• TF2 Emporium 51: Not late this time edition - YOU ALL HAVE A CHAT THREAD FOR CHATTING/OFFTOPIC, USE
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An item that should be a misc connected to a hat arbitrarily is lame
[QUOTE=ned_ballad;39672986]An item that should be a misc connected to a hat arbitrarily is lame[/QUOTE] [img_thumb]http://wiki.teamfortress.com/w/images/b/b6/Item_icon_Honcho%27s_Headgear.png[/img_thumb][img_thumb]http://wiki.teamfortress.com/w/images/9/96/Item_icon_Liquidator%27s_Lid.png[/img_thumb][img_thumb]http://wiki.teamfortress.com/w/images/5/54/Item_icon_Lone_Star.png[/img_thumb][img_thumb]http://wiki.teamfortress.com/w/images/2/25/Item_icon_Professor%27s_Peculiarity.png[/img_thumb][img_thumb]http://wiki.teamfortress.com/w/images/2/2d/RED_Barnstormer_Bugscreen_Down.png[/img_thumb] Nope.
Would someone like to teach me how to apply a particle effect to an item?
None of those items are even in a set, what does that have to do with this discussion at all? [editline]21st February 2013[/editline] You said sets shouldn't have 2 miscs and then proceeded to show no items at all that are even in a set to illustrate that point.
[QUOTE=ned_ballad;39673131]None of those items are even in a set, what does that have to do with this discussion at all? [editline]21st February 2013[/editline] You said sets shouldn't have 2 miscs and then proceeded to show no items at all that are even in a set to illustrate that point.[/QUOTE] And you said an item that should be a misc that is connected to a hat is lame, so I showed you some that are not lame. You didn't mention sets; the liquidator's lid is actually in a set anyway.
[QUOTE=Mr, Jukebox;39673067][img_thumb]http://wiki.teamfortress.com/w/images/2/25/Item_icon_Professor%27s_Peculiarity.png[/img_thumb] Nope.[/QUOTE] [t]http://wiki.teamfortress.com/w/images/7/79/Spy_professor_speks.png[/t] [t]http://wiki.teamfortress.com/w/images/thumb/3/33/Heavy_professor_speks.png/800px-Heavy_professor_speks.png[/t] Better as a misc.
[IMG]http://i.imgur.com/5oJZdOo.png[/IMG] I consider this quite finished model-wise. Does anyone want to rig and/or texture it? [URL="http://steamcommunity.com/id/Flubbman/"]Add me on Steam[/URL] and I'll provide further details. The light spot on the Scout's left side is where the badge (team logo) is supposed to be. I can't figure out how to make it blend in with the shirt, help with that would be appreciated as well. If you can also provide some general tweaks to the model that you think can improve it, please share them with me. There's just something about the whole thing that's a bit off to me.
[QUOTE=Mr, Jukebox;39673204]And you said an item that should be a misc that is connected to a hat is lame, so I showed you some that are not lame. You didn't mention sets; the liquidator's lid is actually in a set anyway.[/QUOTE] [sp]NOPE THE PYROMANIA ITEMS ARE NOT PART OF ANY SETS[/sp] I agree, all the examples you showed would be half as good looking without their misc bits.
[QUOTE=Mr, Jukebox;39673204]And you said an item that should be a misc that is connected to a hat is lame, so I showed you some that are not lame. You didn't mention sets; the liquidator's lid is actually in a set anyway.[/QUOTE] You said 2 miscs in a set was lame, and I said combining an item that shouldn't be combined due to some arbitrary notion that sets can only have 1 misc is lame. Because it is. None of the items you listed are in sets. I stand by this statement
[QUOTE=ned_ballad;39673293]You said 2 miscs in a set was lame, and I said combining an item that shouldn't be combined due to some arbitrary notion that sets can only have 1 misc is lame. Because it is. None of the items you listed are in sets. I stand by this statement[/QUOTE] Oh, you mean it as in, the "set" the Lid is in doesn't have any other cosmetics?
I don't get what you're trying to point out about it. All of them would probably look good as a misc alone. I'm simply pointing out that it'd be just as good attached to the hat, and that having 2 miscs in a set seems like overkill. The original polycount sets didn't even have miscs. [editline]21st February 2013[/editline] [QUOTE=Manibogi;39673289][sp]NOPE THE PYROMANIA ITEMS ARE NOT PART OF ANY SETS[/sp] I agree, all the examples you showed would be half as good looking without their misc bits.[/QUOTE] Wasn't the liquidator's lid a part of the hitman's heatmaker and cleaner's carbine set? If not, then I must be losing my memory.
Generally, cosmetic sets with no weapons have 2 miss and a hat. We don't have a set with a weapon and 2 miss, but there isn't really a reason that couldn't or shouldn't happen.
[QUOTE=Mr, Jukebox;39673315]Wasn't the liquidator's lid a part of the hitman's heatmaker and cleaner's carbine set? If not, then I must be losing my memory.[/QUOTE] None of the pyromania sets were added as sets per se, despite being announced as such.
[QUOTE=ned_ballad;39673350]Generally, cosmetic sets with no weapons have 2 miss and a hat. We don't have a set with a weapon and 2 miss, but there isn't really a reason that couldn't or shouldn't happen.[/QUOTE] I'd argue Infernal Orchestrina, Burning Bongos, Rainblower and Lollichop are... [i]kind of[/i] a set... in terms of lore, sort of. Loosely. [b]Not really.[/b]
[QUOTE=Merczy;39673099]Would someone like to teach me how to apply a particle effect to an item?[/QUOTE] Whenever I need help with something, I end up posting it right in the middle of a dispute where it gets ignored...just my luck I guess :v: (I still need help btw)
[QUOTE=ned_ballad;39673350]Generally, cosmetic sets with no weapons have 2 [b]miss[/b] and a hat. We don't have a set with a weapon and 2 [b]miss[/b], but there isn't really a reason that couldn't or shouldn't happen.[/QUOTE] Ladies and gentlemen, I present to you: autocorrect.
[QUOTE=01271;39673774]Ladies and gentlemen, I present to you: autocorrect.[/QUOTE] He missed that option.
[QUOTE=theharribokid;39669184]Hadn't seen a reply to this so here: [url]https://dl.dropbox.com/u/12338304/Trailblaster.7z[/url] pretty he updated it once, not sure which version this is though[/QUOTE] This is the very old one. It wishes it was the final.
[QUOTE=01271;39673774]Ladies and gentlemen, I present to you: autocorrect.[/QUOTE] Yep. Steve jobs must not be a fan of tf2
[QUOTE=ned_ballad;39673876]Yep. Steve jobs must not be a fan of tf2[/QUOTE] Not anymore.
Dammit, why do I keep thinking of new things to do with this [IMG]https://dl.dropbox.com/u/102054761/Another%20Vac%20Thing.png[/IMG] Tried to make it look a little more like the Ubersaw's vial I guess it looks alright I also edited the pressure gauge thing on the side, but you can't really see it here I guess I'll do a V2 pack of my fixes, maybe do some new sounds What do you guys think? Keep going or no?
Ladies, contain your orgasms. [img]http://puu.sh/26prg[/img] [editline]22nd February 2013[/editline] Felt it was too blank, so I added some details. [img]http://puu.sh/26q7N[/img]
Is there a mod that replaces the summer shades/professor speks with the glasses from the 70s chapeau?
Texture is done. Just gonna ship it like this. [img]http://puu.sh/26rbV[/img] Actually need to finish up at least seams, and then get team colors going.
Scout doesn't have a bag body group right? [editline]21st February 2013[/editline] [QUOTE=A_Guardian;39675158]Texture is done. Just gonna ship it like this. [img]http://puu.sh/26rbV[/img] Actually need to finish up at least seams, and then get team colors going.[/QUOTE] This needs something. Right now it looks like a solid object on his head from this angle. A bomb emblem would be great, you are going off the team captain after all
its more like the child the team captain and the wikicap never wanted to have to keep their figures.
Tan color done. Now onto making team colors. [img]http://puu.sh/26sje[/img] [editline]22nd February 2013[/editline] [QUOTE=Totenkreuz;39675357]Scout doesn't have a bag body group right? [editline]21st February 2013[/editline] This needs something. Right now it looks like a solid object on his head from this angle. A bomb emblem would be great, you are going off the team captain after all[/QUOTE] [URL="http://en.wikipedia.org/wiki/Tuskegee_Airmen"]It's actually based on these gents.[/URL] Trying to make the hat as close to the source as I can, while keeping it different from the team captain. All the symbols I made looked too similar to the team captain, or took up too much space. I am actually thinking of making a pilots cap similar to the barnstormer, but can't really think of any way to make it distinct enough. Which kind makes me sad as it would be cool to do.
Made a thing based off a concept I found on da nets. Rigging hands is hard. You can kinda tell which part is new and which isn't. Is there a specific way to do this kind of thing? [IMG]https://dl.dropbox.com/u/35490615/medieval/finalish.png[/IMG] [T]http://25.media.tumblr.com/687f3fc84a739ca272db22f4e00b9a57/tumblr_miehf3XCaY1rq9krgo1_1280.gif[/T]
[QUOTE=boomsta_;39675574]Made a thing based off a concept I found on da nets. Rigging hands is hard. You can kinda tell which part is new and which isn't. Is there a specific way to do this kind of thing? [IMG]https://dl.dropbox.com/u/35490615/medieval/finalish.png[/IMG] [T]http://25.media.tumblr.com/687f3fc84a739ca272db22f4e00b9a57/tumblr_miehf3XCaY1rq9krgo1_1280.gif[/T][/QUOTE] finally stuff that can go with the bucket helm, Now if only there were miscs that go with the sniper's shako.
[QUOTE=boomsta_;39675574]Made a thing based off a concept I found on da nets. Rigging hands is hard. You can kinda tell which part is new and which isn't. Is there a specific way to do this kind of thing? [IMG]https://dl.dropbox.com/u/35490615/medieval/finalish.png[/IMG] [T]http://25.media.tumblr.com/687f3fc84a739ca272db22f4e00b9a57/tumblr_miehf3XCaY1rq9krgo1_1280.gif[/T][/QUOTE] That looks really fucking cool. I wish you luck.
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