[QUOTE=EDDY TT;18188417]For gods sake do some research, [B]NO IT HASN'T, THAT SCRIPT SIMULATES WHAT HAPPENS WHEN YOU PRESS THE S-P-A-C-E-B-A-R AKA JUMP AND C-T-R-L AKA DUCK.
NOT THE SHITTY LOLOLOLOLOL 20000000 CROUCH-JUMPS-PER-SECOND SCRIPT[/B], which valve added a system to stop.
[/end of rant at your lack of logic and ablity to read release notes when they come out][/QUOTE]
Is it a crime to forget the order of two words?
[QUOTE=Reg;18189552]Is it a crime to forget the order of two words?[/QUOTE]
Yes.
[QUOTE=Elexar;18185225][code]
alias ragequit "say FUCK THIS SHIT I'M OUT; wait 200; quit"
bind f10 ragequit[/code]
there
I'm also using a self-modified version of the auto-pistol script.[/QUOTE]
Valve made all the pistols automatic. You don't need scripts for that no more.
[QUOTE=PiXeN;18185292]Ok. So, basically, you came here, you tried to make a ten second cfg thinking that people will laugh, and you fail by putting two commands that doesn't work on TF2. Nice job mate.[/QUOTE]
Okay mate.
[QUOTE=Hellduck07;18203005]Ultimaat pyro script
+forward
+attack1
:downs:[/QUOTE]
too bad +attack1 isn't a valid command
tf2wiki.net/wiki/user:NiteCyper (THE GOOGLE DOCS PAGE)
There is always room for improvement.
Peeves: r_drawviewmodel conflict with Spy's alt-fire (watches, programmed to render view-models so I know if I am cloaked or am holding the Dead Ringer open and thus, unable to shoot) while using or switching to the Ambassador (which causes "r_Drawviewmodel 0"). I've never perfected the Pyro's infinitesimal spurt. Still need to also fix pressing "r" (+reload) in conjunction with conditional reload (only have "+reload" if Spy's gun view-model is "0") and Spy's alt-fire. Many other pending fixes detailed in commentary form at the top of the config. Will implement some interesting commands from this thread when possible.
Scout does not have infinite-bonk-spam bound. Pyro doesn't have mouse-wheel-spurt bound. To remove the jump-spammer from the Medic's panic-button (it's now bound), although I'd rather have the least binds possible. Rapid-fire and rapid-alt-fire (explode stickies) yet to be incorporated to Demoman's stuff.
To incorporate from this thread: zig-zag (Bonk!-aftereffects-nullifier), test "mp_usehwmmodels 0" & "mp_usehwmvcds 0" (what are they?), "playgamesound TFPlayer.CritHit" & " Bullets.DefaultNearmiss"
This is a script I wrote so I can use shift as a modifier key to bind multiple commands to one key. For example, E is +use, but Shift + E is the voice command for "Thanks!". I use it to put all the voice commands I use a lot within easy reach, and to select sound clips in HLDJ.
[code]// VOICE SHIT
alias voice_medic "voicemenu 0 0"
alias voice_thanks "voicemenu 0 1"
alias voice_gogogo "voicemenu 0 2"
alias voice_goleft "voicemenu 0 4"
alias voice_goright "voicemenu 0 5"
alias voice_incoming "voicemenu 1 0"
alias voice_spy "voicemenu 1 1"
alias voice_help "voicemenu 2 0"
alias nogod "las; wait 10; bind = nogod; hldjsf"
alias no "las; wait 10; bind = no; hldjsf"
alias yes "las; wait 10; bind = yes; hldjsf"
alias shutup "las; wait 10; bind = shutup; hldjsf"
alias sneakuponme "las; wait 10; bind = sneakuponme; hldjsf"
alias fatguy "las; wait 10; bind = fatguy; hldjsf"
alias sonofabitch "las; wait 10; bind = zbSonOfABitch; hldjsf"
alias resetvoicebinds1 "bind q lastinv; bind e +use; bind s +back; bind w +forward; bind a +moveleft; bind d +moveright; bind z voice_medic"
alias resetvoicebinds2 "bind home playaudio; bind pgup +lookup; unbind del; bind end sonofabitch; bind pgdn +lookdown"
alias resetvoicebinds "resetvoicebinds1; resetvoicebinds2"
resetvoicebinds
alias voicetoggle1 "bind q voice_spy; bind e voice_thanks; bind s voice_incoming; bind w voice_gogogo; bind a voice_goleft; bind d voice_goright; bind z voice_help"
alias voicetoggle2 "bind home nogod; bind end no; bind del shutup; bind pgup sneakuponme; bind pgdn fatguy"
alias +voicetoggle "voicetoggle1; voicetoggle2"
alias -voicetoggle "-forward; -back; -moveleft; -moveright; resetvoicebinds"
bind shift "+voicetoggle"
alias voiceshit "exec voiceshithelp"
alias lam switchtomusic
alias las
alias switchtomusic "bind = 3; hldj_select_dir; wait 10; alias las switchtosound; alias lam"
alias switchtosound "bind = 2; hldj_select_dir; wait 10; alias lam switchtomusic; alias las"[/code]
"lam" and "las" are used to switch between my sound clip and music directories in HLDJ, but it doesn't work very well. "voiceshithelp" just echos all the binds in case I forget.
I need a script that makes me spin in circles and use my flamethrower
cl_yawspeed 2000
+left
+attack
[QUOTE=Da Fat Cat v3;18233930]I need a script that makes me spin in circles and use my flamethrower[/QUOTE]
[code]---panic---
Alias "nocmd" ""
alias "battleCry" "repeatCry"
alias "repeatCry" "voicemenu 2 1; wait 50; battleCry"
alias "endCry" "alias battleCry nocmd"
alias "togglePanic" "panicOn"
alias "panicOn" "cl_yawspeed 1024; +left; +attack; alias battleCry repeatCry; battleCry; alias togglePanic panicOff"
alias "panicOff" "-attack; -left; cl_yawspeed 210; endCry; alias togglePanic panicOn"
bind "p" "togglePanic"
---panic---
[/code]
I'm not even gonna pretend to have wrote that, a quick search on FPSBANANA found it.
Even screams the battle cry for you while you do it! :fuckyou:
The above poster basically said it, anyway.
[QUOTE=Da Fat Cat v3;18233930]I need a script that makes me spin in circles and use my flamethrower[/QUOTE]
alias script "+right; +attack"
bind "f1" "script"
[QUOTE=BassB;18238313]alias script "+right; +attack"
bind "f1" "script"[/QUOTE]
that would make you permanently spin around.
Alias +spin "cl_yawspeed 3000;+left;+attack"
Alias -spin "cl_yawspeed (your normal);-left;-attack"
Bind "key" "+spin"
-snip-
alias blast "blast_on"
alias blast_on "wait 3;+attack; +attack2; wait 3; -attack2; alias blast blast_off"
alias blast_off "-attack; alias blast blast_on"
bind mouse4 blast
Proper ragequit: [code]//Ragequit Script!!!
Alias "ragequit" "say Executing ragequit.exe in; panicOn; wait 180; say 5; wait 180; say 4; wait 180; say 3; wait 180; say 2; wait 60; taunt; wait 120; say 1; wait 180; panicOff; explode; wait 180; disconnect"
bind "F12" "ragequit"
------------------------------------------------------------
alias "nocmd" ""
alias "jeer" "repeatJeer"
alias "repeatJeer" "voicemenu 2 3; wait 50; jeer"
alias "endJeer" "alias jeer nocmd"
[/code]
Stab & Sap:[code]bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
-reload
Alias !stab "+attack; wait 5; -attack; wait 25"
alias !sap "slot2; +attack; wait 5; -attack; wait 5; +attack"
alias !stab&!sap "unbind mouse3; unbind mwheelup; unbind mwheeldown; !stab; wait 30; lastdisguise; !sap; wait 150; -attack; bind mouse3 !stab&!sap; bind mwheelup invprev; bind mwheeldown invnext; slot3; +attack; wait 5; -attack; wait 5; slot1; wait; +attack; wait 5; -attack"
bind f !stab&!sap[/code]
Perfect rocket jump:[code]// Uber Rocket Jump
alias +ubrrj "+duck; +attack; +jump"
alias -ubrrj "-duck; -attack; -jump"
bind mouse2 +ubrrj
bind "MOUSE1" "+attack"
-reload
[/code]
[code]//thirdperson shoulder script with a loser attempt at fixing aiming
bind mouse5 +attack3
alias +attack3 "play zoomin;cam_zoom_in;cam_ideallag 0.5;cam_idealyaw 0.65;fov 60;cl_crosshair_scale 32"
alias -attack3 "play zoomout;cam_zoom_out;cam_ideallag 2.5;cam_idealyaw 0;fov 90;cl_crosshair_scale 0"
alias cam_zoom_in_dist "cam_idealdist 135;wait 1;cam_idealdist 122;wait 1;cam_idealdist 110;wait 1;cam_idealdist 104;wait 1;cam_idealdist 95;wait 1;cam_idealdist 82;wait 1;cam_idealdist 70;wait 1;cam_idealdist 68;wait 1;cam_idealdist 65"
alias cam_zoom_in_up_1 "cam_idealdistup 0;wait 1;cam_idealdistup -3;wait 1;cam_idealdistup -6;wait 1;cam_idealdistup -8;wait 1;cam_idealdistup -10"
alias cam_zoom_in_up_2 "cam_idealdistup -12;wait 1;cam_idealdistup -14;wait 1;cam_idealdistup -16;wait 1;cam_idealdistup -18;wait 1;cam_idealdistup -20"
alias cam_zoom_in_up "cam_zoom_in_up_1;wait 1;cam_zoom_in_up_2"
alias cam_zoom_in_pitch "cam_zoom_in_pitch_1;wait 1;cam_zoom_in_pitch_2"
alias cam_zoom_in_pitch_2 "cam_idealpitch 0.5;wait 1;cam_idealpitch 0.6;wait 1;cam_idealpitch 0.7;wait 1;cam_idealpitch 0.8;wait 1;cam_idealpitch 0.9"
alias cam_zoom_in_pitch_1 "cam_idealpitch 0;wait 1;cam_idealpitch 0.1;wait 1;cam_idealpitch 0.2;wait 1;cam_idealpitch 0.3;wait 1;cam_idealpitch 0.4"
alias cam_zoom_in_right_1 "cam_idealdistright 0;wait 1;cam_idealdistright 1;wait 1;cam_idealdistright 3;wait 1;cam_idealdistright 4;wait 1;cam_idealdistright 5"
alias cam_zoom_in_right_2 "cam_idealdistright 7;wait 1;cam_idealdistright 9;wait 1;cam_idealdistright 11;wait 1;cam_idealdistright 14"
alias cam_zoom_in_right "cam_zoom_in_right_1;wait 1;cam_zoom_in_right_2"
alias cam_zoom_in "cam_zoom_in_pitch;cam_zoom_in_right;cam_zoom_in_up;cam_zoom_in_dist"
alias cam_zoom_out "cam_zoom_out_pitch;cam_zoom_out_up;cam_zoom_out_dist;cam_zoom_out_right"
alias cam_zoom_out_dist "cam_idealdist 65;wait 1;cam_idealdist 68;wait 1;cam_idealdist 70;wait 1;cam_idealdist 82;wait 1;cam_idealdist 95;wait 1;cam_idealdist 104;wait 1;cam_idealdist 110;wait 1;cam_idealdist 135;wait 1;cam_idealdist 150"
alias cam_zoom_out_up_2 "cam_idealdistup -10;wait 1;cam_idealdistup -8;wait 1;cam_idealdistup -6;wait 1;cam_idealdistup -3;wait 1;cam_idealdistup 0"
alias cam_zoom_out_up_1 "cam_idealdistup -20;wait 1;cam_idealdistup -18;wait 1;cam_idealdistup -16;wait 1;cam_idealdistup -14;wait 1;cam_idealdistup -12"
alias cam_zoom_out_up "cam_zoom_out_up_1;wait 1;cam_zoom_out_up_2"
alias cam_zoom_out_pitch "cam_zoom_out_pitch_1;wait 1;cam_zoom_out_pitch_2"
alias cam_zoom_out_pitch_1 "cam_idealpitch 0.9;wait 1;cam_idealpitch 0.8;wait 1;cam_idealpitch 0.7;wait 1;cam_idealpitch 0.6;wait 1;cam_idealpitch 0.5"
alias cam_zoom_out_pitch_2 "cam_idealpitch 0.4;wait 1;cam_idealpitch 0.3;wait 1;cam_idealpitch 0.2;wait 1;cam_idealpitch 0.1;wait 1;cam_idealpitch 0"
alias cam_zoom_out_right_2 "cam_idealdistright 5;wait 1;cam_idealdistright 4;wait 1;cam_idealdistright 3;wait 1;cam_idealdistright 2;wait 1;cam_idealdistright 0"
alias cam_zoom_out_right_1 "cam_idealdistright 14;wait 1;cam_idealdistright 11;wait 1;cam_idealdistright 9;wait 1;cam_idealdistright 7"
alias cam_zoom_out_right "cam_zoom_out_right_1;wait 1;cam_zoom_out_right_2"[/code]
i just made this so i could fuck around with bots as a huntsman sniper
[media]http://www.youtube.com/watch?v=GOcjDr1DFVA[/media]
Goddamn me and my Page missings.
[QUOTE=Pikablu07;18271963][code]//thirdperson shoulder script with a loser attempt at fixing aiming
bind mouse5 +attack3
alias +attack3 "play zoomin;cam_zoom_in;cam_ideallag 0.5;cam_idealyaw 0.65;fov 60;cl_crosshair_scale 32"
alias -attack3 "play zoomout;cam_zoom_out;cam_ideallag 2.5;cam_idealyaw 0;fov 90;cl_crosshair_scale 0"
alias cam_zoom_in_dist "cam_idealdist 135;wait 1;cam_idealdist 122;wait 1;cam_idealdist 110;wait 1;cam_idealdist 104;wait 1;cam_idealdist 95;wait 1;cam_idealdist 82;wait 1;cam_idealdist 70;wait 1;cam_idealdist 68;wait 1;cam_idealdist 65"
alias cam_zoom_in_up_1 "cam_idealdistup 0;wait 1;cam_idealdistup -3;wait 1;cam_idealdistup -6;wait 1;cam_idealdistup -8;wait 1;cam_idealdistup -10"
alias cam_zoom_in_up_2 "cam_idealdistup -12;wait 1;cam_idealdistup -14;wait 1;cam_idealdistup -16;wait 1;cam_idealdistup -18;wait 1;cam_idealdistup -20"
alias cam_zoom_in_up "cam_zoom_in_up_1;wait 1;cam_zoom_in_up_2"
alias cam_zoom_in_pitch "cam_zoom_in_pitch_1;wait 1;cam_zoom_in_pitch_2"
alias cam_zoom_in_pitch_2 "cam_idealpitch 0.5;wait 1;cam_idealpitch 0.6;wait 1;cam_idealpitch 0.7;wait 1;cam_idealpitch 0.8;wait 1;cam_idealpitch 0.9"
alias cam_zoom_in_pitch_1 "cam_idealpitch 0;wait 1;cam_idealpitch 0.1;wait 1;cam_idealpitch 0.2;wait 1;cam_idealpitch 0.3;wait 1;cam_idealpitch 0.4"
alias cam_zoom_in_right_1 "cam_idealdistright 0;wait 1;cam_idealdistright 1;wait 1;cam_idealdistright 3;wait 1;cam_idealdistright 4;wait 1;cam_idealdistright 5"
alias cam_zoom_in_right_2 "cam_idealdistright 7;wait 1;cam_idealdistright 9;wait 1;cam_idealdistright 11;wait 1;cam_idealdistright 14"
alias cam_zoom_in_right "cam_zoom_in_right_1;wait 1;cam_zoom_in_right_2"
alias cam_zoom_in "cam_zoom_in_pitch;cam_zoom_in_right;cam_zoom_in_up;cam_zoom_in_dist"
alias cam_zoom_out "cam_zoom_out_pitch;cam_zoom_out_up;cam_zoom_out_dist;cam_zoom_out_right"
alias cam_zoom_out_dist "cam_idealdist 65;wait 1;cam_idealdist 68;wait 1;cam_idealdist 70;wait 1;cam_idealdist 82;wait 1;cam_idealdist 95;wait 1;cam_idealdist 104;wait 1;cam_idealdist 110;wait 1;cam_idealdist 135;wait 1;cam_idealdist 150"
alias cam_zoom_out_up_2 "cam_idealdistup -10;wait 1;cam_idealdistup -8;wait 1;cam_idealdistup -6;wait 1;cam_idealdistup -3;wait 1;cam_idealdistup 0"
alias cam_zoom_out_up_1 "cam_idealdistup -20;wait 1;cam_idealdistup -18;wait 1;cam_idealdistup -16;wait 1;cam_idealdistup -14;wait 1;cam_idealdistup -12"
alias cam_zoom_out_up "cam_zoom_out_up_1;wait 1;cam_zoom_out_up_2"
alias cam_zoom_out_pitch "cam_zoom_out_pitch_1;wait 1;cam_zoom_out_pitch_2"
alias cam_zoom_out_pitch_1 "cam_idealpitch 0.9;wait 1;cam_idealpitch 0.8;wait 1;cam_idealpitch 0.7;wait 1;cam_idealpitch 0.6;wait 1;cam_idealpitch 0.5"
alias cam_zoom_out_pitch_2 "cam_idealpitch 0.4;wait 1;cam_idealpitch 0.3;wait 1;cam_idealpitch 0.2;wait 1;cam_idealpitch 0.1;wait 1;cam_idealpitch 0"
alias cam_zoom_out_right_2 "cam_idealdistright 5;wait 1;cam_idealdistright 4;wait 1;cam_idealdistright 3;wait 1;cam_idealdistright 2;wait 1;cam_idealdistright 0"
alias cam_zoom_out_right_1 "cam_idealdistright 14;wait 1;cam_idealdistright 11;wait 1;cam_idealdistright 9;wait 1;cam_idealdistright 7"
alias cam_zoom_out_right "cam_zoom_out_right_1;wait 1;cam_zoom_out_right_2"[/code]
i just made this so i could fuck around with bots as a huntsman sniper
[media]http://www.youtube.com/watch?v=GOcjDr1DFVA[/media][/QUOTE]
[media]http://www.youtube.com/watch?v=fJrepRsOuPo[/media]
Does anyone have the airblast script ?
The one that only sucks 1 ammo per airblast, i just want to see how it works.
[QUOTE=PiXeN;18281921]Does anyone have the airblast script ?
The one that only sucks 1 ammo per airblast, i just want to see how it works.[/QUOTE]
there is no such script.
however its possible to make it LOOK like it.
I've made a few scripts, but I am on the wrong computer.
[QUOTE=Omolong;18301057]I've made a few scripts, but I am the wrong computer.[/QUOTE]
Yes, Yes you [b]ARE[/b] the wrong computer.
[QUOTE=kill3r;18303321]Yes, Yes you [b]ARE[/b] the wrong computer.[/QUOTE]
I never noticed....
Reviving old thread for a request. Could some write me a script that will allow me to automatically switch weapons when I scroll? You know how you can scroll through your weapons using the mouse wheel, but have to click to select a weapon? Can a script be written that will automatically switch, without the necessary click? I found a script on tf2wiki, but it binds the melee weapon to mouse button 3, which I have set to reload.
[code]//Weapons Switching
alias primary "slot1; wait; bind MWHEELUP secondary"
alias secondary "slot2; wait; bind MWHEELUP primary"
bind "MWHEELUP" "primary"
alias primary2 "slot1; wait; bind MWHEELDOWN secondary2"
alias secondary2 "slot2; wait; bind MWHEELDOWN primary2"
bind "MWHEELUP" "primary"
bind "MWHEELDOWN" "primary2"
alias melee "slot3; bind MOUSE3"
bind "MOUSE3" "melee"
[/code]
[QUOTE=Eight Bit;18519797]Reviving old thread for a request. Could some write me a script that will allow me to automatically switch weapons when I scroll? You know how you can scroll through your weapons using the mouse wheel, but have to click to select a weapon? Can a script be written that will automatically switch, without the necessary click? I found a script on tf2wiki, but it binds the melee weapon to mouse button 3, which I have set to reload.
[code]//Weapons Switching
alias primary "slot1; wait; bind MWHEELUP secondary"
alias secondary "slot2; wait; bind MWHEELUP primary"
bind "MWHEELUP" "primary"
alias primary2 "slot1; wait; bind MWHEELDOWN secondary2"
alias secondary2 "slot2; wait; bind MWHEELDOWN primary2"
bind "MWHEELUP" "primary"
bind "MWHEELDOWN" "primary2"
alias melee "slot3; bind MOUSE3"
bind "MOUSE3" "melee"
[/code][/QUOTE]
Options>Keyboard>Enable Quick Switch.
No script is needed.
Or you could use that script and change "MOUSE3" to something else.
Personally, I have it so scroll up is primary, scroll down is secondary, and F is melee.
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