• What is "Multi-Core Rendering"
    82 replies, posted
[QUOTE='[GM] Gaw;18152229']Well if it's good with dual cores, and quad cores.. What about tri cores? Phenom x3 8550 to be exact..[/QUOTE] I don't think you read my previous statement that well...
[QUOTE=OrYgin;18149323]Valve just recently added it on the options, it was possible to use it even in the beta.[/QUOTE] Yes, reply to a post I made [i]7 months ago[/i].
[QUOTE=PunchedInFac;18150531]ATI's planning a more than 4 core processor as a high end enthusiast solution[/QUOTE] I don't care about that at the moment, I was just saying that he's so wrong and that he needs to learn how to hardware.
[QUOTE=Psy-UK;14628590]Yes. It utilises every core of the CPU so if you're one of those lucky people that has a Core i7 you'll be able to run TF2 on all 8 cores.[/QUOTE] Fancy Lets see what happens when I use it...
[QUOTE=Neckbeard;18154489]Yes, reply to a post I made [i]7 months ago[/i].[/QUOTE] and so why is this thread here ?
Don't ask me, I didn't resurrect it.
[QUOTE=PunchedInFac;18150531]ATI's planning a more than 4 core processor as a high end enthusiast solution[/QUOTE] Don't you mean [i]AMD[/i] ?
A single core is clearly where it's at.
[QUOTE=Smashman;18165907]A single core is clearly where it's at.[/QUOTE] Single core with hyperthreading. :smug:
Or just a single core. :iia:
It still crashes your game when you Smoothen a .dem file. Annoys me.
[QUOTE=WWIII;14629848]Windows 98 is what the gangsters use.[/QUOTE] lol [highlight](User was banned for this post ("Why reply" - verynicelady))[/highlight]
oh my god what [highlight](User was banned for this post ("Your reply further bumped a bumped thread" - verynicelady))[/highlight]
[img]http://img.youtube.com/vi/wVQjAqtVM-E/1.jpg[/img] "this is the single fucking dumbest bump I've ever seen in my entire life."
[QUOTE=Psy-UK;14628590]Yes. It utilises every core of the CPU so if you're one of those lucky people that has a Core i7 you'll be able to run TF2 on all 8 cores.[/QUOTE] Whats up.
[QUOTE=Max of S2D;14629537]I hope that a better support comes soon with that big all-classes update.[/QUOTE] Rated gaybow (optimistic) because the long-life errors and requests never get fixed for some reason.
I hate it when people rate others dumb because they are asking a question. OP, it was an honest question and this post nullifies the boxes you have received. <3
Don't you realize this thread is over one year old?
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[QUOTE=Im Crimson;14656693]Which Source games is [multicore rendering] available in, besides TF2?[/QUOTE] H&#955;LF-LIFE², HL² Episode 1, HL² Episode 2, Left 4 Dead 1 and 2, Portal, Day of Defeat: Source, and Counter-Strike: Source Beta. I'm pretty sure Zeno Clash doesn't have multicore, though. [QUOTE=X-Bot_30K;14698861]Ever since the multi-core update I get crashes on map-change.[/QUOTE] Have you tried setting r_queued_ropes to 0? If you try that and it doesn't solve your problem, set r_threaded_particles to 0 as well. [QUOTE=SGTNAPALM;18143547]How do I enable multicore?[/QUOTE] Wait, seriously? :confused: It's just under Advanced Video options. Towards the lower-right.
[QUOTE=E-102 Gamma;22721713]H&#955;LF-LIFE², HL² Episode 1, HL² Episode 2, Left 4 Dead 1 and 2, Portal, Day of Defeat: Source, and Counter-Strike: Source Beta. I'm pretty sure Zeno Clash doesn't have multicore, though. Have you tried setting r_queued_ropes to 0? If you try that and it doesn't solve your problem, set r_threaded_particles to 0 as well. Wait, seriously? :confused: It's just under Advanced Video options. Towards the lower-right.[/QUOTE] Why do you answer to old-as-fuck-questions?
Why did you bump it IT WAS DIEING NOW YOU REVIVED IT. Lock this please.
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