• TF2 Oldschool Pack Official Thread
    1,412 replies, posted
Get rid of the sight on the sticky jumper.
[QUOTE=Takuat;32333578]Get rid of the sight on the sticky jumper.[/QUOTE] i study on that with texture edit
[QUOTE=mat500;32333574]ok, but i've problem with atomizer and sticky jumper bomb, that need to have a team colour, anyone can help me for this ?[/QUOTE] Post your QC.
Also tick "Point Sample" when exporting your vtfs.
wait, are those last three just reskins of already made low-poly models?
[QUOTE=mat500;32329039]there is the atomizer and the reserve shooter: [thumb]http://dl.dropbox.com/u/26839256/screenshot/2011-09-12_00001.jpg[/thumb] [thumb]http://dl.dropbox.com/u/26839256/screenshot/2011-09-17_00002.jpg[/thumb] [thumb]http://dl.dropbox.com/u/26839256/screenshot/2011-09-17_00003.jpg[/thumb] and a bonus !: [thumb]http://dl.dropbox.com/u/26839256/screenshot/2011-09-17_00004.jpg[/thumb] [thumb]http://dl.dropbox.com/u/26839256/screenshot/2011-09-17_00005.jpg[/thumb] next is the bataillon's backup and the winger[/QUOTE] Gah... Freaking... I don't know weather or not to be mad happy or extremely grateful all I know is I need to finish up these zombies soz I can surprise you with some updates to the player models
So how can regular folk like me help out with such a project?
I'd help if I know you guys would just take the models and compile it for me, I don't like compiling shit for my own game :(, I'll make the models but I'm handing them off to you [editline]18th September 2011[/editline] More specifically, I'd help more, I haven't done much except provide words.
[QUOTE=Eeshton;32351318]I'd help if I know you guys would just take the models and compile it for me, I don't like compiling shit for my own game :(, I'll make the models but I'm handing them off to you [editline]18th September 2011[/editline] More specifically, I'd help more, I haven't done much except provide words.[/QUOTE]Compile your own damn models.
i've found the model for the Original !: [url=http://quake.wikia.com/wiki/Rocket_Launcher_(Q1)][img]http://images2.wikia.nocookie.net/__cb20110713184257/quake/images/9/90/Rl_g.png[/img][/url] so, if anyone got Quake 1, he can port this view model to tf2 for the Original please ?
[QUOTE=mat500;32444427]i've found the model for the Original !: [url=http://quake.wikia.com/wiki/Rocket_Launcher_(Q1)][img]http://images2.wikia.nocookie.net/__cb20110713184257/quake/images/9/90/Rl_g.png[/img][/url] so, if anyone got Quake 1, he can port this view model to tf2 for the Original please ?[/QUOTE] NO PORTING!!!!!!
[QUOTE=Insaneicide;32461904]NO PORTING!!!!!![/QUOTE] Sorry, but... I CAN'T WAIT !!!
Any new progress?
[QUOTE=kibbleknight;33071453]Any new progress?[/QUOTE] Seriously, I was beginning to think that this thread had sunk to the bottom of the Facepunch Ocean.
This better finish, I need it.
so much new stuff. can they retro it all?!
[QUOTE=TheJoey;33080941]so much new stuff. can they retro it all?![/QUOTE] They have accepted the challenge.
Do the characters have facial expression and finger posing?
[QUOTE=TheJoey;33080941]so much new stuff. can they retro it all?![/QUOTE] No.
Does "pure" affect the models? Like, will the weapon go purple if the server is set to 1? (At least I think it is 1" Because I play competitive, and my computer sucks. So i was just wondering.
[QUOTE=dill6869;33082543]Do the characters have facial expression and finger posing?[/QUOTE] Not quite facial expression but one of the packs has lip movements. It's very half-life 1 looking.
im not sure, sometimes the player models revert back, sometimes the weapons when its set to sv_pure 1 when its set to sv_pure 2 is when the whole pack is out of comission. either way, with sv_pure 1 it will be one or the other.
This needs to be worked on more.
Safe to say this project died, mate.
Thats kinda sad, considering there arent that many new weapons that can be worked on. I could live with this finished mod weapons-wise with the mod that removes all hats, personally.
I remember having to use this pack. Good times.
This pack had such an awesome look, it reminded me of my beloved Playstation.
[QUOTE=TheJoey;33899897]Thats kinda sad, considering there arent that many new weapons that can be worked on. I could live with this finished mod weapons-wise with the mod that removes all hats, personally.[/QUOTE] What about a mod that replaces all the hats... WITH THE CHARACTER'S NORMAL HAT!
[QUOTE=PSI Guy;33901511]What about a mod that replaces all the hats... WITH THE CHARACTER'S NORMAL HAT![/QUOTE] Didn't valve remove the possibilites to edit item_game?
[QUOTE=leetcaek;33914510]Didn't valve remove the possibilites to edit item_game?[/QUOTE] That has nothing to do with item_game.
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