• TF2 Emporium 51: Not late this time edition - YOU ALL HAVE A CHAT THREAD FOR CHATTING/OFFTOPIC, USE
    4,944 replies, posted
[QUOTE=coverop;39440580]Borderlands! Here we come![/QUOTE] Wow man, you really like borderlands Have this then Its a wip Obviously not mine [video=youtube;5PvbzQ1NoT8]http://www.youtube.com/watch?v=5PvbzQ1NoT8[/video]
[QUOTE=Batandy;39439096]Since i'm probably the double barrel aficionado here, you're making me drool, is it a disease? Talking seriously, i did something similiar a long time ago, let me know if you want the animations [media]http://www.youtube.com/watch?v=zc-7bdek_Rg[/media][/QUOTE] Man, I never knew Sniper was a Quake marine. Because that's how these animations move. [editline]1st February 2013[/editline] Oh look, Skulltag is even in the featured videolist.
[img]http://speedcap.net/img/f94e2f952e98047873aa5705cb2bb24e/8c827fef.png[/img] This may be the ugliest concept I've ever done. Forgive me. Idk, someone make a throwable item for Scout and Sniper called Malicious Mayo, in honor of those hats gone but not forgotten. Nasty, rotten, spoiled mayo...
I was sketching things and thought the bandit masks would look cool, maybe just for scout though. :v: [IMG]http://puu.sh/1W1jP/0234a0a648[/IMG] bad photos too sorry
[QUOTE=FudgieWudgie;39441325]I was sketching things and thought the bandit masks would look cool, maybe just for scout though. :v: [IMG]http://puu.sh/1W0Gv/bceff9ee6b[/IMG] [IMG]http://puu.sh/1W0CT/6da12f4c3f[/IMG] [IMG]http://puu.sh/1VxVs/b0bc78b5a2[/IMG] bad photos too sorry[/QUOTE] Why do I want that exaggerated cartoon Pyro head...?
[QUOTE=HelmoChipChop;39441353]Why do I want that exaggerated cartoon Pyro head...?[/QUOTE] Same
Engy, you sex machine. [img]http://puu.sh/1W2iF[/img] Too bad it does this though. [img]http://puu.sh/1W2tG[/img]
[QUOTE=A_Guardian;39441832]Engy, you sex machine. [img]http://puu.sh/1W2iF[/img] Too bad it does this though. [img]http://puu.sh/1W2tG[/img][/QUOTE] Again. We need an "I came" rating.
Would people object too much if I make similar hair, but shorter and with built in chops? Maybe not the chops. But god damn it is just too sexy to not utilize. [editline]1st February 2013[/editline] Vroom vroom airplanes. [img]http://puu.sh/1W2RO[/img] [sp]Hopfully no broken automerge.[/sp]
[QUOTE=A_Guardian;39441922]Would people object too much if I make similar hair, but shorter and with built in chops? Maybe not the chops. But god damn it is just too sexy to not utilize.[/QUOTE] I was just tempted to draw something like it cos of that screenshot, makes the Engie look swanky. You should go ahead, it can't hurt to try it. :P
Going to boredly doodle a concept in MS Paint since there is no pencil in this household. Will post pictures to what I am trying to get, but failing to do...
-snip, not ready yet- im gonna make the backpack and show both together
[IMG]https://photos-5.dropbox.com/t/0/AABKWcFwk94R5U69ZPNUF7IUO8_062e97Uz3Lm_4iONAGg/10/141635510/jpeg/32x32/6/_/1/2/Shitty%20WIP.jpg/i-f_sOzGD62RPwzYxLwZ2hHEt-E8_7pNBaKnAWHDWbk?size=1280x960&size_mode=2[/IMG] Wanting to do better, But all I have is MS Paint and a mouse. Going to get Pencils later so I can atleast make a more decent one on paper. Adding boots to it later as well.
[QUOTE=StormBlink;39442358][IMG]http://imgur.com/C49RzKD[/IMG] Wanting to do better, But all I have is MS Paint and a mouse. Going to get Pencils later so I can atleast make a more decent one on paper. Adding boots to it later as well.[/QUOTE] [t]http://i.imgur.com/C49RzKD.jpg[/t] Fixed it for you.
For shits and giggles, has anyone done any johnny bravo stuff for heavy? something like this? [img]https://dl.dropbox.com/u/33668121/Models/bravo.png[/img]
-snip-
[QUOTE=Zakkin;39442464]For shits and giggles, has anyone done any johnny bravo stuff for heavy? something like this? [img]https://dl.dropbox.com/u/33668121/Models/bravo.png[/img][/QUOTE] [url]http://tf2.gamebanana.com/skins/84773[/url]
[QUOTE=MissingGlitch;39442495][url]http://tf2.gamebanana.com/skins/84773[/url][/QUOTE] Not heavy? Damn. It'd really suit heavy.
I feel if it would fit anyone, it'd be scout, I mean, he doesn't fit the actual macho part but his personality is pretty close.
It needs to be macho with big arms and little legs. Heavy suits that.
[QUOTE=Zakkin;39442511]Not heavy? Damn. It'd really suit heavy.[/QUOTE] Isn't there the Hound Dog painted yellow?
[QUOTE=Zakkin;39442561]It needs to be macho with big arms and little legs. Heavy suits that.[/QUOTE] Yeah true, I was saying more along the lines that his personality fit, but I do think the items would fit heavy better.
Why does my game need to keep fucking validating I'm pretty sure that a dishwasher could've validated my cache by now
[QUOTE=Old Hermit;39442746]Why does my game need to keep fucking validating I'm pretty sure that a dishwasher could've validated my cache by now[/QUOTE] I doubt it man, I don't think dishwasers have much processing power to perform such a task, plus I really doubt there's a dishwasher that can even run TF2.
Silly stupid crappy crude concept time, that may or may not work at all. [IMG]http://i738.photobucket.com/albums/xx24/TheRealFierceDeity/stumbleweed_zps0349cac0.png[/IMG] Most maps in TF2 are dry and sandy, so tumbleweed should be a given right? Well this tumbleweed doesn't follow the rules of the wind and would rather follow mercs. It will spin around and bounce and stuff that would be animated. Not sure how ragdolls would look like, but it would follow mercs similar to the Robro and the Ballonicorn. Probably be a version without the string attached.
[QUOTE=TheRealFierce;39442836]Silly stupid crappy crude concept time, that may or may not work at all. [IMG]http://i738.photobucket.com/albums/xx24/TheRealFierceDeity/stumbleweed_zps0349cac0.png[/IMG] Most maps in TF2 are dry and sandy, so tumbleweed should be a given right? Well this tumbleweed doesn't follow the rules of the wind and would rather follow mercs. It will spin around and bounce and stuff that would be animated. Not sure how ragdolls would look like, but it would follow mercs similar to the Robro and the Ballonicorn. Probably be a version without the string attached.[/QUOTE] I don't know... It would seem REALLY AWKWARD when you are keeping your back to the wall and such. Plus, It might glitch around and spazz out. Best I can say is give it a weird cardboard cutout face and have it be a balloonicorn. 'Dusty, The Spirit of Backwater Basin'
[img]https://dl.dropbox.com/u/24325816/TF2/LumberJax2.png[/img]
[QUOTE=Eeshton;39442971][img]https://dl.dropbox.com/u/24325816/TF2/LumberJax2.png[/img][/QUOTE] I can't wait for this to be textured, because I keep thinking the axe head is a flag for some reason.
[QUOTE=TheRealFierce;39442836]Silly stupid crappy crude concept time, that may or may not work at all. [IMG]http://i738.photobucket.com/albums/xx24/TheRealFierceDeity/stumbleweed_zps0349cac0.png[/IMG] Most maps in TF2 are dry and sandy, so tumbleweed should be a given right? Well this tumbleweed doesn't follow the rules of the wind and would rather follow mercs. It will spin around and bounce and stuff that would be animated. Not sure how ragdolls would look like, but it would follow mercs similar to the Robro and the Ballonicorn. Probably be a version without the string attached.[/QUOTE] The problem is that the Balloonicorn isn't actually a floating item, it's attached to the spine_3 bone (I think? it's one of the spine ones) and positioned further back and upwards to give the appearance that it's floating. This becomes really obvious when you ragdoll and it follows you. Even if this were attached to the foot bone and positioned, it'd clip with the ground with every single step (because there's no way to give it physics shit while it's still attached to you). Someone had a similar idea with one of those old-fashioned prison chains with the 100 pound ball attached to it and it wouldn't work for the same reason.
[QUOTE=Manibogi;39442439][t]http://i.imgur.com/C49RzKD.jpg[/t] Fixed it for you.[/QUOTE] Well, my image is still broken. So I will try to fix once I can return to the PC, as my sisters have claimed it and I won't be able to do anything for about 22 hours... Plan is I am planning for the hat to have many styles. - Helmet/Mask - Helmet/No Mask/Beard - Helmet/No Mask/No Beard - Beard I am wondering I should add the Forearms of the Ironman suit to go with the Arc Reactor, But I think that it would be fine without. And I am waiting to draw the boots out once I can acquire paper or learn how the veterans do it...
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