• Major Update Speculation V15: Apocalypse Now! (In a few weeks)
    1,001 replies, posted
Sam's Hat looks way too oversized, unlike the Max Hat. I think they should have shrunk the hat and made it all class so that the Hat could be more exaggerated with better proportions.
Sam's hat is noted for actually sitting on the top of his head, and not really quite covering it. Making it actually fit and making it bigger sort of makes it look bad. I still love it, as a fan of Sam & Max but still.
[QUOTE=PSI Guy;39915027]That would probably be licensing hell, the legal work would be tremendous. I'm fine with Sam. I like Sam & Max; I have the comic compilation, the animated series and all of the Telltale games.[/QUOTE] But I mean, aren't Back to the Future games currently licensed to Tell Tale? Also, I heard things aren't exactly easy licensing wise for Sam and Max.
In some bits of news that may or may not be of the interesting of the thread: - According to Gabe Newell, [URL="http://www.pcgamer.com/2013/03/14/gabe-newell-valve-steam-bafta/"]Valve's business increased by 50%[/URL] last year, with the Workshop and Dota 2 being key, a single Dota 2 update is generating 3.5 terabits of data from their servers (holy moly). - If anyone still cares about Skullgirls (non in a despective way, I mean, cuz we haven't talked about that since long), [URL="http://www.indiegogo.com/projects/keep-skullgirls-growing"]they reached 381 thousand bucks[/URL] and Big Band is funded, 13 days left to go, no news on TF2 hats yet.
I don't know why, but a gut feeling tells me we will get a small weapon update around March-April.
[QUOTE=BlindSniper17;39915889]I don't know why, but a gut feeling tells me we will get a small weapon update around March-April.[/QUOTE] Someone remember this post. We could use his prophet powers.
weapons? wow who gives a [B]FUCK[/B] i want more promo hats and miscs. the less facial flexes the fucking better
I also noticed that the Bioshock items dropped a little bit after Reward 2 was reached. A good improvement over having to wait until Valve manually makes them drop.
Someone REALLY has to mail TF2 team to confirm if Ap-Sap will be craftable.
[QUOTE=TheJoey;39915975]weapons? wow who gives a [B]FUCK[/B] i want more promo hats and miscs. the less facial flexes the fucking better[/QUOTE] TheJoey confirmed for valve employee.
I still think it's insanely stupid that we didn't get any weapons with the Bioshock promos because look at what they could've worked with. Though the current items are, decent I guess. [url]http://bioshock.wikia.com/wiki/BioShock_Infinite_Weapons[/url] [B][I][U]>:([/U][/I][/B]
The Bird's Eye would have been perfect, seeing as Sniper got the hat and the Songbird.
[QUOTE=Danzflor;39915867]- If anyone still cares about Skullgirls (non in a despective way, I mean, cuz we haven't talked about that since long), [URL="http://www.indiegogo.com/projects/keep-skullgirls-growing"]they reached 381 thousand bucks[/URL] and Big Band is funded, 13 days left to go, no news on TF2 hats yet.[/QUOTE] Yeah, I don't think promos will come at least until beta. So around June. They have at least until them to negotiate something with Valve.
[QUOTE=Zender Troop;39916008]Someone REALLY has to mail TF2 team to confirm if Ap-Sap will be craftable.[/QUOTE] It wont. It was a promotional item for an IRL Purchase. Same w/ Robo Sandvich and that ugly cube badge. They aren't and won't, and neither will this. IF it does.... Well im glad I sold mine. Have a strange sapper, dont need a 2nd.
The ap sap is still being distributed, so it won't be craftable until the cd is out of print
[QUOTE=Trixxter;39916318]It wont. It was a promotional item for an IRL Purchase. Same w/ Robo Sandvich and that ugly cube badge. They aren't and won't, and neither will this. IF it does.... Well im glad I sold mine. Have a strange sapper, dont need a 2nd.[/QUOTE] But the Strange Sapper doesn't have wacky one-sided banter.
Is it me or does the Sam hat on Sniper look Phallic?
[QUOTE=ned_ballad;39916347]The ap sap is still being distributed, so it won't be craftable until the cd is out of print[/QUOTE] Plus, the CD is only $14 shipped, that's like, the price of in-Mann-Co-store stuff anyway, plus, this way you get a CD. What's striking to me, is that everyone thinks this is a big limited thing, when the CD can still be obtained so cheaply (once Amazon gets them back in stock in a week to fill the sudden demand).
Can't wait until the Fire Axe drops to Skullcutter prices so I can nab one for cheap and continue being Stock Pyro.
[QUOTE=ObiWonTwo;39916532] What's striking to me, is that everyone thinks this is a big limited thing, when the CD can still be obtained so cheaply (once Amazon gets them back in stock in a week to fill the sudden demand).[/QUOTE] There's quite a lot of people spreading disinformation about it.
Imagine the sheer rage if they redistributed Max's severed head. Oh god the carnage... :suicide:
I just want a Neon Annihilator to add Underwater Kills and Sappers Removed to it <3
[QUOTE=RevengeDeath;39916654]Imagine the sheer rage if they redistributed Max's severed head. Oh god the carnage... :suicide:[/QUOTE] this [IMG]http://wiki.teamfortress.com/w/images/a/a6/Item_icon_Ghastly_Gibus.png[/IMG] it was re-distributed, and look at it now...
[QUOTE=RevengeDeath;39916654]Imagine the sheer rage if they redistributed Max's severed head. Oh god the carnage... :suicide:[/QUOTE] And make all the existing copies vintage. Would be fun to people with glitched vintage Max's Head.
[QUOTE=Danzflor;39916925]I just want a Neon Annihilator to add Underwater Kills and Sappers Removed to it <3[/QUOTE] You can't use Sappers Removed on Strange Neon Annihilator at the moment, should be fixed soon hopefully.
[QUOTE=Bynine;39916551]Can't wait until the Fire Axe drops to Skullcutter prices so I can nab one for cheap and continue being Stock Pyro.[/QUOTE] I saw one go for 2,000+ credits on the Warehouse for a bit. I guess someone was really desperate to sell it.
HL2: DM and CS:S have Steam pipe betas: [quote=Fletcher Dunn via HLDS]SteamPipe Betas have been released for Half-Life 2: Deathmatch and Counter-Strike: Source. For each game, we have released a SteamPipe version of the dedicated server, which is a separate installation that should be installed using the SteamCMD tool, and a client beta that you can opt in to. The regular (non-beta) dedicated server and client are not affected by this beta. Further information about the SteamPipe conversion of the Source engine games can be found here: [url]https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491[/url] We will keep the games in beta as long as significant bugs are being reported. You can help ensure that your favorite feature works without any disruption by helping to test it! In particular, the following features are sensitive to the filesystem changes and could use extra testing: * Custom maps and server-side mods, and downloading of custom content from servers. * Pure servers Thanks for testing![/quote] 2x the [img]http://www.facepunch.com/fp/ratings/rainbow.png[/img] of hope?
My TF2 Beta updated, 130 MB. Clocks?
[QUOTE=Darth_Toast;39917872]My TF2 Beta updated, 130 MB. Clocks?[/QUOTE] CDR verifies - [url]http://steamdb.info/app/520/#section_history[/url]
[QUOTE=wickedplayer494;39917880]CDR verifies - [url]http://steamdb.info/app/520/#section_history[/url][/QUOTE] I have no idea what that means, but it doesn't look significant. Is it?
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