• Major Update Speculation V15: Apocalypse Now! (In a few weeks)
    1,001 replies, posted
actually that screen has a bit of new info c_rocket_launcher :/
Is he wearing Deus Specs as well?
[QUOTE=Darth_Toast;39961284]Hm... I thought something like this announcement would warrant a blog post...[/QUOTE] Not when the thing is still in testing.
[QUOTE=ned_ballad;39961344]actually that screen has a bit of new info c_rocket_launcher :/[/QUOTE] Never i like having rockets in my reload
[QUOTE=GladoSC;39961298]Ugh, guys. I'm sorry if I'm late (or dumb) but this picture of heavy from oculus rift article is fishy too [img]http://www.pcgamesn.com/sites/default/files/Distorted%20Badwater.jpg[/img] I think Heavy is wearing some kind of shirt[/QUOTE] Triad Trinket. What I'm wondering is where the Soldier's left hand is? I mean the Rocket Launcher appears to be floating.
[QUOTE=Ermac20;39961354]Never i like having rockets in my reload[/QUOTE] I liked having two holes in my sight and a couple of notches of increased quality...
C'mon, guys, we got stuff to speculate about, here :o Like Uhm Why is the Soldier handless ? [IMG]http://www.pcgamesn.com/sites/default/files/Distorted%20Badwater.jpg[/IMG]
look at the sight, it's filled in, plus the textures are all blurry, the lighting seems off and some scratches and details from v rocket launcher are missing. looks like they took w rocket launcher and made it a c model, the absolutely worst way to do it (and how we got the Scottish Resistance as it is now)
[QUOTE=ned_ballad;39961344]actually that screen has a bit of new info c_rocket_launcher :/[/QUOTE] How did you determine that?
So... 100 new posts uh? what happened
[QUOTE=DatWut?;39961395]How did you determine that?[/QUOTE] the biggest clue is the sight being filled in the other is the poor quality of the edge details it's also at a slight different angle [img]http://wiki.teamfortress.com/w/images/6/64/Rocket_Launcher_1st_person.png[/img]
I would hope that both the developer and consumer versions of the Occulus Rift both give the item. If its just the 300 dollar developer version then Valve can go to hell on that one.
[QUOTE=Cosa8888;39961409]So... 100 new posts uh? what happened[/QUOTE] 999$ Oculus Rift Promos 4 misc slots Aaand I think that's all.
c_minigun is going to be hilarious to see how they implement it. c_medigun will be lol because c_medigun is... well, let's not speak of it
[QUOTE=igotopinions;39961272]Didn't they/you say they couldn't do that for performance reasons? I've always wished they'd just give us three or four "cosmetic slots" instead. Hats could just be considered part of the Hat Bodygroup.[/QUOTE] I very much hope they don't add it for performance reasons. Not so much for myself, I can run tf2 fine, but I don't think this game needs to drive people away based on decreasing performance more than it already does. Also the game looks like enough of a shitfest as is, like you might be excited by the prospect of "Oh boy oh boy now I can wear the Baker Boy, Track Terrorizer, Accessories AND Merc's Muffler!" or whatever tickles your fancy, and that's fair enough most people want to stand out from the crowd or be a bit more of an individual or however you want to think about it. What you should consider though is do you want -everyone else- to have the same options? Do you really want every class running around with whatever their choice of 4 cosmetics strapped on at all times? Mostly I think the answer would be no; I feel like in TF2 the more options for customization are given the less there is of value to really see while playing. [url=http://www.pcgamesn.com/sites/default/files/Distorted%20Demo_0.jpg]Take the image we've all been looking at for example,[/url] then ask: would that scene look better or worse if the demo was wearing no cosmetics at all? Then ask the same question, but imagining a whole server filled with people wearing 4 cosmetic items. If you're like me, you'll be much less excited by the prospect of a third misc slot then.
[QUOTE=CompanionMube;39961443]999$ Oculus Rift Promos 4 misc slots Aaand I think that's all.[/QUOTE] 4 miscs slots? i hope the 4th is the badge slot to not fuck up performance
[QUOTE=Cosa8888;39961470]4 miscs slots? i hope the 4th is the badge slot to not fuck up performance[/QUOTE] Welp. [IMG]http://www.pcgamesn.com/sites/default/files/Distorted%20Demo_0.jpg[/IMG] I don't see any Badges here. Or Ukulele guys.
The steampipe update: +Oculus Rift +Faster load times +3rd misc slot -Everything is now lower quality -No random Crits.
[QUOTE=01271;39961630]The steampipe update: +Oculus Rift +Faster load times +3rd misc slot -Everything is now lower quality -No random Crits.[/QUOTE] Don't you mean +3rd and 4th?
[QUOTE=DatWut?;39961222]Would be too silhouette breaking.[/QUOTE] [i]Please.[/i] [i][b]Please.[/b][/i] We're far, [i]far[/i] beyond that point.
the idea of every model being c is interesting. They've wanted to do it for awhile now and we're getting really close to that. Problems will be the Minigun and Sticky Launcher, which will have serious issues (see c scotres/any minigun). The Sniper Rifle is also of decently low quality in the w model. I really hope they don't just take w_whatever and make it a c model. That didn't work for the flamethrower, medigun or scotres, I really doubt it'll work for the Sniper Rifle, Sticky Launcher, Rocket Launcher or Minigun. It'll work for the Fire Axe though. Not really sure why that isn't a c model yet (and then Pyro is 100% c model based) but seriously... Kritz attached to v_medigun (ignore clipping, look at the handle): [t]http://wiki.teamfortress.com/w/images/archive/7/70/20110309025749%21Kritzkrieg_1st_person_red.png[/t] Kritz attached to c_medigun: [t]http://wiki.teamfortress.com/w/images/7/70/Kritzkrieg_1st_person_red.png[/t] stahp volvo [editline]18th March 2013[/editline] lest we forget v sticky launcher skin 1 [t]http://wiki.teamfortress.com/w/images/archive/7/72/20110109123404%21Scottish_Resistance_1st_person.png[/t] c scottish resistance [t]http://wiki.teamfortress.com/w/images/7/72/Scottish_Resistance_1st_person.png[/t] D:
I think you guys need to calm down about the statue behind Demoman's back. It was stated before that Valve employees test items on the workshop. This could be a case where they simply forgot to remove the "test items" from Demoman as they were recording stuff for Oculus Rift. As for those who would argue about this being proof for a "third/fourth misc" I think we need to calm down about that as well. Valve runs super machines, it would be counter-intuitive to have to be restricted to only two misc slots when testing items from the workshop. I'm "speculating" that the item is simply an item Valve is testing and that they've always had access to a third/fourth misc slot. Hell, I'd like to be wrong but it's better if we level our optimism.
[QUOTE=CompanionMube;39961583]Welp. [IMG]http://www.pcgamesn.com/sites/default/files/Distorted%20Demo_0.jpg[/IMG] I don't see any Badges here. Or Ukulele guys.[/QUOTE] Guys, The Easter Island head is not on the Demo.... Look closer and you can see the snipers foot. [editline]18th March 2013[/editline] So I guess you guys were fooled by an 'Occular illusion'
[QUOTE=StormBlink;39961910]Guys, The Easter Island head is not on the Demo.... Look closer and you can see the snipers foot.[/QUOTE] based on the shadows is Sniper about to rape Demo?
[QUOTE=StormBlink;39961910]Guys, The Easter Island head is not on the Demo.... Look closer and you can see the snipers foot. [editline]18th March 2013[/editline] So I guess you guys were fooled by an 'Occular illusion'[/QUOTE] I zoomed in, and I still don't see the sniper's foot! [img]http://i.imgur.com/E7J7cs8.png[/img]
[QUOTE=StormBlink;39961910]Guys, The Easter Island head is not on the Demo.... Look closer and you can see the snipers foot. [editline]18th March 2013[/editline] So I guess you guys were fooled by an 'Occular illusion'[/QUOTE] And if you look even closer you can only see one shadow :)
I'm gonna speculate that the head while originally intended for sniper was too big so they made it a demo item. Given it's size and the fact we can clearly/somewhat clearly see 3 misc's that it will be a weapon, most likely passive. Which is exciting, demo needs all the weapons he can get which is also indicative of a major update as we seldom get 1 weapon with stats. Unless it's a booties reskin then... :suicide:
Soooooo, Oculus support incoming ehh? Hmm....... [IMG]http://i755.photobucket.com/albums/xx192/HasreadCoC/Screenshot2013-03-18at60413PM_zps0c7cd92d.png?t=1363644310[/IMG] Oh yeah. Likeabaws. Now if only I had a computer that would work with Oculus I'd be set....... Maybe I can predict the lotto next :/
[QUOTE=ned_ballad;39961825]the idea of every model being c is interesting. They've wanted to do it for awhile now and we're getting really close to that. Problems will be the Minigun and Sticky Launcher, which will have serious issues (see c scotres/any minigun). The Sniper Rifle is also of decently low quality in the w model. I really hope they don't just take w_whatever and make it a c model. That didn't work for the flamethrower, medigun or scotres, I really doubt it'll work for the Sniper Rifle, Sticky Launcher, Rocket Launcher or Minigun. It'll work for the Fire Axe though. Not really sure why that isn't a c model yet (and then Pyro is 100% c model based) but seriously... (images) stahp volvo [editline]18th March 2013[/editline] lest we forget v sticky launcher skin 1 (images) D:[/QUOTE] Riddle me stupid, but I think the v sticky looks a lot better than the c sticky. And Valve has needed to update/redesign the Kritzkrieg for a long time. This is good incentive. Objective opinion king.
[QUOTE=RevengeDeath;39962090]I'm gonna speculate that the head while originally intended for sniper was too big so they made it a demo item. Given it's size and the fact we can clearly/somewhat clearly see 3 misc's that it will be a weapon, most likely passive. Which is exciting, demo needs all the weapons he can get which is also indicative of a major update as we seldom get 1 weapon with stats. Unless it's a booties reskin then... :suicide:[/QUOTE] Why not just use a different model then rather than a stupid giant moai head why not something for his back like this [img]http://puu.sh/2k65Q[/img]
Sorry, you need to Log In to post a reply to this thread.