• TF2 Oldschool Pack Official Thread
    1,412 replies, posted
low poly models is where it's at! i can't wait until this is finished. guess i should learn some modelling right now.
Have you posted this on polycount? Because I think this project could gain a lot of support over there.
[QUOTE=NeoDement;30393443][url]http://dl.dropbox.com/u/900111/itemtest0000.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0002.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0004.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0005.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0006.jpg[/url] [url]http://dl.dropbox.com/u/900111/itemtest0007.jpg[/url] Why did everyone stop making stuff?[/QUOTE] I blame the drama, but I dunno if it's because all the drama made everyone stop, or because everyone stopped because there wasn't enough drama. v:v:v
[QUOTE=Hideous_;30397132]It is a hexagon.[/QUOTE] No offence, but I don't like it in its current form. [editline]11th June 2011[/editline] It's not Hideous, but it's not good IMO.
[QUOTE=Hideous_;30397132][img]http://i.imgur.com/NTXPL.png[/img] Experimenting with the UV layout. The texture is just a test. [editline]12th June 2011[/editline] It is a hexagon.[/QUOTE] For some reason, I don't like the shells... Looking at the texture, then looking at the Engineer itself, the Engineer's texture seems blurry and pixally, while the hat there, the edges there seem defined and not blurry... If that makes sense?
The texture is just a test. The texture is just a test. The texture is just a test. The texture is just a test. The texture is just a test.
[QUOTE=NeoDement;30401334]The texture is just a test. The texture is just a test. The texture is just a test. The texture is just a test. The texture is just a test.[/QUOTE] Hey, is the texture just a test?
[QUOTE=LegndNikko;30401268]For some reason, I don't like the shells... Looking at the texture, then looking at the Engineer itself, the Engineer's texture seems blurry and pixally, while the hat there, the edges there seem defined and not blurry... If that makes sense?[/QUOTE] I miss bad reading.
Even if the texture is a test, the hexagon seems a bit too pointy for that sort of hat. Unless he uses the magical power of anti-aliasing to which people have never seen before, I think it would be better as an octagon.
[QUOTE=johnlmonkey;30399151]Have you posted this on polycount? Because I think this project could gain a lot of support over there.[/QUOTE] i think i will, just because spacey informed me to, but i never had the time, and suprisingly we got one helluva turnout on facepunch. polycount is where it was born, so i assume that it will have an even bigger turn out there, just in support to get it finished. [url]http://www.polycount.com/forum/showthread.php?p=1368083[/url] off topic note, the default scout model has no tongue, aint that ironic?
[QUOTE=Violo;30403174]Even if the texture is a test, the hexagon seems a bit too pointy for that sort of hat. Unless he uses the magical power of anti-aliasing to which people have never seen before, I think it would be better as an octagon.[/QUOTE] It's not big enough to warrant an octagon, you won't notice when it's textured, trust me
Do you guys plan on releasing part of the pack soon? And what's the overall status?
[QUOTE=Doneeh;30419745]Do you guys plan on releasing part of the pack soon? And what's the overall status?[/QUOTE] This. I would love to increase my fps with this thing. :v:
I wonder if I could finally get TF2 running on the crappy family computer I'm on if I used this in conjunction with an autoconfig catered towards improving my fps. Then the final hurdle would be getting my wireless connection to stop being so weak (I'm working on that, all I need is a long Ethernet cable and a hole in the floor/ceiling). I've been following this project as closely as my schedule will allow because of how helpful it'd be to me :buddy:
[QUOTE=Psychopath12;30419819]I wonder if I could finally get TF2 running on the crappy family computer I'm on if I used this in conjunction with an autoconfig catered towards improving my fps. Then the final hurdle would be getting my wireless connection to stop being so weak (I'm working on that, all I need is a long Ethernet cable and a hole in the floor/ceiling). I've been following this project as closely as my schedule will allow because of how helpful it'd be to me :buddy:[/QUOTE] deliver moar pizzas edit: god damn page king lemme make something and take a picture of it... [img]http://i.imgur.com/X3n5q.jpg[/img] literally 3 min job i'll fix it up later
rather than have a sharp bump in the midsection why not have it just gradually get larger towards the top and save 12 faces.
This gives me a ~6 average FPS boost.
So wait, where can I find the MOST RECENTLY UPDATED download? I have found a lot of old ones, but which one is the newest released? Is there one that includes the stuff from this thread or is it all pre-threadmaking?
[QUOTE=Doomish;30424273]So wait, where can I find the MOST RECENTLY UPDATED download? I have found a lot of old ones, but which one is the newest released? Is there one that includes the stuff from this thread or is it all pre-threadmaking?[/QUOTE] i will hopefully have the most recent version by the end of the week (i gotta quota to follow before doing so) definately after i am finished with the payloads and explosions.
[QUOTE=bigbadrick;30422100]rather than have a sharp bump in the midsection why not have it just gradually get larger towards the top and save 12 faces.[/QUOTE] For the viewmodel I guess
Can someone give me an updated DL link please?
I think Insaneicide would kill me
[QUOTE=Bryceanater;30433859]Can someone give me an updated DL link please?[/QUOTE] seriously, no Download link?
[QUOTE=Bryceanater;30434389]seriously, no Download link?[/QUOTE] NO! if you actually read the thread a prerelease will be coming out soon.
[QUOTE=Zeeste;30424183]This gives me a ~6 average FPS boost.[/QUOTE] if no map props are done, then thats no surprise. tf2 maps rely heavily on props when it comes to detail.
[QUOTE=Bryceanater;30434389]seriously, no Download link?[/QUOTE] It will be released when it's released. Just be patient.
[QUOTE=mySvenLabs;30436035]It will be released when it's released. Just be patient.[/QUOTE] like the medieval update :D
Just a question, not judging or anything, but reskin items like the GRU, duel badges and halloween masks seem like they'd be pretty easy to do compared to a lot of other items (since the KGB, playtime badges and original halloween mask are done). We could see a lot more x's go away with those out of the way :3:
[QUOTE=Zaratustra;30437177]like the medieval update :D[/QUOTE] That'll be out soon. [I]Very[/I] soon
[QUOTE=Pie_Tony;30437576]That'll be out soon. [I]Very[/I] soon[/QUOTE] You keep saying that. I don't think it means what you think it means.
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