[QUOTE=Venezuelan;39811627]Can we get a nice big hlmv shot?[/QUOTE]
Ill try to grab one in a bit.
Finished the textures. Added paintability. The pompon is jiggleboned. The nightcap has three model styles and two texture styles. The slippers have two texture styles. Only waiting on Badgerpig to finish the normal. After that workshop and mod release.
[IMG]http://i.imgur.com/f58uUkY.png[/IMG]
[IMG]http://i.imgur.com/jDvqPOR.png[/IMG]
[IMG]http://i.imgur.com/hdLBqSw.png[/IMG]
[img]http://puu.sh/2cIlI[/img]
Oh you posted it already.
[QUOTE=BigJoeyLemons;39806566]Has nobody retextured those new shoes to not have a rainbow strip on the back?[/QUOTE]
Paint/Textures seem to be borked.
Hi guys, I'm back. I'm gonna be setting up a special release for my Fortress Veteran [B]exclusively for the Emporium[/B]. It'll include some options like team-coloring and all that good stuff.
For now, have the GameBanana release. A special emporium version will be up soon. Please hit me with any suggestions and anything you'd like to be fixed. [SUB][SUB]psst the first image is a download link[/SUB][/SUB]
[url=http://tf2.gamebanana.com/skins/124794][t]http://files.gamebanana.com/img/ss/srends/51354e65c239d.jpg[/t][/url][t]http://files.gamebanana.com/img/ss/skins/51354e42a4115.jpg[/t]
[QUOTE=A_Guardian;39812014][img]http://puu.sh/2cIlI[/img][/QUOTE]
Take the TF logo off the buttons and make them the brown used in the bullets?
Yeah, it's appearing white even with stock and painted items.
What's the deal....
[QUOTE=kibbleknight;39810822]Would it happen to be this?:
[img]http://puu.sh/1uJtz[/img][/QUOTE]
yea, but I thought someone started modeling it?
[QUOTE=Totenkreuz;39812380]Paint/Textures seem to be borked.[/QUOTE]
It seems that the last three closing bracket things of the VMT for the Professional's Standard are missing, meaning it doesn't work with paint.
Hey, I finally did the thing I wanted to do for quite a while.
[IMG]http://i738.photobucket.com/albums/xx24/TheRealFierceDeity/EngineerRoboArmor_zps94cf7ceb.png[/IMG]
*Hat not included.
[URL="https://dl.dropbox.com/s/4y18yad3s8o3hj7/Engineer%20Robo-Armor.zip?token_hash=AAGoa83CEceDsWl2V1CPNINBnOBgnwjDf9LVTpl5Jij04A&dl=1"][IMG]http://i738.photobucket.com/albums/xx24/TheRealFierceDeity/EngyRoboArmorPromo_zps7bb63043.png[/IMG][/URL]
I learned how to combine items into one using only the mdldecompiler.qc all by myself.
I'm quite proud of myself, no matter how small of a cause that is.
Anyway, enjoy this mod, it replaces a buttload of miscs.
[QUOTE=Omolong;39812543]It seems that the last three closing bracket things of the VMT for the Professional's Standard are missing, meaning it doesn't work with paint.[/QUOTE]
That didn't seem to fix it from what Guardian tells me.
[QUOTE=Evil_Knevil;39811940]Finished the textures. Added paintability. The pompon is jiggleboned. The nightcap has three model styles and two texture styles. The slippers have two texture styles. Only waiting on Badgerpig to finish the normal. After that workshop and mod release.
[IMG]http://i.imgur.com/f58uUkY.png[/IMG]
[IMG]http://i.imgur.com/jDvqPOR.png[/IMG]
[IMG]http://i.imgur.com/hdLBqSw.png[/IMG][/QUOTE]
Do you have a name for the set? You should call it the Sleeper Agent.
[QUOTE=ThatSwordGuy;39813455]Do you have a name for the set? You should call it the Sleeper Agent.[/QUOTE]
Item set bonus
On kill: Victim snores and a few Z's come out of their body as they fall to the ground
[QUOTE=ThatSwordGuy;39813455]Do you have a name for the set? You should call it the Sleeper Agent.[/QUOTE]
Oh, come on. A pun that obvious HAS to be the only reason he made the set in the first place!
All this BL stuff makes me want to make a Doviculus head for Pyro.
[QUOTE=OpethRockr55;39813935]All this BL stuff makes me want to make a Doviculus head for Pyro.[/QUOTE]
Please....
[B]
PLEASE![/B]
[QUOTE=Sparkwire;39802133]needs color variation and shading more than it does brushstrokes[/QUOTE]
In what way exactly? Like a texture gradient and a tweaked color scheme?
Are there any good shred alert guitar replacement?
Speaking of BL,
I surprised they didn't have Eddies Dristan as a promo
[editline]5th March 2013[/editline]
*wristband
...How did that happen
Have paint working, but the compiler won't compile.
[code]Compiling TGA: materialsrc\models\workshop\player\items\sniper\professionals_standard_preview7\professionals_standard_preview7_color.tga
- Compilation successful.
Compiling VTF: materials\models\workshop\player\items\sniper\professionals_standard_preview7\professionals_standard_preview7_color.vtf
Can't load c:\program files\steam\steamapps\a_guardian\sourcesdk\bin\orangebox\bin\filesystem_steam.dll.
Can't load c:\program files\steam\steamapps\a_guardian\sourcesdk\bin\orangebox\bin\filesystem_steam.dll.
CTargetVTF::Compile( professionals_standard_preview7_color.vtf ) - RunCommandLine Failed - ""c:\program files\steam\steamapps\a_guardian\sourcesdk\bin\orangebox\bin\vtex.exe" -nop4 -nopause -vproject "c:\program files\steam\steamapps\a_guardian\team fortress 2\tf" "c:\program files\steam\steamapps\a_guardian\sourcesdk_content\tf\materialsrc\models\workshop\player\items\sniper\professionals_standard_preview7\professionals_standard_preview7_color.tga""
WARNING: CTargetVMT::Compile - Target 0 Compile Failed
WARNING: CTargetZIP::Compile - Target 0 Compile[/code]
I don't even know what half that means.
[QUOTE=A_Guardian;39815136]Have paint working, but the compiler won't compile.
[code]Compiling TGA: materialsrc\models\workshop\player\items\sniper\professionals_standard_preview7\professionals_standard_preview7_color.tga
- Compilation successful.
Compiling VTF: materials\models\workshop\player\items\sniper\professionals_standard_preview7\professionals_standard_preview7_color.vtf
Can't load c:\program files\steam\steamapps\a_guardian\sourcesdk\bin\orangebox\bin\filesystem_steam.dll.
Can't load c:\program files\steam\steamapps\a_guardian\sourcesdk\bin\orangebox\bin\filesystem_steam.dll.
CTargetVTF::Compile( professionals_standard_preview7_color.vtf ) - RunCommandLine Failed - ""c:\program files\steam\steamapps\a_guardian\sourcesdk\bin\orangebox\bin\vtex.exe" -nop4 -nopause -vproject "c:\program files\steam\steamapps\a_guardian\team fortress 2\tf" "c:\program files\steam\steamapps\a_guardian\sourcesdk_content\tf\materialsrc\models\workshop\player\items\sniper\professionals_standard_preview7\professionals_standard_preview7_color.tga""
WARNING: CTargetVMT::Compile - Target 0 Compile Failed
WARNING: CTargetZIP::Compile - Target 0 Compile[/code]
I don't even know what half that means.[/QUOTE]
Same here, I was getting this.
Hey guys, I fixed the shell submodel for the insanerator & inseminator. I'm not sure if I should make a dl for it or not. Just made it so the coal doesn't shoot from the back of the gun(s) and the coal showing during the Scorch Shot taunt. Do I need/have permission to?, Spark Blahtz & Square?
Is there a mod which replace sumemr shades, speks, dues etc with the glasses from the 70s chapeau?
While I've never gotten that error before, I'm going to assume that restarting steam/launching SDK/verifying SDK cache will fix it.
[QUOTE=Omgwtfbbq;39811049][img]http://puu.sh/2cFNQ[/img]
Sadly, it clips with the Triad Trinket.[/QUOTE]
Could some buttons and an open belt be added to this jacket?
So it could look more like...
[img]http://surbrook.devermore.net/adaptationsvideogame/l4d/francis.png[/img]
Dunno. just an idea...
[QUOTE=Omgwtfbbq;39811049]
But he looks oddly good with the Tuxxy.
[img]https://photos-5.dropbox.com/t/0/AABN2t5QTRaP9qbOVm9XPmYHEVMiUbOgBEnjcTV7PpKhtw/12/123187449/jpeg/32x32/7/_/1/2/ss%20%282013-02-28%20at%2009.37.25%29.jpg/DJFnZxutSPT8y6qpOWtqjffcIZ9Hc6UB0CZIALqgo-w?size=1024x768[/img][/QUOTE]
Tuxxy image is broken for me. :(
[b]Edit.[/b]
Also,
may I suggest a zipped up style?
[img]http://meta.filesmelt.com/downloader.php?file=image-1.php.jpeg[/img]
Here is a fixed download while we work on the workshop.
[URL="http://dl.dropbox.com/u/24102295/Releases/Fsu.7z"][img]http://dl.dropbox.com/u/24102295/Releases/Emp_Prostandard_promo.png[/img][/URL]
[QUOTE=A_Guardian;39815364]Here is a fixed download while we work on the workshop.
[URL="http://dl.dropbox.com/u/24102295/Releases/Fsu.7z"][img]http://dl.dropbox.com/u/24102295/Releases/Emp_Prostandard_promo.png[/img][/URL][/QUOTE]
I feel like sleeves and shirt are all it really needs. Iunno, I'm just not liking the buttons and lining. Epaulettes look nice, I'd keep them, but they might be overkill.
Almost done, but I get a really big error.
[t]http://puu.sh/2cRvp[/t]
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