• TF2Idle - An easier way to idle
    1,935 replies, posted
For each account, how does this setup for sake of GCFs? Is it mandated that each account have it's own steamapps folder, or can a symlink be uased?
[QUOTE=Boben;36493738][IMG]http://i.imgur.com/k555k.jpg[/IMG] Also as i said, if i turn off wep and crates i wont be noticed when drop cap will be reached.[/QUOTE] No it doesn't matter if you toggle off the log entries, the counters will still update. [editline]26th June 2012[/editline] [QUOTE=Gamemaster1379;36493740]For each account, how does this setup for sake of GCFs? Is it mandated that each account have it's own steamapps folder, or can a symlink be uased?[/QUOTE] Just one steamapps folder is needed and you can either symlink to it or just dump the steamapps folder in a Steam folder and point all the accounts to this.
I downloaded the latest fixed version but it didn't seem to work. (droplog) But now I can't even find the link of that fixed version, maybe you removed the link.
[QUOTE=ric20007;36495653]I downloaded the latest fixed version but it didn't seem to work. (droplog) But now I can't even find the link of that fixed version, maybe you removed the link.[/QUOTE] I removed it because another issue popped up while I was testing it. Here is the (hopefully) [URL="https://dl.dropbox.com/u/105828/TF2Idle-fixed.exe"]fixed version[/URL]. If no one else reports any issues with it, I'll push it tonight.
Well that version seems to log every item that is drop (like 3 drops at the same time in the same account). It's working for me, so what was the problem ?
Yeah, now is logging the items just fine. Is there a way to set up a new log entrie for these tools so we can filter them?
Mousse I don't suppose you could add to the next build a button that when input with the new items_game.txt, it will update it across all the account you select. It's getting tiring having to update it for every single account, every single time a new schema comes out. EDIT: Actually turns out I can't get the item schema to work. Hopefully it'll be fixed Wednesday.
[QUOTE=ric20007;36496378]Well that version seems to log every item that is drop (like 3 drops at the same time in the same account). It's working for me, so what was the problem ?[/QUOTE] I will explain what the issue for those interested when I push out the update in a bit. [QUOTE=Bort;36502458]Yeah, now is logging the items just fine. Is there a way to set up a new log entrie for these tools so we can filter them?[/QUOTE] I'm not happy classifying them as tools but at the same time I'd rather not add a new category just for them when I'm pretty sure they'll stop dropping tomorrow, after the update is released. [QUOTE=SenileOldFool;36502776]Mousse I don't suppose you could add to the next build a button that when input with the new items_game.txt, it will update it across all the account you select. It's getting tiring having to update it for every single account, every single time a new schema comes out. EDIT: Actually turns out I can't get the item schema to work. Hopefully it'll be fixed Wednesday.[/QUOTE] I don't see how that would work. When the game updates the schema while it's running it holds it in memory and not on disk. Aside from that it should not be an issue if the schema updates while you are idling, having an out of date schema does not stop you getting items. The schema is just so your local game can understand what the item is, but the item server doesn't care if it doesn't and won't stop giving your account items. I've had no issues with this personally.
Well, I got it setup, but I'm having issue with my steam accounting starting up. I don't think it's TF2idle specific since I had similar problems with straight batch files. Whenever I try loading Steam with a symlinked steamapps folder, it tells me steam has no network connectivity and cannot login. It only says this with a symlinked folder and never an actual folder. Do the symlink and it's destination need to be on the same HDD? My backup steamapps is on F: and my sandboxie is on C:
I'm getting this error: [url]http://i.imgur.com/EZt8D.png[/url] Is this due to me clicking "add accounts" (for logging) at the wrong time? When should I click that?
[QUOTE=Yo_D;36507601]I'm getting this error: [url]http://i.imgur.com/EZt8D.png[/url] Is this due to me clicking "add accounts" (for logging) at the wrong time? When should I click that?[/QUOTE] Select an account, then go edit account.. under name and password.. should be vanity id.. this needs to be set.. you can goto steam icon, and right click..goto community and setup/review your id.. [editline]27th June 2012[/editline] also theres been issues with OPTF2 backpack tonight anyway.. [url]https://plus.google.com/u/0/107947934768801101757/posts/7SGmoiAoZ59[/url]
Update released. * Version 1.5.3 ** Fixed program not remembering being maximised on launch ** Fix bug with drop log missing items. It will now log all items dropped between polls Get it at [url]https://github.com/Moussekateer/TF2IdleGUI/downloads[/url]
Moussekateer, are you working on the scheduler thing next you talked about.. that would be awesome!:)
[QUOTE=Gamemaster1379;36507415]Well, I got it setup, but I'm having issue with my steam accounting starting up. I don't think it's TF2idle specific since I had similar problems with straight batch files. Whenever I try loading Steam with a symlinked steamapps folder, it tells me steam has no network connectivity and cannot login. It only says this with a symlinked folder and never an actual folder. Do the symlink and it's destination need to be on the same HDD? My backup steamapps is on F: and my sandboxie is on C:[/QUOTE] They don't need to be on the same drive. As for the issues with Steam, the network has been up and down today. [QUOTE=Yo_D;36507601]I'm getting this error: [url]http://i.imgur.com/EZt8D.png[/url] Is this due to me clicking "add accounts" (for logging) at the wrong time? When should I click that?[/QUOTE] That's either because you set an invalid Steam vanity id or the program could not reach the Steam web API. The API has been up and down for the last few hours due to traffic. [editline]27th June 2012[/editline] [QUOTE=blinkerz;36507808]Moussekateer, are you working on the scheduler thing next you talked about.. that would be awesome!:)[/QUOTE] I have been planning to but I've been sidetracked by work and fixing these important bugs lately. I'll try to get on it soon. In the meantime I have been testing out another feature that may be useful to some of you. It should only be a few lines of code too.
This has probably been asked to death, but does this program let you idle with F2P accounts? I know I won't get hats but it will be worth it in weapons when I can craft them into scrap
[QUOTE=VaSTinY;36508230]This has probably been asked to death, but does this program let you idle with F2P accounts? I know I won't get hats but it will be worth it in weapons when I can craft them into scrap[/QUOTE] Yes. Regarding the last patch, the issue involving the new items and the logger messing up were two-fold. How the logger used to work was this: Fetch backpack -> Find item with highest original ID in backpack -> If ID is > lastID then it is a new item. -> Get item details and post to log -> Set lastID as item ID -> sleep and repeat This had two issues, most because of poor design choice by me :p If the internet connection or web API went down it couldn't fetch the backpack and would fail. This wouldn't take down the program entirely but it would cause a whole bunch of errors. Secondly, and you can probably see this by now, if two or more items dropped together, or if two or more items dropped separately but both within the time between polls, the program would only see one new item. In the case of the new craft items dropping, they were attached to weapons and always had the higher ID so they would show up, and not the weapon. I probably should have anticipated this problem much earlier. The program now works as so: Try to fetch backpack -> If fail, go the next loop -> Find items with original IDs > lastID in backpack -> For each item, get item details and post to log -> Set lastID as highest item ID of new items -> sleep and repeat What this hopefully means is, no matter how many drops occur or how long you have your polling rate, the logger will never miss a drop again.
Sounds good. Thanks for the update Moussekateer! I know how much work this all is for you.
What is wrong with this?:[IMG]http://i.imgur.com/kkBdV.png[/IMG] I have that problem in only one idle account.
im getting hl2.exe crashes on a few accounts aswell
[QUOTE=blinkerz;36533487]im getting hl2.exe crashes on a few accounts aswell[/QUOTE] I had this issue with all my sandboxes. I just deleted the steam folder then re-pasted it and everything was fine.
My accounts are now crashing immediately on startup of hl2.exe. I'll investigate and see if I can find a solution. EDIT: I can launch the game normally just fine (in a sandbox). EDIT2: Launching the game normally and THEN idling completely fixed the issue. EDIT3: An alternate solution was simply copying over a working account's "team fortress 2" folder.
I can't seem to trade TF2 items between my main and my alt's. All of my alts are full of items ready to be moved, but TF2 doesn't show on the trade screen.
[QUOTE=critein_protein;36535416]I can't seem to trade TF2 items between my main and my alt's. All of my alts are full of items ready to be moved, but TF2 doesn't show on the trade screen.[/QUOTE] Trading is completely broken and barely working right now. I can't get it working at all. It'll likely get fixed soon.
I am currently idling in a random server with a fresh-updated TF2Idle, and lately I've been getting these random 2 beeps all the time, which seem to be playing every time someone kills anyone in the server. EDIT: There seems to be absolutely no way to shut it up. I hope someone had this issue and fixed it.
Stop posting same questions after each patch. Delete your bin folder as usual. [IMG]http://i.imgur.com/AOgDZ.jpg[/IMG]
Im really confused on setting up the sandboxes, I always get an invalid box name when I try to start my accounts sandboxed.
[QUOTE=LMFAO;36540202]Im really confused on setting up the sandboxes, I always get an invalid box name when I try to start my accounts sandboxed.[/QUOTE] I am getting the same thing, the easy Sandboxie mode is a must for me.
[QUOTE=BlueYoshi;36541351]I am getting the same thing, the easy Sandboxie mode is a must for me.[/QUOTE] Even if I put it in Easy mode, it still gives me an invalid box name.
Setting up the sandboxes are easy. You open sandboxie control. Go to Sandbox on the toolbar (by file, view, etc.) and go down to Create New Sandbox. Give it a name (Steamaltnumber1, whatever). Click okay. Right click the newly made sandbox and go to sandbox settings. Go to Restrictions then Drop Rights. Uncheck the checkbox. Click apply and then okay. With every sandbox you make, you can copy the settings to that sandbox so you don't have to constantly go into the settings. In TF2idle, just put the name of the sandbox in the applicable section when adding a new account. Once you do this a few times, it becomes repetition. At least for me anyways :) I make 10 accounts all ready to idle in half an hour. (not premium of course) :P
Thanks, that worked. [editline]29th June 2012[/editline] Well, now I have this problem where it's this long error, but I think it has to do with something involving the process cannot access the file because it is being used by another process. [IMG]http://gyazo.com/d4947fd595bb25384fae2c4e4c111968.png?1340928506[/IMG]
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