[QUOTE=t h e;30340870]Uhh, no. It's different when you're hired, getting paid, and when you're volunteering to help someone.[/QUOTE]
Insane isn't getting paid to do this either, and he has contributed the most,
Hey Spark/Zebus, if you're not going to add your stuff to Insane's dropbox, at least release it yourself please.
About Sparkwire and Zebus' Steaks:
I prefer Sparkwire's. The texture seems more pixelated, while Zebus' seems more low-resolution version of a proper steak than pixels. They're both great, but I just think Spakrwire's is better.
For my two cents on the who insaneicide deal, shut the fuck up.
It's a group effort. Congratulations, you started the project. Doesn't make you supreme overlord of it.
[QUOTE=Baboo00;30341826]Hey Spark/Zebus, if you're not going to add your stuff to Insane's dropbox, at least release it yourself please.[/QUOTE]
Yea, I did release my things.
[QUOTE=LegndNikko;30342190]About Sparkwire and Zebus' Steaks:
I prefer Sparkwire's. The texture seems more pixelated, while Zebus' seems more low-resolution version of a proper steak than pixels. They're both great, but I just think Spakrwire's is better.
For my two cents on the who insaneicide deal, shut the fuck up.
It's a group effort. Congratulations, you started the project. Doesn't make you supreme overlord of it.[/QUOTE]
So... mine looks more like the real thing....
isn't that what we're going for?
[QUOTE=Zebus;30342718]So... mine looks more like the real thing....
isn't that what we're going for?[/QUOTE]
He's saying sparkwire's has bigger pixels and he thinks that fits the pack better. I disagree, I prefer yours.
I dislike Sparkwire's texture because of how pixilated and messy it is.
[QUOTE=Zebus;30342718]So... mine looks more like the real thing....
isn't that what we're going for?[/QUOTE]
Exactly what Detroit Matt said.
Don't get me wrong, it IS great. I just prefer Sparkwire's meat.
[QUOTE=Mad Chatter;30343514]I dislike Sparkwire's texture because of how pixilated and messy it is.[/QUOTE]
It's oddly high resolution for how big it is in the world
I think the colors are just too run together for it to look good.
Personal taste, I suppose.
Look, to be perfectly honest, I don't care what kind of fight you two are having. The fact of the matter is, there is a low-poly pack that many people have been waiting for, and it's progress is being delayed because of both of you. All of the effort put into complaining about "X" can be better spent working on the project itself.
As for the Steak comparison, I like Zebus' steak model more, but I like Sparkwire's texture.
Learn to collaborate and work together to finish what was started or stop the project and release what is done so other, more collaborative people can finish it.
[QUOTE=Insaneicide;30339629]...[b]ur[/b] really gonna waste time and work on something that [b]isnt[/b] even going to be in the pack? [b]ya[/b] know, unless you want to actually cooperate with me, all [b]i REALLY[/b] want is to know what [b]your makin[/b], so it [b]doesnt[/b] get re-made [b](just like you two JUST did)[/b] so that there is organization, as well as a [b]FOLDER[/b] for your finished work, [b]i[/b] never said you [b]HAD[/b] to put your sources in there. Or you can be stubborn and your work [b]wont[/b] get in period.[/QUOTE]
:psyboom:
Lord that really means nothing. Hell most Firefox users wouldn't be able to speak coherently if not for the auto correct feature; I used it 3 times just in this post.
[QUOTE=bigbadrick;30347064]Lord that really means nothing. Hell most Firefox users wouldn't be able to speak coherently if not for the auto correct feature; I used it 3 times just in this post.[/QUOTE]
I'm a Grammar Nazi, what did you expect?
[QUOTE=bigbadrick;30347064]Lord that really means nothing. Hell most Firefox users wouldn't be able to speak coherently if not for the auto correct feature; I used it 3 times just in this post.[/QUOTE]
We have an autocorrect feature?
I've never seen it.
also hoping to finish off the brass beast later this week.
[img]http://i.imgur.com/Zh70z.jpg[/img]
[img]http://dl.dropbox.com/u/18271121/TF2/crap/luchadore.png[/img]
This was harder than I expected :P
{Insaneicide :
Hats:
Scotch bonnet
Sight For Sore Eyes
Dead Cone
Duty Rag
Trophy belt
check BP for any other hats i might model.
[url]http://www.tf2items.com/id/insaneicide[/url]
Props:
Badlands folder
Hybrid Physx folder
Payload
Players:
general updates.
after this week.}
{Hideous:
Hats:
Western Wear.
more to come after computer is fixed
Weapons:
looking foward to demo, has to check up on me to see if my workload isnt too much as i want to do them aswell.}
{Big Bad Barron:
unknown weather he is staying, we had a falling out over the phong and rim lighting on the models.
Props:
Foliage folder}
{PogoTheMunity:
Hats: hopefully all heavy.}
{Soja:
Hats: Some demo
{if you want to see the chat, just let me know.}
{Get Grenade:
Hats: Solder}
I have tons of hats. If we're doing hats we have, then I'm up for most of them. Just lemme know.
This looks great.
I'm looking forward to this.
I'm not going to continue working on this actively, as I am taking up some other projects. You can keep the grimm hatte If you don't want to re-make it however.
I really want to see the low-poly Team Captain now, for some reason.
Oh man, with all this help this could finally get released soon. I have a high end computer and I'd still use it :v:
[QUOTE=Zebus;30347969][img]http://i.imgur.com/Zh70z.jpg[/img][/QUOTE]
Funny looks like mine.
i think there should be no steaks in the mod
Replace it with a vegetarian substitute
[QUOTE=pogothemunty;30351375]Replace it with a vegetarian substitute[/QUOTE]
how about peyote?
[/irony]
also, spark, yeah i pixelated my texture to make it look like yours.
also, drawing the icons was really fun :P
So I have some questions. [list]
[*]The list in the OP doesn't have default weapons, like the invisibility watch or the Sniper Rifle. What is the status on all of those?
[*]Similarly, we don't have a list of player models or view models in the OP either- what's the current status for those?
[*]I know you are reworking props and such from some maps like badlands, do you plan to go through with that and do that for all the maps?
[*]There are alot of hats that aren't done, there are about 187 hats in the game in total (counting miscs), do you plan to do them all?
[*]A significant portion of the weapons have statuses such as "model only" or "not compiled". Is there anything preventing their completion?[/list]
Personally, I agree with what people have been saying; this project needs organization, you need to find out what people are going to do, break up the workload accordingly. You should set priorities; for example, I'd say that the unfinished weapons, which need textures, compiling, etc. be finished first, as they are already partially done. Anyway, that's just my opinion, obviously since I can't model or texture or what have you, I don't really have any way to help this project, so this is just some input from an outsider's perspective. You guys seem to be scattered and chaotic in your work.
Insaneicide, you seem to be getting angry, telling people this is your project and you lead it, you make all the decisions and they need to run everything by you first. Well, I'd posit that that is an inefficient and ineffective way of going about it, and poor leadership. Having to run everything by you makes it extremely arduous for the people helping, and for some people like Sparkwire, it is irritating. You aren't leading- you are only reacting to what people do, which isn't leading, it's disciplining. Like I said, instead of getting angry after the fact, do something in the first place to show what you want instead. Set out guidelines, make a plan of attack, divide the workload- if you say something like "Pogo, can you do x, y, and z? I'd like you to try and focus on [blank] and [etc], ok?" That way, you can focus the work and be more effective overall.
I'd suggest that instead of being in absolute power and making all the important decisions, you move to a democratic system. I understand you care alot about the project, and are heavily invested personally, but when you opened this project to others, and a very significant portion of work is done by people other then you, you then should also rightfully give them some equal representation in the direction of the project. If you take from them work, yet give them no say, it isn't a fair system at all.
Additionally, and I mean no disrespect, but you aren't a good communicator or people person. Your interactions with Sparkwire have shown that, you let your personal feelings and animosity of Sparkwire hurt the project. Put it this way- Sparkwire, while at times immature and spiteful, is also one of the best modelers in this entire community, he's done a fair amount of work for this project, and he is an expert at what he does, he optimizes the models very well, and catches the essence of the style beautifully in his work. Despite his tendencies to be a dick, you can't argue that he can and has contributed to the project. Yet, because the two of you have disputes, you want to lock out all of his work. This is completely biased, and completely irrational. The project should operate independently of one man. I know you are heavily invested in this, and you care deeply; I'm not saying you should stop working on it, or you wouldn't still have a very significant say, but I think that this has become a community project, it's grown larger then one man.
That's why I think a democratic system would be better, everyone is represented, everyone get's a say, and the diversity of opinions allows for the elimination of bias in decision; that is, while one person with absolute power means a 100% affective bias, it is one and only one opinion, with dissenters having no say, when you have a diversity of people with a range of opinions and biases, it averages out until you find a majority rule, wherein the opinions held by the most significant portion of the community is that which will win out. I would suggest that when a decision needs to be made- for example, should we use Zebus's or Sparkwire's Steak? That we put it to a vote, either among all of the FP community, or within the members of this project who have contributed.
[b]TL;DR-[/b] Prioritize, set out guidelines, goals, divide up the workload. Insaneicide should not be the final say in every decision, the project should be directed democratically, not by a sole individual.
Though, again, this is just my suggestions and opinion, take it as you will. I think this project is great, I hope it keeps going all the way and gets released!
[QUOTE=Humblerbee;30353116]So I have some questions. [list]
[*]The list in the OP doesn't have default weapons, like the invisibility watch or the Sniper Rifle. What is the status on all of those?
[*]Similarly, we don't have a list of player models or view models in the OP either- what's the current status for those?
[/QUOTE]
Tom Tallian made those, the link is in OP I believe.
if not, here [url]http://tomtallian.com/[/url]
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