• I love the new bots
    114 replies, posted
[QUOTE=Akasori;22557853]I tried to set the bot difficulty to 3 (expert) in console but they weren't hard at all.[/QUOTE] Difficulty affects new-joining bots.
I had a bot named Totally not a Bot. :ohdear:
The bots are fucking awesome. They need a few improvements, for instance, they don't seem to use stickies, and walk on them as if they didn't exist. Also, they don't take defending the point as a high priority, sometimes I would simply get behind them, capture their point, and they would keep shooting at my teammates instead of coming and blocking the point. But other than that, I'm actually having more fun with them than on public servers. No foreign gibberish on the mic, no frustration due to hardcore Scout players, and even if we lose, I'm just stunned at how Valve did an amazing job with those bots.
Any of you guys able to get a good backstab chain against bots? The most I've gotten was two. The bots no longer stare at you as much if you're disguised, but the pyros will come airblast you a lot.
Playing with bots is way better than playing online, mainly because dustbowl last cap isn't overcrowded. Empty enough for me to kill all the defenders single-handedly. :smile: [IMG]http://filesmelt.com/dl/ALL_OF_YOU_ARE_DEAD.png[/IMG]
[QUOTE=Nexosz;22557825]I must agree Sadly, some projectiles explode before contact, gibs are spawning in "idle" position it just isn't meant to play in slomo mode but goddamn, it's still great[/QUOTE] Set your slomo game to some Armstrong songs. Shit's so cash.
Hey how do you change the damage number thingy colour?
I tried playing with a timscale of 0.1 .... it was epic. and before that I saw a bot named still alive killing a bot named chell. I lol'd.
When ever i add bots through the offline server interface, it always mucks up the number i pic and ends up giving me like 30. I have to change it via console command tf_bot_quota. Sux I also noticed today that i've seen alot of snipers aiming through glass/spawn room door & the snipers always have the highest score.
[QUOTE=Suttles;22552977]I played on hard. My bots barely move around. Also I saw some new mac users coming in the server and chatting"wtf ur not posed to mov lik in the tutoiral!!!" I :doh:ed. [/QUOTE] Lol that mac guy you met is a dumbass.
[media]http://www.youtube.com/watch?v=dkojJ531WFQ[/media]
The bots have fitting names. [img]http://www.cubeupload.com/files/e38600deadheadislooking.jpg[/img]
yeah.. I also just saw chell and delicious cake on one team... :smug:
[QUOTE=red_pharoah;22565332]I tried playing with a timscale of 0.1 .... it was epic. and before that I saw a bot named still alive killing a bot named chell. I lol'd.[/QUOTE] I've had that happen too,but my favorite is me dominating a bot, while being assisted by my friend Haxxorz.
Two engi bots. Chell was helping GLaDOS. Crit rocket killed GLaDOS.
[QUOTE=General Omega;22566478]Two engi bots. Chell was helping GLaDOS. Crit rocket killed GLaDOS.[/QUOTE] Fucking lol'd.
So, can we just use nav_generate to create pathfinding for any attack-defend map now?
I have yet to successfully defend on Dustbowl using the bots, buts it has made me notice how quick those final points are capped.
They made me realize I'm not that good... *Turns slowly and sulks away*
[QUOTE=TBot_Alpha;22566847]So, can we just use nav_generate to create pathfinding for any attack-defend map now?[/QUOTE] nav_max_view_distance 6000 (Or something like that) THEN nav_generate, but yeah, pretty much. TF2 basically crashed when I tried this on cp_snowbridge_thallus, though, so it might not work on [I]just any[/I] map.
The engie needs some more improvements like upgrading his teleport. And the medic that keeps ubercharging me when i rocketjump.
i put an entrance and exit teleporter right next to each other and all the bots on my team went over and teleported, then went back to the entrance award winning ai right there folks
Seems like the bots don't like playing as spy, i've yet to see one
I just tried making both teams all engies, it was fun. They all doomforted.
How in the holy hell did we manage to get SPY CAPPED.
[QUOTE=Akasolidus;22565933]-videosnip-[/QUOTE] You are an absolute genius, made me laugh really hard. Though the sniper bots are like aimbots, they aren't smart. One was aiming into a wall on stage three of dustbowl. On stage two one of my sniper bot team mates was trying to headshot the other sniper bot Sadly, I killed the first bot by reflex, and failed to screen cap the second.
[QUOTE=Duecez;22568995]I just tried making both teams all engies, it was fun. They all doomforted.[/QUOTE] commands please.
[QUOTE=Suttles;22569934]commands please.[/QUOTE] Team Red [code]bot -team red -class engineer[/code] Team Blu [code]bot -team blu -class engineer[/code]
[QUOTE=Chekko;22570375][code]bot -team red/blu -class engineer[/code][/QUOTE] damn it is that simple? I knew how to make all a team but making all a class is just as easy. Thank you.
[QUOTE=Suttles;22570387]damn it is that simple? I knew how to make all a team but making all a class is just as easy. Thank you.[/QUOTE] Its easier to just make a offline server, then use tf_bot_kick all, then tf_bot_add engineer 16
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