• TF2 Oldschool Pack Official Thread
    1,412 replies, posted
-snip- People rate me dumb when im in a good mood, thats not cool
Here's another one, I managed to get them all on one UV in a way which I thought was pretty cool: [img]http://dl.dropbox.com/u/900111/hatpillars.jpg[/img] I haven't textured the hat tops or fully textured the straw hat/boater on the top
[QUOTE=NeoDement;30375931]Here's another one, I managed to get them all on one UV in a way which I thought was pretty cool: [img]http://dl.dropbox.com/u/900111/hatpillars.jpg[/img] I haven't textured the hat tops or fully textured the straw hat/boater on the top[/QUOTE] Still looks good thought
[QUOTE=Zadrave;30375561]But drama is fun.[/QUOTE] That explains half the posts that come from you.
low-poly saxxy/GW or what do the statued player models look like in lowpoly?
[QUOTE=Baboo00;30376025]That explains half the posts that come from you.[/QUOTE] Not the only thing, bro. :v: Also keep up the good work guys. This mod looks great so far.
[QUOTE=NeoDement;30375931]Here's another one, I managed to get them all on one UV in a way which I thought was pretty cool: [img]http://dl.dropbox.com/u/900111/hatpillars.jpg[/img] I haven't textured the hat tops or fully textured the straw hat/boater on the top[/QUOTE] Oh GOD these took a long time to compile. [url]http://dl.dropbox.com/u/900111/koth_lakeside_final0000.jpg[/url] [url]http://dl.dropbox.com/u/900111/koth_lakeside_final0003.jpg[/url] [url]http://dl.dropbox.com/u/900111/koth_lakeside_final0004.jpg[/url] And the worst thing is nobody will ever EVER see the ones with the ribbons on. EVER.
[QUOTE=NeoDement;30383063]Oh GOD these took a long time to compile. [url]http://dl.dropbox.com/u/900111/koth_lakeside_final0000.jpg[/url] [url]http://dl.dropbox.com/u/900111/koth_lakeside_final0003.jpg[/url] [url]http://dl.dropbox.com/u/900111/koth_lakeside_final0004.jpg[/url] And the worst thing is nobody will ever EVER see the ones with the ribbons on. EVER.[/QUOTE] I remember bumping into the guy who got 3rd place one time last summer :v:
[QUOTE=Psychopath12;30383109]I remember bumping into the guy who got 3rd place one time last summer :v:[/QUOTE] I bumped into the guy who won first prize before he even knew what he won. I love calling people out on random servers. I did it with adam (manchild) too.
I thought we were doing map props then Sparkwire and BigBadBarron stopped it
I want to see a low-poly payload explosion. I bet that will look cool.
[QUOTE=Mad Chatter;30385014]I want to see a low-poly payload explosion. I bet that will look cool.[/QUOTE] I'm pretty sure that's done with particles. I really can't recall for sure, though.
[QUOTE=Mad Chatter;30385014]I want to see a low-poly payload explosion. I bet that will look cool.[/QUOTE] tahts in the hybrid physx folder, i plan on doing that before i prerelease. (i also plan on re-making the payload (unless neodement plans on making that one, i will be going off her images she gave me.)
[QUOTE=Insaneicide;30375348]some of the work you guys havent seen apperently, (i usually kept it updated on the gamebanana.com WIP) [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/tf2%20oldschool%20devstuffs/cap_point.jpg[/IMG] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/tf2%20oldschool%20devstuffs/sentries_blu_render.jpg[/IMG] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/tf2%20oldschool%20devstuffs/newweapons.jpg[/IMG] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/tf2%20oldschool%20devstuffs/eq.jpg[/IMG] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/tf2%20oldschool%20devstuffs/cp_orange_x30006.jpg[/IMG] bassically fixed sentries (textures and the strange animation glitch) fixed dispenser screens (had to change the .res file making slight adjustments) got the control point done (i gotta find out what he problem is on one of the textures) and a few weapons that have been updated since these images (grandparents JUST left, but im not done yet, i gotta have my graduation partay)[/QUOTE] These screenshots make me feel like I'm seeing Final Fantasy VII. And I like it.
[QUOTE=Insaneicide;30385394]tahts in the hybrid physx folder, i plan on doing that before i prerelease. (i also plan on re-making the payload (unless neodement plans on making that one, i will be going off [b]her[/b] images she gave me.)[/QUOTE] :raise:
[url]http://dl.dropbox.com/u/900111/itemtest0000.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0002.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0004.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0005.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0006.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0007.jpg[/url] Why did everyone stop making stuff?
That reminds me, the demomans logo is wrong now, it's still a stick of dynamite on the low poly demo. I'm working on spy hats but i'm new to modelling so it's taking me a while
[QUOTE=NeoDement;30393443][url]http://dl.dropbox.com/u/900111/itemtest0000.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0002.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0004.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0005.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0006.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0007.jpg[/url] Why did everyone stop making stuff?[/QUOTE] No reward for the work.
hahahahahahahahahaha
[QUOTE=Zebus;30394118]No reward for the work.[/QUOTE] As opposed to any other user made mod? When has there ever been a reward unless it's made official?
[QUOTE=theharribokid;30394205]As opposed to any other user made mod? When has there ever been a reward unless it's made official?[/QUOTE] Other user made mods are released. This isn't even going to be released for forever.
We could/should release our content at the end of every month or something
That would be nice.
[QUOTE=NeoDement;30383063]Oh GOD these took a long time to compile. [url]http://dl.dropbox.com/u/900111/koth_lakeside_final0000.jpg[/url] [url]http://dl.dropbox.com/u/900111/koth_lakeside_final0003.jpg[/url] [url]http://dl.dropbox.com/u/900111/koth_lakeside_final0004.jpg[/url] And the worst thing is nobody will ever EVER see the ones with the ribbons on. EVER.[/QUOTE] I hear you. even when [url=http://www.sourceop.com/hell-met/TF2/j.axer.jpg]he actually wears it[/url], you can't see it either.
Got my computer back! [IMG]http://i.imgur.com/KhT7h.png[/IMG] [IMG]http://i.imgur.com/7kE8j.png[/IMG] 21 faces.
Great to see some progress on this. I was losing faith in this, not so much because of the slow progress, but more because of Valve's fast speed at releasing new items. I just hope the next big update doesn't screw you guys too much over.
[QUOTE=Hideous_;30396397]Got my computer back! [IMG]http://i.imgur.com/KhT7h.png[/IMG] [IMG]http://i.imgur.com/7kE8j.png[/IMG] 21 faces.[/QUOTE] Wow, that's surprising. Anyways, what hats are left? It shouldn't be too much.
Sir, I think you underestimate just how many hats this game has.
[QUOTE=Hideous_;30396397]21 faces.[/QUOTE] 21? ...[b]21?[/b] [h2]MEET THE MEDIC![/h2] [editline]1[/editline] Also, hideous, a little to angular on the front in my opinion. Maybe a hexagon would work better than a pentagon
[img]http://i.imgur.com/NTXPL.png[/img] Experimenting with the UV layout. The texture is just a test. [editline]12th June 2011[/editline] [QUOTE=Baboo00;30397042]21? ...[b]21?[/b] [h2]MEET THE MEDIC![/h2] [editline]1[/editline] Also, hideous, a little to angular on the front in my opinion. Maybe a hexagon would work better than a pentagon[/QUOTE] It is a hexagon.
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