MAJOR TF2 and other Source engine games update for 12/20/12 (Mecha Update)
312 replies, posted
Don't you just love it when you're updating TF2...
Time remaining: 45 minutes 19 seconds
Time remaining: 45 minutes 52 seconds
Time remaining: 46 minutes 65 seconds
Time remaining: 47 minutes 38 seconds
...
Time remaining: 2 hours 14 minutes
Someone told me a while back that this is "Valve's servers bullshitting. You're not downloading any files at all, and are probably 60,000th or so in the queue."
Well fuck. No craft number for me then.
I have this feeling the medigun doesn't, because I want to believe the jar of liquid changes color for resistances, however I might just be fine with that, since it's a better visual effect than crit glow
So what are the new weapon stats? Most of them aren't up on the wiki.
holy crap 1000 people are reading, mommy i am on tv. anyway expesive items will be expensive, i think ill just get the flip flops and paint them team spirit.
Oh shit, the ROBOT CHICKEN HAT IS IN THE MANN CO STORE?
Amazing.
woooooo the Vacinator uses its own backpack
I luv u valf
[QUOTE=HyperTails;38913436]I like how we got a Festive Strange Sandwich in before a regular Strange.[/QUOTE]
Just like the Bat last year.
This is probably related to the Mann Co. Online Cap: [url]http://store.teamfortress.com/[/url]
Okay actually I'll give someone a Chief Constable for a Strange Holy Mackerel.
downloading tf2 updates for 3 years on 180 kb/s is hell.
medigun also has unique particles
not sure on sounds
Any screenshots of the Engie robot? I really like MvM.
Festive Huntsman actually shoots festive arrows, at least according to the schema
[editline]20th December 2012[/editline]
crate 47 and 45 are gone, now 54 and 55
[QUOTE=ned_ballad;38913620]Festive Huntsman actually shoots festive arrows, at least according to the schema
[editline]20th December 2012[/editline]
crate 47 and 45 are gone, now 54 and 55[/QUOTE]
So now we wait for us to get Crossbow bolts.
Also what are the contents of 54 and 55, aside from the strange parts.
So are there specific crafting recipes for the three new weapons yet?
[QUOTE=wickedplayer494;38913567]This is probably related to the Mann Co. Online Cap: [url]http://store.teamfortress.com/[/url][/QUOTE]
I'm actually thinking the Mann Co Online Cap might be related to the actual Valve Store.
Every new weapon has new sounds.
Also I'm pretty sure the Festives have new models instead of attachments.
oh wow, why are naughty crates 1.50 on the market
gawdam
[QUOTE=Maruhai;38913672]I'm actually thinking the Mann Co Online Cap might be related to the actual Valve Store.[/QUOTE]
Yep [url]http://store.teamfortress.com/itemdetails/107343589[/url]
The Festive Holy Mackerel uses the Bat's sounds from what I can tell.
Oh well, doesn't stop me from wanting one.
looks like the robot chicken hat is available for purchase now
(at least in the online store)
The muttonchops are for Sniper, Demoman, Medic and Engineer (according to the in-game catalogue).
[QUOTE=-=NARH=-;38913718]The Festive Holy Mackerel uses the Bat's sounds from what I can tell.[/QUOTE]
What else do you guys think they botched this update? Taking all bets.
[QUOTE=tehMuffinMan;38913704][B]Yep[/B] [url]http://store.teamfortress.com/itemdetails/107343589[/url][/QUOTE]
Wouldn't that be "nope" since Maruhai was referencing [url]http://store.valvesoftware.com[/url]?
Fucking slow updating. I even set my location to south africa. God dammit.
Crafted a #14 carl and a #18 pyro clown thing
meh
Validating stuck on 100%
looks like I'll be done updating and 4 hours seeya
[editline]20th December 2012[/editline]
[QUOTE=wickedplayer494;38913734]Wouldn't that be "nope" since Maruhai was referencing [url]http://store.valvesoftware.com[/url]?[/QUOTE]
oh, didn't read his post right
[QUOTE=tehMuffinMan;38913704]Yep [url]http://store.teamfortress.com/itemdetails/107343589[/url][/QUOTE]
Oh well, no fancy item for me.
HUDs are likely fucked: [url]http://teamfortress.tv/forum/thread/3593-hud-halp[/url]
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