So just reminding everyone here that I will be releasing the 70 FOV Fix pack tomorrow.
Hello, I thought that I could make a player model by using a model from another game. What can I use for making it?
[URL="http://gamebanana.com/ideas/1281"]Airing of grievances against Gamebanana[/URL]
tell me if I missed anything
I see that double-barrel elephant gun for Sniper was posted to the Workshop today, hope to hell that gets released as a mod.
I saw ZombieMannequin's avatar and got an idea.
[IMG]http://i.imgur.com/Ju8VdlN.png[/IMG]
My gender is augmented.
Recently updated this, a few little issues have been fixed
[URL="http://www.mediafire.com/?nl2275eblyb2noe"][IMG]http://i296.photobucket.com/albums/mm185/zozeycoasterman/KirbyPackPromo_zpsed95c2e1.png[/IMG][/URL]
Anyone see Chemical Alia's sniper set got released onto workshop, packed with it's own neat little taunt
[img]http://25.media.tumblr.com/4cd649cbf0c5a471603fc97fd673bd5c/tumblr_miwfh2lmOY1s61m0oo1_250.gif[/img]
[QUOTE=psyke;39739574]Anyone see Chemical Alia's sniper set got released onto workshop, packed with it's own neat little taunt
[img]http://25.media.tumblr.com/4cd649cbf0c5a471603fc97fd673bd5c/tumblr_miwfh2lmOY1s61m0oo1_250.gif[/img][/QUOTE]
Hmm, sausages. [sp]Looks awesome though.[/sp]
gotta say, legs look much better than I expected when textured.
Overcompensation much?
[sp] I'm kidding, I love Chemical Alias work a lot [/sp]
[QUOTE=psyke;39739574]Anyone see Chemical Alia's sniper set got released onto workshop, packed with it's own neat little taunt
[img]http://25.media.tumblr.com/4cd649cbf0c5a471603fc97fd673bd5c/tumblr_miwfh2lmOY1s61m0oo1_250.gif[/img][/QUOTE]
Hey sexy
oh god that set is so sexy. big damn rifle, manly shorts, neato hat. i think i gotta play more sniper now.
[QUOTE=psyke;39739574]Anyone see Chemical Alia's sniper set got released onto workshop, packed with it's own neat little taunt
[img]http://25.media.tumblr.com/4cd649cbf0c5a471603fc97fd673bd5c/tumblr_miwfh2lmOY1s61m0oo1_250.gif[/img][/QUOTE]
how is he swinging around such a big rifle so easily
[QUOTE=Sparkwire;39740182]how is he swinging around such a big rifle so easily[/QUOTE]
He's Australian. They're known for their strength.
[QUOTE=psyke;39739574]Anyone see Chemical Alia's sniper set got released onto workshop, packed with it's own neat little taunt
[img]http://25.media.tumblr.com/4cd649cbf0c5a471603fc97fd673bd5c/tumblr_miwfh2lmOY1s61m0oo1_250.gif[/img][/QUOTE]
Including a taunt is a nice idea...
maybe we should have done that with the insanerator.
[QUOTE='[Square];39740235']Including a taunt is a nice idea...
maybe we should have done that with the insanerator.[/QUOTE]
unless something happened while I wasn't paying attention it's still unimplementable.
[QUOTE=psyke;39739574]Anyone see Chemical Alia's sniper set got released onto workshop, packed with it's own neat little taunt
[img]http://25.media.tumblr.com/4cd649cbf0c5a471603fc97fd673bd5c/tumblr_miwfh2lmOY1s61m0oo1_250.gif[/img][/QUOTE]
Made it better
[img]http://25.media.tumblr.com/30af6898276d3ae6c54a7c1940ab148f/tumblr_miwik7MBjD1r42s8uo1_250.gif[/img]
[editline]28th February 2013[/editline]
I just noticed this really looks like a skinnier Saxton Hale
[QUOTE=psyke;39739574]Anyone see Chemical Alia's sniper set got released onto workshop, packed with it's own neat little taunt
[img]http://25.media.tumblr.com/4cd649cbf0c5a471603fc97fd673bd5c/tumblr_miwfh2lmOY1s61m0oo1_250.gif[/img][/QUOTE]
I never play Sniper, but if that gets in game then I will start playing him more. Can we expect a mod release of it soon?
[QUOTE=MaxOfS2D;39740331]
I just noticed this really looks like a skinnier Saxton Hale[/QUOTE]
Saxton Hale, using a gun? As if.
It'd have to shoot fists or something.
[QUOTE=Lium;39740391]Saxton Hale, using a gun? As if.
It'd have to shoot fists or something.[/QUOTE]
If Saxton Hale had a gun, it could be called "The Free Sample". NOW THAT YOU'VE SEEN WHAT IT'S LIKE TO BE ON THE RECEIVING END, HOW ABOUT YOU BUY ONE FOR YOURSELF?
[QUOTE=sirfrootcup;39740921]Medic Lab Safety Goggles ???
[IMG]http://puu.sh/29sY7[/IMG][/QUOTE]
item discription: ze do nothing is described and enunciated over 3 paragraphs :v
Does everyone here know how to compile a .vpk?
I think I got it
[QUOTE=psyke;39739574]Anyone see Chemical Alia's sniper set got released onto workshop, packed with it's own neat little taunt
[img]http://25.media.tumblr.com/4cd649cbf0c5a471603fc97fd673bd5c/tumblr_miwfh2lmOY1s61m0oo1_250.gif[/img][/QUOTE]
Those legs really could use some hair or some type of texture definition.
Too bad they didn't feel like doing any wip posts for the legs.
[QUOTE=psyke;39739574]Anyone see Chemical Alia's sniper set got released onto workshop, packed with it's own neat little taunt
[img]http://25.media.tumblr.com/4cd649cbf0c5a471603fc97fd673bd5c/tumblr_miwfh2lmOY1s61m0oo1_250.gif[/img][/QUOTE]
I knew this had potential but:
HHHHHHHHNNNNNNNNNNNNNNNNNNGGGGGGGGGGGGGG!
[QUOTE=psyke;39739574]Anyone see Chemical Alia's sniper set got released onto workshop, packed with it's own neat little taunt
[img]http://25.media.tumblr.com/4cd649cbf0c5a471603fc97fd673bd5c/tumblr_miwfh2lmOY1s61m0oo1_250.gif[/img][/QUOTE]
Really wish they would've made the red shorts standard green and not bright beige,
and even more I wish they wouldn't have made the socks such a bright white,
I would probably have made the boots a tad darker too
Although, there's not much to do about the actual legs being bright since it's skin so I guess if you're going to break the bright to dark gradients of the color scheme you might as well destroy it entirely, right?
I hope they read their workshop comments but if not I might as well qoute it here so hopefully they won't miss it:
[QUOTE]Main issue I'm having with this is how badly it ruins the light to dark gradients of his original color scheme,
where focus was on the torso where the relevant parts of him such as the head and the weapon is,
I know the skin can't be darker or it'll look weird but the bright beige shorts on red and the bright white socks really isn't necessary.
My suggestion would to make the red pants the standard green,
make boots match the colors of his vest (would be darker than his standard shoes and thus sort of compensate for the other lighter colors)
And to have the socks match the hat beige, preferably the darker tone on the band (so you can have that color matching on both teams)[/QUOTE]
A good example is SVDL's Cool Breeze, where he introduced lighter tones to demos legs while avoiding taking the visual focus off the torso
All australians have hairy legs, this Sniper is clearly not an aussie
[QUOTE=blaholtzen;39742063]Really wish they would've made the red shorts standard green and not bright beige,
and even more I wish they wouldn't have made the socks such a bright white,
I would probably have made the boots a tad darker too
Although, there's not much to do about the actual legs being bright since it's skin so I guess if you're going to break the bright to dark gradients of the color scheme you might as well destroy it entirely, right?
I hope they read their workshop comments but if not I might as well qoute it here so hopefully they won't miss it:
A good example is SVDL's Cool Breeze, where he introduced lighter tones to demos legs while avoiding taking the visual focus off the torso[/QUOTE]
could make the skin darker through leg hair
[QUOTE=MaxOfS2D;39740331]Made it better
[img]http://25.media.tumblr.com/30af6898276d3ae6c54a7c1940ab148f/tumblr_miwik7MBjD1r42s8uo1_250.gif[/img]
[editline]28th February 2013[/editline]
I just noticed this really looks like a skinnier Saxton Hale[/QUOTE]
Coming from you, this is not surprising.
Just got back from work, looks like Psyke beat me here. I shall address some comments!
[QUOTE=Sparkwire;39740182]how is he swinging around such a big rifle so easily[/QUOTE]
Because his huge forearms? As former military, this does not bother me. Even the Heavy wouldn't be swinging around his minigun like he does, were it meant to be realistic. We are talking about TF2. I can't actually tell if you're being serious, I think this post made me catch the Asperger's.
[QUOTE=Toastador;39741845]Those legs really could use some hair or some type of texture definition.
Too bad they didn't feel like doing any wip posts for the legs.[/QUOTE]
I think we can all agree that it would be super hilarious if he had hairy legs, and we are well aware of this. Try to think about this realistically for a minute, though. This texture is going to be compressed down to a 256 and takes up half of his body, as opposed to the smaller surface area of something more hat-sized. It's just not realistically feasible to include something as fine detailed as body hair, as funny as it sounds, it just won't hold up. Notice that there is no visible body hair on any of the character's arms, not even on the Heavy. :( We considered it, but ultimately decided to follow the example of other character's in-game extremities, for these reasons, and I do think it was the best move after giving it some thought. Now with fanart, you can go nuts with whatever you want as you have no technical restrictions, can make his legs as skinny and hairy as you want, etc. and I am a full advocate of the Sniper being depicted in such a way.
Also, we posted many WIPs. I don't know if we posted the legs, but if we didn't then it was an oversight. We have been very busy the past few weeks working on this set after work, and have had very little time for internets (also this site doesn't work for us at work anymore so I can no longer post during the day, urgh). This has nothing to do with what we "felt like doing", having an adult life is actually difficult v:
[QUOTE=blaholtzen;39742063]Really wish they would've made the red shorts standard green and not bright beige,
and even more I wish they wouldn't have made the socks such a bright white,
I would probably have made the boots a tad darker too
Although, there's not much to do about the actual legs being bright since it's skin so I guess if you're going to break the bright to dark gradients of the color scheme you might as well destroy it entirely, right?
I hope they read their workshop comments but if not I might as well qoute it here so hopefully they won't miss it:
A good example is SVDL's Cool Breeze, where he introduced lighter tones to demos legs while avoiding taking the visual focus off the torso[/QUOTE]
I actually really enjoy the contrast of the lighter beige color of the shorts on red to the darker blue ones, and much prefer them to darker colored shorts on red as khaki is a bit more believable for what we're going on. Shorts the color of his pants remind me of what my piano teacher wore in the early 90's. I agree that having the skin color and all that kind of kills the principle of a light to dark gradient, but is kind of unavoidable so what the hey. It's been broken many times, and I don't see any of these things as hard rules, so long as they're broken for a reason (we took a few liberties with the gun as well that we hope will pay off). In this case, darker colored boots actually created more visual contrast in the lower area of the body, and causes more of a visual distraction.
I do think the socks might look better a little darker, like the color of the medic's labcoats or something, since light stuff does tend to get really blown out in game in the sun and you really have to compensate for that. I'll ask Dry what he thinks about that for you, since that's his texture. :)
Also, you think those pants are green? This is probably just like how I'm the only person in the world who thinks the gamecube isn't purple, WHAT'S WRONG WITH MY EYES.
[QUOTE=HyperTails;39742395]All australians have hairy legs, this Sniper is clearly not an aussie[/QUOTE]
They are actually a fully accurate replica of my legs. No joke, I do lots of squats.
Okay, I hate typing, so I will stop now. We did have some extra pictures, here's a couple of them while I'm here!
[IMG]http://fc01.deviantart.net/fs71/f/2013/058/a/1/render_by_chemicalalia-d5wewr8.png[/IMG]
[IMG]http://fc03.deviantart.net/fs70/f/2013/058/1/1/3_by_chemicalalia-d5wf7ck.png[/IMG]
[IMG]http://fc03.deviantart.net/fs71/f/2013/058/a/c/set_full_by_chemicalalia-d5wewqt.png[/IMG]
[IMG]http://fc02.deviantart.net/fs71/f/2013/058/9/9/2_by_chemicalalia-d5wf6yj.png[/IMG]
Oh, and they're on the workshop here, if anyone's interested in seeing them.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=129869314"]2Shorts[/URL] (legs)
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=129867345"]Serengeti Shade[/URL] (safari hat)
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=129864366"]Zaroff's Pride[/URL] (elephant gun)
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=129878036"]The Savannah Sniper collection[/URL]
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