mat500;39722329]the holographic projector looks pretty good, but, what about a tv screen ? i think the the holographic projector is too much[/QUOTE]
Good idea man
[img]https://dl.dropbox.com/u/900111/CounterfeitBillycock.jpg[/img]
Thanks to Cuntsman for concepting this, and Populus for modelling. And Hideous for helping with the screen!
and finally
[img]https://dl.dropbox.com/u/900111/BlightedBeak.jpg[/img]
[img]https://dl.dropbox.com/u/900111/GrimmHatte.jpg[/img]
Thanks to Pie_Savvy for concepting and texturing these.
That's it now though, I'm pretty sure I'm done with robot hats.
These hats really make me want to improve the texture of the ushanka. I'll see what I can do.
[QUOTE=NeoDement;39722854]Good idea man
[img]https://dl.dropbox.com/u/900111/CounterfeitBillycock.jpg[/img]
[/QUOTE]
Those tubes look organic
[QUOTE=Scizor;39723636]Those tubes look organic[/QUOTE]
Unsurprisingly, wires are round!
[QUOTE=Totenkreuz;39722094]What other sniper hats aren't done yet? That I wouldn't have to go ask someone to do.[/QUOTE]
This shouldn't be too difficult to answer.
[QUOTE=Totenkreuz;39723694]This shouldn't be too difficult to answer.[/QUOTE]
Most of them, but the deadline has passed.
I don't want to bother anyone, but has anybody tried to make a Ellis cap remake? It could be cool
[QUOTE=NeoDement;39722854]Good idea man
[img]https://dl.dropbox.com/u/900111/CounterfeitBillycock.jpg[/img]
Thanks to Cuntsman for concepting this, and Populus for modelling. And Hideous for helping with the screen!
and finally
[img]https://dl.dropbox.com/u/900111/BlightedBeak.jpg[/img]
[img]https://dl.dropbox.com/u/900111/GrimmHatte.jpg[/img]
Thanks to Pie_Savvy for concepting and texturing these.
That's it now though, I'm pretty sure I'm done with robot hats.[/QUOTE]
The top flap of the Grimme Hatte is jiggleboned, right?
Yes
[QUOTE=Hideous_;39723766]Most of them, but the deadline has passed.[/QUOTE]
Ok. I've been out the loop for bit, if the deadlines passed where do all these new hats keep coming from?
I made them before the deadline but didn't post them before the deadline
[QUOTE=Totenkreuz;39724977]Ok. I've been out the loop for bit, if the deadlines passed where do all these new hats keep coming from?[/QUOTE]
Those were in production and being finished right before the deadline. It's obvious that most things would be released at the very last minute.
Did anyone make a Trophy Bolt?
[QUOTE=Mikemaximum;39725335]Did anyone make a Trophy Bolt?[/QUOTE]
Replace the teeth with nuts and bolts. Easiest hat ever. Gute idea, komrade.
and now, the waiting game begins.
[IMG]http://i.imgur.com/pZVegTl.jpg[/IMG][IMG]http://i.imgur.com/QwB1qFN.jpg[/IMG]
Still need a name for this.
[QUOTE=Metaru;39726165]and now, the waiting game begins.[/QUOTE]
Enjoy the next six weeks.
[QUOTE=psyke;39712685]How hard would it be for you to turn this into robo-allfather for heavy and soldierbots pls?[/QUOTE]
[img]http://puu.sh/28SzA[/img]
Fastest turnaround ever
Once this update comes out, there better be a link to download every single one of these.
The Boogaloo Pack.
[QUOTE=Gerre;39726240][IMG]http://i.imgur.com/pZVegTl.jpg[/IMG][IMG]http://i.imgur.com/QwB1qFN.jpg[/IMG]
Still need a name for this.[/QUOTE]
Sergeant's Drill Hat -> Sergeant's Steel Hat
[QUOTE=Gerre;39726240][IMG]http://i.imgur.com/pZVegTl.jpg[/IMG][IMG]http://i.imgur.com/QwB1qFN.jpg[/IMG]
Still need a name for this.[/QUOTE]
Would've been cool if the top was an actual drill
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