TF2 Emporium 51: Not late this time edition - YOU ALL HAVE A CHAT THREAD FOR CHATTING/OFFTOPIC, USE
4,944 replies, posted
I think he was replying to lilguy.
[QUOTE=Eeshton;39384235]ok? lol i didn't say you had[/QUOTE]
Believe he was talking about the Xploderz toy I posted.
[QUOTE=Eeshton;39384235]ok? lol i didn't say you had[/QUOTE]
i wasnt talking to you?!?!?!?!?!??!!?
[QUOTE=lilguy;39384213][t]http://i.imgur.com/QW3z4IB.jpg[/t]
Xploderz were a huge influence, I assume?[/QUOTE]
[QUOTE=Eeshton;39384235]ok? lol i didn't say you had[/QUOTE]
calm down
-snip-
woah shit that was a calm reply, im not mad or anything
Medigun concept. Front of the gun is covered in a keg barrel, that little thing that attaches the tube to the barrel part is the spigot. I kind of considered making the "XXX" on the barrel Healing signs (+), but I thought that would be corny. Sorry for that black line, my scanner is bad.
[IMG]http://i.imgur.com/htegTgA.jpg[/IMG]
[QUOTE=Mollusk;39384730]Medigun concept. Front of the gun is covered in a keg barrel, that little thing that attaches the tube to the barrel part is the spigot. I kind of considered making the "XXX" on the barrel Healing signs (+), but I thought that would be corny. Sorry for that black line, my scanner is bad.
[IMG]http://i.imgur.com/htegTgA.jpg[/IMG][/QUOTE]
I thought about making an Ocktoberfest set for Medic with a medigun like this.
Melee would be a sausage called the Batwurst and primary would be a gun called the Saur-kraut.
[QUOTE=Sparkwire;39383224][IMG]http://puu.sh/1TFCm/15c244046f[/IMG]
the pills (havent actually turned them into pills yet) jiggle around when the gun is fired, and fall to the back of the tub when reloaded. the gel is gonna be teamcolored. also debating on removing the wire
gif of the jiggling
[IMG]https://dl.dropbox.com/u/4569541/needlegat/pills.gif[/IMG]
[img]https://dl.dropbox.com/u/4569541/needlegat/pills_tub.gif[/img][/QUOTE]
This has real potential, it really does. I'm sure a load of people would love to see this in workshop. :)
I've been toying around with these concepts for a while now, glad I finally got around to drawing them. (Sorry for the quality, I accidentally set puush to .jpg compression)
[T]http://puu.sh/1TJdi[/T]
[U]Bullet Sniper fedora[/U]
Well, this one is pretty simple, just a fedora with a stash of bullets. Maybe a bit crooked to match the default hat?
(Yes, that is a recolored Tyrolean. I wasn't going to make a fed from scratch when there are quite a bit in-game that would look similar anyway)
[T]http://puu.sh/1TKpR[/T]
[U]Up-to-standard coat[/U]
It's the default coat (or vest?) with sleeves, to make it look more professional. I tried to make the team colored stripes as big as possible, to avoid ruining redability at a distance. It also has a white shirt, a vest and a dark tie.
Newest sub is on the workshop. Hope you guys dig it.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=123402884][IMG]http://img.photobucket.com/albums/v170/DarkTwist/GGPoster4_zpsbd81b433.png[/IMG][/url] [IMG]http://img.photobucket.com/albums/v170/DarkTwist/King_zps065f11b3.png[/IMG]
space opera
[img]http://puu.sh/1TNEf/c86ccf4fe5[/img][img]http://puu.sh/1TNEp/88fd43860c[/img]
[QUOTE=Sparkwire;39386219]space opera
[img]http://puu.sh/1TNEf/c86ccf4fe5[/img][img]http://puu.sh/1TNEp/88fd43860c[/img][/QUOTE]
Carmen's Capper?
Idk night guys!
[QUOTE=RetroMike;39385333]Newest sub is on the workshop. Hope you guys dig it.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=123402884][IMG]http://img.photobucket.com/albums/v170/DarkTwist/GGPoster4_zpsbd81b433.png[/IMG][/url] [IMG]http://img.photobucket.com/albums/v170/DarkTwist/King_zps065f11b3.png[/IMG][/QUOTE]
[img]http://i.imm.io/Umiw.png[/img]
That's already in the game, how do you even make that mistake :v:
So what happened to the Rooftop Runner and the Quick Steps getting a mod release today?
And while we're on that topic what about the Classy Royale getting one too?
[QUOTE=Bazkip;39386711][img]http://i.imm.io/Umiw.png[/img]
That's already in the game, how do you even make that mistake :v:[/QUOTE]
the in game ones look nothing like the futurama ones though
how can you disagree with this
[IMG]http://jayreding.com/wp-content/uploads/2008/06/futurama-brain-slug.jpg[/IMG]
one large eye with pupils and antennas
[media]http://www.youtube.com/watch?v=e8Kpv2ZJJBE[/media]
I made another fix. Just let me know if you notice any problems so I can fix them before I release this.
How to I move bones in Blender, and not the actual model along with it?
Baby's first sfm poster
[thumb]http://dl.dropbox.com/u/52618319/intielectual_red_poster1.jpg[/thumb]
[QUOTE=-=NARH=-;39387423]How to I move bones in Blender, and not the actual model along with it?[/QUOTE]
at the top right of your screen you should see a sort of "tree" like window, with multiple things inside it.
[IMG]http://puu.sh/1TRCL[/IMG]
i assume you imported your weapon, hat or class model, so it should have a bone object with its own bone-shaped symbol. as you can see in the pic, i used the axtinguisher.
above the bone symbol is its parent tree, which looks like a person holding a white square in each of its hands. click both this symbol and the bone-shaped symbol so they both have a white-ish circle around them, and you should be able to move just the bone by pressing the g key.
if you have any other questions, just ask.
[QUOTE=dongalator;39387744]at the top right of your screen you should see a sort of "tree" like window, with multiple things inside it.
[IMG]http://puu.sh/1TRCL[/IMG]
i assume you imported your weapon, hat or class model, so it should have a bone object with its own bone-shaped symbol. as you can see in the pic, i used the axtinguisher.
above the bone symbol is its parent tree, which looks like a person holding a white square in each of its hands. click both this symbol and the bone-shaped symbol so they both have a white-ish circle around them, and you should be able to move just the bone by pressing the g key.
if you have any other questions, just ask.[/QUOTE]
Thank you, oh so very much. Now I don't need to take 5 minutes to open 3ds max to simply reposition something.
[QUOTE=Sparkwire;39386219]space opera
[img]http://puu.sh/1TNEf/c86ccf4fe5[/img][img]http://puu.sh/1TNEp/88fd43860c[/img][/QUOTE]
wow, that's looking much better than I had thought
Since i'm now on vacation (because I just got my Bachelor of Architecture, yeah man), i plan on doing a big livestream tomorow.
Also, does anyone know Tal? I want to finish that thing, and he proposed to do the normal map iirc.
[img]http://puu.sh/1TV6M[/img]
[QUOTE=NapyDaWise;39388959]Since i'm now on vacation (because I just got my Bachelor of Architecture, yeah man), i plan on doing a big livestream tomorow.[/QUOTE]
Congrats!
[QUOTE=Sparkwire;39383572]sure, if larate is willing to design one[/QUOTE]
I suppose I could take a break from my break....
[img]http://puu.sh/1TVR9/dac8978dc0[/img]
made a shotgun for constructor to texture
hot
[QUOTE=Manibogi;39385300]I've been toying around with these concepts for a while now, glad I finally got around to drawing them. (Sorry for the quality, I accidentally set puush to .jpg compression)
[T]http://puu.sh/1TJdi[/T]
[U]Bullet Sniper fedora[/U]
Well, this one is pretty simple, just a fedora with a stash of bullets. Maybe a bit crooked to match the default hat?
(Yes, that is a recolored Tyrolean. I wasn't going to make a fed from scratch when there are quite a bit in-game that would look similar anyway)
[T]http://puu.sh/1TKpR[/T]
[U]Up-to-standard coat[/U]
It's the default coat (or vest?) with sleeves, to make it look more professional. I tried to make the team colored stripes as big as possible, to avoid ruining redability at a distance. It also has a white shirt, a vest and a dark tie.[/QUOTE]
Forgot to mention, these haven't been taken. Anyone want?
i'll make a version of the vest thing
I can't be the only one who wants a disaplinary action news paper reskin.
I'd post it as an sketch or what ever but I'm pretty sure most of you know what a news paper looks like.
Sorry, you need to Log In to post a reply to this thread.